Scavenge modules, combine them in the deadliest and most efficient ways imaginable, and fly your very own spaceship through alien space with BossConstructor. Thousands of procedurally generated galaxies await you and your space-faring collection of assembled modules to explore them.
All Reviews:
Mostly Positive (153) - 74% of the 153 user reviews for this game are positive.
Release Date:
Oct 24, 2016
Developer:
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Recent updates View all (218)

October 22

Bonus DLC 3 adds EMP Mine Layers, EMP Carriers and more.

The third free bonus DLC for BossConstructor is now live! It adds a few module variations and some general improvements. Enjoy! :)

New modules:
One common problem in BossConstructor's combat system is that it is often hard to avoid taking damage from enemies when engaging them. In order to improve this, I have added two more modules to your toolbox.



For one, I've added the EMP mine layer, a variation of the standard mine layer, which spawns mines that can disable parts of enemy ships. The second addition is the EMP carrier, which spawns interceptors that can do the same. Both options are pretty useful and allow for more strategic and safer play.



User interface:
As a quality of life improvement I have added a "Sell all" button to the exploration mode ship editor. This button allows you to automatically sell all modules in your inventory which match the current filter criterium (type and quality) for half their value. So, you no longer need to visit a shop to get rid of useless stuff.



Other improvements:
- Added the Micro command center, which is a tiny (1x2) but very expensive command center module.
- Replicated ships now wait to spawn until you hit the replicator module's button again.
- Doubled the size of the rotating shield's plate.
- Decreased the number of ships that can spawn per wave in wave-based-missions.

I hope you enjoy playing with the new modules and tweaks! :)



Kubifaktorium:
Now that my work here is done, I am focusing on my next game Kubifaktorium. The Kickstarter campaign has been a great success and if you are interested, you can find more information on the game's future Steam page.

8 comments Read more

June 11

Bonus DLC 3 & New Game Announcement!

Kubifaktorium
After working on it for about a year, I am announcing Kubifaktorium, my next game! If you enjoy building, growing and managing a colony, then the game might be for you. It will feature different biomes to explore, plenty of resources to exploit and interesting production chains to master. If you are interested, you can find a first teaser trailer here:

https://www.youtube.com/watch?v=18J3O9-i824

The best way to keep up-to-date with the game's development is its Facebook-page, where I add 1-2 posts every week: https://www.facebook.com/Kubifaktorium/
I would be happy to meet some BossConstructors there. :)


Bonus DLC 3
In other news, I am currently collecting ideas for the free Bonus DLC 3 which I will work on later this summer. If you have ideas you want to see implemented, there is still time to post them here: https://steamcommunity.com/app/330100/discussions/0/1692669912383486452/
4 comments Read more

Just Updated

About This Game



BossConstructor is a game about building and flying your own spaceship. Assemble your own ships from a number of components and explore procedurally generated galaxies!

Building your Ship

At the core of the game lies the ship editor. An editor that allows you to freely assemble your very own spaceships using a vast variety of (currently) over 60 modules. The way you build your ships determines how they behave and what they are capable of doing, and, as every module costs money, weight and energy, designing a good, efficient spaceship is a challenging yet rewarding task.

Expedition and Sandbox Mode

The expedition mode lets you explore a procedurally generated galaxy inhabited by the von-Neumann; a constantly evolving AI species. You begin with a small, basic ship and advance as you complete missions, discover new enemy species, and scavenge more powerful or exotic components to improve your ship with. Alternatively, you can always build any ship you like without any constraints in the sandbox mode.

Artificial Intelligence

Being a single player game, a lot of attention is being given to the game's artificial intelligence system. The von-Neumann enemies you will encounter in the expedition mode have been painstakingly created using elaborate artificial evolutions, in which vast numbers of mutating ships have competed for survival. Several bonus game modes allow you to lean back and watch just how different AI species compete with each other for survival and how each generation evolves.

FAQ

Q: Which are the supported platforms?
A: The game supports Windows, Linux, SteamOS and MacOS. Mac users do still need to manually install Java though (worry not, it's free).

Q: Will there be a multiplayer mode?
A: Unfortunately implementing multiplayer support is exceedingly complex. Therefore I am focusing on providing a solid single player experience instead.
Q: What types of ships can you build?
A: Any ship built with the available modules is valid as long, of course, as the modules do not overlap. You can build ships with moving parts as well as ships consisting of multiple ship parts (which can be controlled individually).

Q: How large can the ships be?
A: You can add modules to your ship as long as they fit within the editor's boundaries and its 14x14 grid (which can be expanded to 18x18 using the integrity enhancer module).

Q: How many module types are there?
A: There are currently over 60 module types in the game (not counting visual variations). More modules will be added in the future. If you like, you can suggest your own ideas and if enough players like them, I will be happy to incorporate them in the game.

Q: How does the artificial evolution work?
A: The artificial evolution works by simulating a huge tournament in which mutated versions of existing ships compete with each other. The most successful ships, i.e. the ships which have dealt most damage to their enemies, proceed to the next round while the losers are eliminated.

Q: Yeah, but should I buy it?!
A: Are you kidding? Absolutely! ;) If you enjoy being a part of constantly-updated games during their development process, BossConstructor might just be what you've been looking for! Please, do feel free to check out the reviews of other gamers or the forums. Also, do keep in mind that the latest changes in Steam's refund policy actually allow you to return the game should you not enjoy it.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista/7/8/10
    • Processor: Intel Core i3-6100, AMD FX-6100 or better
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 280, AMD Radeon HD 5770 or better
    • Storage: 400 MB available space
    Recommended:
    • OS: Windows 7/8/10
    • Processor: Intel Core i5-3570K, AMD FX-6300 or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560, AMD Radeon HD 6850 or better
    • Storage: 500 MB available space
    Minimum:
    • OS: Mac OS X 10.6 (Snow Leopard) or later
    • Memory: 2 GB RAM
    • Storage: 350 MB available space
    • Additional Notes: Mac OS X 10.7 (Lion) or later requires manual installation of the free Java Runtime Environment (JRE).
    Recommended:
    • OS: Mac OS X 10.6 (Snow Leopard) or later
    • Memory: 4 GB RAM
    • Storage: 400 MB available space
    • Additional Notes: Mac OS X 10.7 (Lion) or later requires manual installation of the free Java Runtime Environment (JRE).
    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core i5-3570K, AMD FX-6300 or better
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 560, AMD Radeon HD 6850 or better
    • Storage: 350 MB available space
    • Additional Notes: Distros other than Ubuntu may require manual JRE installation
    Recommended:
    • OS: Ubuntu 14.04 or later
    • Processor: Intel Core i5-3570K, AMD FX-6300 or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560, AMD Radeon HD 6850 or better
    • Storage: 400 MB available space
    • Additional Notes: Distros other than Ubuntu may require manual JRE installation

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