Automate across six Elemental planes, each with unique logistical tools. Infuse ingredients, craft alchemical structures, and uncover elegant solutions through experimentation - cultivating a garden of possibility, one discovery at a time.
Release Date:
Jul 14, 2025
Developer:
Publisher:
Gameplay | MoteMancer - Announcement
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“MoteMancer is my love letter to the automation genre—a solo project with help from friends and a growing community. It’s already rich with complex systems, but Early Access gives us the space to tune, expand, and explore it together.”

Approximately how long will this game be in Early Access?

“Roughly 6–12 months, with ongoing support and updates planned beyond 1.0.”

How is the full version planned to differ from the Early Access version?

“All six elemental planes are playable, but there’s still much to refine—from art polish and system balance to late-game tuning that benefits from real player data. Planned features include Starter Plane Randomization, Multiplayer, and Mod Support, with full details available in the in-game roadmap.”

What is the current state of the Early Access version?

“MoteMancer already offers dozens of hours of intricate elemental automation, with unique mechanics and six fully playable planes. While the foundation is solid, it’s still being refined—art polish, tuning, and pacing are all evolving with community feedback.”

Will the game be priced differently during and after Early Access?

“We don’t plan to increase the price at 1.0. Early Access is for players who want to be part of the journey—shaping a complex game as it grows.”

How are you planning on involving the Community in your development process?

“We’re already growing an active Discord community where updates are shared, ideas are discussed, and feedback directly shapes development. Come join us, all are welcome!”
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Download MoteMancer - Demo

This game is not yet available on Steam

Planned Release Date: Jul 14, 2025

This game plans to unlock in approximately 3 weeks

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Reviews

“I am really impressed with this. It is a really unique take on a factory builder.”
- Orbital Potato

“At first it piqued my interest, and then it devoured four hours of my evening.”
- PC Gamer

About This Game

MoteMancer is a fantasy automation game set across six overlapping Elemental planes. Design elegant systems on a Hex Grid, combining ingredients, structures, and magic to reshape the world through alchemical insight.

Unique Tools

Grow Mana Roots and Mana Leaves to collect power from the sun. Weave Streamways to move ingredients across your base. Each Element offers unique mechanics, and each plane brings its own puzzle pieces to the table. Combine Elements for powerful, synergistic effects.

Research Through Alchemy

Infuse ingredients to uncover their hidden potential. Unlock new tools through experimentation where every combination is a chance to discover something unexpected.

Elemental Arsenal

Learn spells to Nudge structures, Levitate across terrain, or use Daycaller to control the sun itself. Magic isn't just power, it's part of the puzzle.

Key Features

  • Six overlapping Elemental planes, procedurally generated and seamlessly traversable in real time.

  • Automation on a Hex Grid, with dozens of unique structures that reward clever positioning and planning.

  • Ingredient-based research, enabling multiple simultaneous lines of discovery.

  • Element-specific tools and power systems, encouraging distinct solutions for each plane.

  • Entropy, a creeping adversary that tears through the fabric of reality and tests the resilience of your systems.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI was used to help ideate and concept art assets during development. Final assets were painted by our artists.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: OS: Windows 7 or newer (64-bit)
    • Processor: Processor: Intel Core i5-2400 / AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: Graphics: Intel HD 4000 / NVIDIA GeForce GTX 660 / AMD R9 270
    • Storage: 3 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: OS: Windows 10 (64-bit)
    • Processor: Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: Graphics: NVIDIA GTX 1060 / AMD RX 580
    • Storage: 4 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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