Spellslime is a fast-paced rougelite adventure with chill and relaxing vibes. Leap, blast and spellcast your way through the Slimelord's horde. Gain powerful synergistic upgrades, summon the elements to defend you, and explore a world full of colorful, exotic locations.

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此游戏的开发者打算发行仍在制作中的游戏,根据玩家反馈进行开发。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Spellslime is a labor of love by a solo indie dev. Getting the community involved will help shape the course of the game, allow me to dedicate even more time to growing Spellslime, and allow me to connect with all the lovely players out there.”

这款游戏的抢先体验状态大约持续多久?

“About six months. After that, the game will move to 1.0 and continue to receive content updates in a complete state.”

计划中的完整版本和抢先体验版本到底有多少不同?

“The inital version has three worlds, about 50 items, and a soundtrack sourced through creative commons. The full version will extend the game to five worlds, add new events, locations, weapons, upgrades, characters- a big expansion to the current playable state. I also want to commission a soundtrack. The expansion will complete the story. It will have more graphical and gameplay polish and additions based on community advice.”

抢先体验版本的现状如何?

“Currently, Spellslime is a fully playable rougelite with three worlds, inter- and intra- run upgrade systems, more than 10 locations to visit, and a wide variety of enemy slimes. My goal is to make sure that players can pick up Spellslime right now and have a full and enjoyable experience.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“During early access, the price will be constant. Once the game reaches 1.0, the price will increase and remain at that final value indefinitely.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Roguelite games are an amazing format for community interaction. I plan to base items, locations, and added gameplay mechanics on player feedback. My goal is to make this game as fun as possible for the players, and what better way than to get direct feedback. I'll interact with the community, soliciting feedback and reading reviews to determine my direction. I may offer opportunities for players to have their ideas manifested directly in the game as well.”
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此游戏尚未在 Steam 上推出

计划发行日期: 2025 年

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关于此游戏

Spellslime is a fast-paced rougelite adventure with chill and relaxing vibes. Leap, blast and spellcast your way through the Slimelord's horde. Gain powerful synergistic upgrades, summon the elements to defend you, and explore a world full of colorful, exotic locations.

Spellslime puts you in control of a weak but determined young slime starting a one-slime rebellion against the tyrannical Slimelord. Left with a magical inheritance shrouded in mystery and danger, you must fight to survive and find out the truth of your world.

Slimes of all shapes and sizes oppose you. Boost your strengths, find their weaknesses, and crush them into slimey submission before they do the same to you. Experience the thrill of permadeath, with risk and reward constantly dancing on a razor's edge. Defeat the Slimelord in one life or try again. When you die (and you will die), you'll unlock new spells, abilities, and upgrades to spice up your next life.

Challenging and varied combat, hundreds of upgrade paths to explore, three stunning worlds full of surprises, and the joy of smackin' some slime make for a heart-pumping and satisfying action game.

系统需求

Windows
SteamOS + Linux
    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: 10
    • 处理器: 11th Gen Intel® Core™ i5-1155G7 @ 2.50GHz × 8
    • 内存: 1 GB RAM
    • 显卡: Mesa Intel® Xe Graphics (TGL GT2)
    • 存储空间: 需要 600 MB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
    最低配置:
    • 操作系统: Ubuntu 18
    • 处理器: 11th Gen Intel® Core™ i5-1155G7 @ 2.50GHz × 8
    • 内存: 1 GB RAM
    • 显卡: Mesa Intel® Xe Graphics (TGL GT2)
    • 存储空间: 需要 4 GB 可用空间
    推荐配置:
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