Symphorix is a survivorlike roguelite that blends ambient music with strategic pre-planning. Customize your Core, harness recurring musical cues, and shape your defenses to overcome challenging bullet-hell waves. Let the music be your guide.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to get player feedback and uncover bugs before the full release. We also want to involve the players in developing the Player onboarding experience of the game since the game is quite unique and only real players will be able to give feedback on how easy it is to explore new mechanics in the game and uncover the depth of this very deep game.
Furthermore Polishing the Game will also benefit from player feedback.”

Approximately how long will this game be in Early Access?

“1-3 Months”

How is the full version planned to differ from the Early Access version?

More enemy types, currently the game has a very interesting system where it generates not just unique enemy shapes but those shapes corresponds to unique enemy behaviors as well. adding more behaviors exponentially increases the number of enemy types that can appear for songs,
the enemy types correspond to the notes of a song, so each song generates 12 unique enemies for itself, I want the system to have way more depth in this.
Plus the boss system needs to be activated as well as a unique new feature where certain positions on the map empower different aspects of the song.

What is the current state of the Early Access version?

Working

  • Core Configuration working
  • Synergies and Synergy Bonuses working (nodes with the same beat synergize at certain distances depending on the beat type) (Bonuses depend on the song)
  • Free flight working (For Orbital nodes - Requires Unlock)
  • Attribute Boosting Working (Requires Unlock)
  • Unique Enemies per song Working
  • Spray Mode, Laser Mode, Projectile Mode, Mine Mode working
  • Song Bonuses Working
  • Custom Mp3 songs working (Put them in the streaming assets > Symphorix Music)
  • Presets Working
  • 100+ Unique Songs with Human Poetry

Not Working

  • Bosses
  • Area Bonuses
  • Chain Lightening Mode
  • Achievements

Will the game be priced differently during and after Early Access?

“I intend to increase the price of the game slightly to reward early access supporters.”

How are you planning on involving the Community in your development process?

“I intend to share dev logs, have detailed discussions around game features and mechanics on our discord.”
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About This Game


Symphorix redefines the bullet hell experience by blending soothing, ambient aesthetics with deep, strategic roguelite mechanics. In this universe, it's not about frantic reactions or memorizing every beat – the music unfolds naturally, guiding you through an immersive soundscape filled with mesmerizing tracks.

  • Ambient, Music-Infused Strategy: In Symphorix, the song plays out as it will. Instead of racing against time, your focus is on pre-planning the perfect build. Imagine knowing that the c# notes dominate your track – your task is to configure your Core to unleash a barrage of missiles at those moments, without having to chase every beat.

  • Relaxed Intensity & Deep Customization: Enjoy a gameplay experience that marries the serenity of ambient music with the depth of a survivorlike roguelite. Customize your Core’s nodes and assign distinct attack types to specific musical notes, letting you shape the battlefield before the chaos even begins.

  • Procedurally Generated, Yet Predictable by Design: While the enemies and bosses emerge from the music’s natural rhythm, their patterns are set by the song’s structure. This means you can study the frequency of key notes – like the recurring c# – and tailor your strategy accordingly.

  • Evolving Tactics & Synergies: Discover powerful combinations and synergies as your Core’s abilities interact with the musical landscape. With each track, the game invites you to premeditate your moves, turning the experience into a thoughtful, methodical dance of strategy and anticipation.

  • Custom Tracks & Live Mode: With over 150 original tracks or the option to import your own MP3s, every run offers a unique ambient journey. The game transforms your chosen music into a dynamic, interactive canvas where planning and creativity pave the way to survival.

  • Core Configuration & Pre-Planning: Before the battle begins, design your Core by assigning notes to its nodes. Whether you choose explosive projectiles or focused beams, the decision is yours – and it’s based on understanding your song's structure, not reacting to each beat.

  • Serene Yet Challenging Encounters: Face off against procedurally generated enemies and uniquely crafted bosses whose behaviors mirror the flow of the music. Every encounter is a testament to your strategic foresight rather than reflex-driven chaos.

  • Progressive, Rewarding Gameplay: Earn upgrades and unlock new abilities as you progress, further refining your build for each song. The challenge is to anticipate, adapt, and create a Core that perfectly aligns with the musical journey.

Step into a world where the music is both a backdrop and a blueprint. In Symphorix, every track is a canvas for your strategic genius – a place where you craft your destiny through thoughtful preparation and tactical precision. Embrace the ambient beauty, plan your moves, and let the music guide you to victory.

STRATEGIZE YOUR CORE. EMBRACE THE AMBIENCE. MASTER SYMPHORIX!

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI generated Songs /Music but with human Poetry

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7/8/10 (64-bit)
    • Processor: Intel Core i3-2100 or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 650 (2 GB) or AMD Radeon HD 7770 (2 GB) (DirectX 11 compatible GPU)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: DirectX-compatible sound card
    • Additional Notes: While it’s primarily a 2D game, it does use VFX Graph-based effects and simple 3D meshes, so a dedicated GPU is highly recommended over integrated graphics. The game is music-based, so a decent sound setup (headphones or speakers) is recommended for the best experience.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit) or later
    • Processor: Intel Core i5-6600 (or newer) / AMD Ryzen 5 1400 (or newer)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 (3 GB) or AMD Radeon RX 580 (4 GB) (DirectX 11/12 compatible GPU)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: DirectX-compatible sound card
    • Additional Notes: Because the game uses extensive particle effects and real-time VFX, a mid-range GPU will ensure smoother performance. For optimal audio fidelity in a music-centric game, consider higher-quality sound gear and updated drivers.
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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