Twelve guests at a Chicago hotel plot to steal millions in jewels. Stop them before midnight strikes.

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Brevemente em Acesso Antecipado

Os developers deste jogo pretendem lançá-lo como um projeto ainda em desenvolvimento, que evoluirá de acordo com o feedback dos jogadores.

Atenção: Jogos de Acesso Antecipado não estão completos e não é garantido que sejam alterados no futuro. Se não estás confiante neste jogo no estado atual, recomendamos que esperes até que o desenvolvimento avance mais um pouco Fica a saber mais

O que os criadores do jogo têm a dizer:

Porquê Acesso Antecipado?

"Although a major part of our game is complete--namely, the interrogation system--the inspection and reputation systems are not yet feature complete and in need of community feedback. In less technical terms, we want to make it more fun by adding variety, and we need the community to tell us what does and does not work. A more detailed explanation of these concepts can be found below in the "full version differences" section."

Aproximadamente durante quanto tempo vai este produto estar em Acesso Antecipado?

"We hope to keep the Early Access period under a year. In other words, we want to fully release by the end of 2026."

Qual vai ser a diferença entre a versão final e a versão de Acesso Antecipado?

"Some planned developments include a more advanced inspection system and more exploration.
Currently, the inspection system is limited to a few key items, no more than one in a room. We plan on making multiple items for each room as well as some procedurally generated content in the halls.
We plan to make a fully accessible ground floor with common areas like restaurants, cafés, and clubs."

Qual é o estado atual da versão de Acesso Antecipado?

"Players can explore the halls and talk with NPCs. There’s a clear progression system both for the overall story and individual tasks within interrogations. At the end of a chapter there is a gauntlet that tests the player’s knowledge of the characters and asks them to choose which suspects are involved in the conspiracy. However, the inspection system has yet to be implemented.

The narrative stops after Chapter 2."

O jogo vai ter preços diferentes durante e depois do Acesso Antecipado?

"We will have a one-time price increase once the game leaves Early Access."

Como estão a planear incluir a comunidade durante o processo de desenvolvimento?

"Feedback on what works and what doesn't is a priority. We want to know when the player is enjoying a section or when they are bored. Major changes can be made to the systems described in previous questions, so we encourage the community to "think big" with their suggestions.

We hope to build a community here on Steam where users can share screenshots and chat about their preferences. We also plan on having live streams where gamers can get immediate responses to their feedback."
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Transferir Orson, P.I.: Midnight at the Grand Hotel Demo

Este jogo ainda não está disponível no Steam

Data de lançamento planeada: 2026

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NOTE: This is an early access title. It is a work-in-progress and the narrative currently stops after Chapter 2. 

Introducing Orson, P.I., a bear cub whose cuddly exterior hides a jaded, hard-boiled detective living within. The first game of the franchise takes place at the Grand Hotel of Chicago, a long-stay luxury hotel.

July 2nd, 1949. Orson finds a cryptic note at his office's door. The letter, full of strange scribblings and seemingly-random numbers, suggests a heist is coming at midnight. Knowing this, you have a chance to solve a great crime before it even happens.

Gameplay switches between two main sequences: in the first, you explore the hotel and investigate. In the second, you return to your office and, using the information you've gathered, piece together the puzzle. The overall goal of the game is to "solve" the cryptic note by identifying who is involved in the conspiracy, what their role is, and where they plan to be at midnight.

The guests at the Grand Hotel are often famous and the persons of interest in the game are no exception. This gives the sting operation a cover: Orson assumes the role of a "high school newspaper reporter" looking to "interview his heroes."

These characters are not always honest. In fact, one should not take a single word at face value. A savvy player can take advantage of this dishonesty. Catching them in their lies will help separate the true suspects from the red herrings.

Once you've completed investigating a floor, it's time to think things through. In our case, this involves "entering the psyche" and engaging in an internal debate. The Psyche consists of many rooms, each with three doors and a question above them. Every door has a potential answer to the question. Entering the correctly-labeled door will lead you to the next room; guessing wrong will loop you back to where you entered.

Requisitos do Sistema

    Mínimos:
    • Sistema Operativo: Windows 10
    • Processador: AMD Ryzen 7 3700X
    • Placa gráfica: NVIDIA GeForce RTX 2060
    • Placa de som: Windows Compatible Audio Device
    • Notas adicionais: This software requires a Windows-native PC to run.
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