A cycle of adventure games set in the Lands of Dream, including The Sea Will Claim Everything.

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Recensies

“For those looking for an adventure with a sense of wonder, The Sea Will Claim Everything is a must-have.”
Adventure Gamers

“A surreal, intelligent adventure blends magical fantasy with a dash of realism.”
The Telegraph

“At first glance, the game’s cutesy, cartoony graphics and simplistic interface give the impression that this is a juvenile game designed for small children. However, it soon becomes apparent that the game is in fact a deeply political, philosophical, and even academic narrative that defies easy description. It is to adventure games what Umberto Eco’s Il nome della rosa is to murder mystery novels.”
Adventure Classic Gaming

Over dit spel

The Lands of Dream is a classic cycle of point & click adventure games (and one text adventure) that started back before the big indie game boom even began, in the days of freeware and shareware. The biggest and most elaborate one is The Sea Will Claim Everything, which is what this Steam page was originally for, but the other games are now also available here.

Each game tells a story from the Lands of Dream, a place beyond our own world yet profoundly tied to it - a world of the imagination, of death, of transformation. They have serious ideas and bad jokes, and far too many mushrooms to click on. Together the individual stories form a tapestry telling of the war against Lord Urizen, the god-king of false reason, and the struggle to preserve Oneiropolis, the City of Dreams.

Games Included

  • The Strange And Somewhat Sinister Tale of the House at Desert Bridge

  • The Book of Living Magic

  • The Fabulous Screech

  • The Sea Will Claim Everything

  • A Postcard From Afthonia

  • The Matter of the Great Red Dragon

Disclaimer

These games were made in the DIY spirit of the time, with a focus on design and storytelling, not technical excellence, and some of them are very old now. Some of them, particularly Desert Bridge, may not work on some systems, although everything within our very limited technical means has been done to make them functional.

Credits

  • Writing by Jonas Kyratzes

  • Design by Jonas & Verena Kyratzes

  • Graphics by Verena Kyratzes

  • Music by Chris Christodoulou and Helen Trevillion

(You may know some of us from later work such as The Talos Principle and Risk of Rain.)

Systeemeisen

    Minimum:
    • Besturingssysteem: XP (SP3), Vista, 7, 8, 10, 11
    • Processor: You must have a processor.
    • Geheugen: 512 MB RAM
    • DirectX: Versie 8.0
    • Opslagruimte: 242 MB beschikbare ruimte
    • Aanvullende opmerkingen: RAM requirements may vary by OS.
    Aanbevolen:
    • Geheugen: 2 GB RAM
    • Aanvullende opmerkingen: Not compatible with porcupines or nutrias. Works with mice, capybaras, most popular rodents.

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