Strap yourself into the cockpit of a robot seven times taller than a Tyrannosaurus Rex and prepare to do battle in Vox Machinae: the ultimate giant robot combat action-simulator for both VR and standard screens.
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Release Date:
Early Fall 2018

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“At Space Bullet, we think that Early Access should be about expanding on an already fun and stable core game with the guidance of a broader community. Vox Machinae is currently at this stage, offering an exhilarating and immersive gameplay experience that plays and runs great. We're ready to expand that core experience to include a richer feature set. Together with players we believe we can build on our solid foundation and elevate Vox Machinae to be the finest giant stompy robot combat simulator ever created.”

Approximately how long will this game be in Early Access?

“Our estimate is that it will take 6 months to a year to add all the features we want in a full version of Vox Machinae.”

How is the full version planned to differ from the Early Access version?

“Some features we plan to include in the full version of Vox Machinae are:
- Module system to add new abilities to your robot.
- More content (robots, weapons, maps).
- New game modes unique to Vox Machinae!
- Enhanced AI.
- Interact with other pilots in the Hangar.”

What is the current state of the Early Access version?

“Vox Machinae currently offers thrilling core gameplay, great visuals, and highly-optimized VR and non-VR performance. Bugs are minimal, and stability is high. Multiplayer consists of Deathmatch, Salvage, and Stockpile modes with varying number of teams from two to four. Additionally we have a free-for-all mode and configurable win conditions. Content includes five robots, ten weapons, and five maps to play on. AI bots are available to play against offline, or to fill empty slots on online servers.”

Will the game be priced differently during and after Early Access?

“Vox Machinae already provides great bang for the buck. Price may increase when leaving Early Access to reflect the amount of additional content and polish added.”

How are you planning on involving the Community in your development process?

“Many improvements to the game have already been a direct result of close communication and feedback from our community of testers. We look forward to continuing this tradition on a larger scale, collaborating with our community to shape the future of Vox Machinae.”
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Available: Early Fall 2018

 

Recent updates View all (8)

September 17

Jet Set Aerial Future

There’s just no two ways about it, jumpjets play a vital core role in Vox Machinae’s gameplay. Oftentimes jumpjet use can be the difference between getting the edge on your enemies and being stuck without a paddle. Whether they’re used for brunt force impact, to gain a tactical advantage, or a simple hit’n’run, we’ve given em the affectionate saying, “jumpjets are life.”

Jumpjets as a blunt Weapon
Since Vox is entirely physics-driven, we’re able to leverage jumpjets in ways most other games can’t. Take Goldrush for example, its built-in cowcatcher together with an extra pair of jets gives it a unique physically-forward punch. Able to ram at double the speed, it can take out an enemy with a single crafty trajectory. Aim too high however, and good old physics will teach you that you can’t survive so good without a set of legs to stomp on. Other grinders can get in on the collision action too using their bodies and jumpjets to forcibly remove enemy limbs.


Jetting to high ground
The battlegrounds in Vox Machine were built to be vertically exploited with the use of jumpjets. Perch atop the biggest rock at the center of all the action on the Serpent Plains, or seek a spikey shelter between the spires of Pierced Valley. Using your fuel wisely is key since limited fuel supply means you have to be careful where you take it to zero. And although it will self-recharge over time, you don’t want to be stranded too long without fuel in a sticky situation.


Jumpjets for a tactical advantage
And it’s not just about getting from point A to B either. Use a lighter grinder’s jumpjets to arc swiftly around to Goldrush’s weak back-plating, or try death from above on a Catalyst’s exposed head. Another tactic when faced with an incoming Goldrush is to simply jet out of the way, bruising their ego and armor plating in the process.
One standout Grinder with purpose-built jumpjetting is Drill. While it’s fuel capacity is small like its svelte physique, it can recharge like nobody’s business, enabling it to hover effortlessly. Not only that, but it’s built with unique upward firing jets that will propel it down for a punishing drill attack or a timely air dodge.


Built to complement our grinder’s lumbering pace, jumpjets offer exhilarating maneuverability that’s fun to mess around with and a challenge to master. Vox Machinae will be blasting through the Early Access gates real soon, so keep watching the skies for more info to come.
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September 4

Crossplay, the Vox Way

While not exactly our best kept secret, today we’d like to remind you that crossplay is a core feature for Vox Machinae. And when we say crossplay, we mean VR players together with screen players, support for all major PC VR headsets, and basically all the control schemes you can shake a tracked stick at!



As you may very well know, Vox Machinae is built from the ground up to be a VR-first title. What you may NOT know, is that it's also being designed to play wonderfully on flat screens such as the one you’re looking at right this moment. Naturally over the course of development we got to thinking, what if both our VR and non-VR folks could all play together? So that’s exactly what we set out to do, carefully balancing the pros and cons of each platform so they could compete on the same skill level while retaining the advantages of each.

Speaking of platforms, we’re supporting all the major PC VR headsets at launch, specifically Oculus Rift, HTC Vive, and now Windows Mixed Reality. And we didn’t stop there, players who purchased Vox Machinae on the Oculus Store will be able to play with players who own the game on Steam. Finally a game that can settle the age-old VR platform debate via giant robots with rockets and frickin’ laser beams.

With so many platforms, controlling those giant robots had to cover a wide range of input devices. As VR progressed through the years from curiosity to the consumer market, the way players controlled VR games went through many iterations too. From fumbling around for your mouse/keyboard on DK1/2, Xbone gamepad’n it at Rift’s launch, to motion controls with Vive/Touch, We’ve developed through (and learned to support) it all. Seriously, by this point we think it’s safe to say that we’re likely the longest in-development VR title to date. So one of the happy accidents that came with the territory was incorporating all those control schemes along the way, meaning you can play whichever way suits you best.

So no matter HOW you or your friends choose to Vox Machinae, you’ll be able to fight together when it launches later this year in Early Access form.
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About This Game

Game Description


Take command and pilot a giant fighting machine in an escalating war between powerful corporations. Select your GDR ("Grinder") chassis and customize it with a powerful arsenal of lasers, missiles, cannons and more as you’re pitted against rival Grinder squads. Engage in seamless drop-in multiplayer action with no loot-box or micro-transaction nonsense. Vox Machinae respects your time, and your wallet.

Key Features

  • A weighty tactical VR simulator blended with responsive action

    Experience the ultimate giant robot combat action-simulator that’s strong enough for your average screen, but BUILT for VR. An immersive physics simulation drives movement and combat, allowing you unleash your massive momentum on both ground and in aerial jumpjet battles.
  • Crossplay between PC VR and Standard Screens

    Fight Together with your friends both inside and outside of VR. And with full support for Rift, Vive, and Mixed Reality, everyone can take part in the fray.


  • Experience Mega Multiplayer Mayhem with Unique Game Modes

    Play offline, on a local network, or online with up to 16 players. Work with your team to recover and protect the monolithic Decker machine in Salvage mode. Control the most factories scattered across the battlefield as your team reaps the benefits of their production in Stockpile mode. All modes can be played with 2-4 teams, making it easy to squad up with your comrades.
  • Fully Immersive Motion Control Cockpit Operations

    Be the pilot and immerse yourself in VR, operating a giant grinder with your real hands. Fully motion control supported with a myriad of grabbable controls, each carefully arranged for maximum usability. Turn the ignition key to start’er up, tilt the sticks to guide your metal beast and jam on the throttle when you really need to punch it.


  • Customize your Giant Grinder, loadout, and Pilot too

    Choose between five Grinder chassis, each with their own unique strengths and weaknesses. Then, deck your Grinder out with an array of devastating weaponry that caters to your preferred play-style. Finally make sure you’re looking your best for team VOIP comms with an assortment of headgear styles earned by proving yourself in the field.
  • Bot Resistance, Bot Assistance

    Stave off those solitary moments with full bot support across all modes of gameplay. Whether you’re filling some empty seats on your server or honing your skills offline, our competent bots will gladly fight with or against you in epic battles.

Setting


Earth's resources have been depleted. People try to migrate to where there is work, but many end up detained in border camps living off what scraps the governments are able to provide. Powerful corporations explore the heavens in search of raw materials. You are one of the lucky few to be a certified pilot, able to take on the distant mining jobs. The rough alien landscapes can only be navigated by enormous walking robots called GDRs or "Grinders". Rivalry between the corporations is heating up, your job is about to get a lot more dangerous.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: Quad-Core or Hyperthreading-Enabled Dual-Core CPU
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 550 Ti 1GB / AMD HD 7750 1 GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: These are the NON-VR requirements.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel i5-4590 / AMD FX-8350
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 970 4GB / AMD R9 290 4GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: These are the VR requirements.
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