An new indie MMORPG inspired by OSRS! Train, battle, quest, and explore a dynamic world. Solve puzzles, conquer dungeons, and fight epic battles. This game builds upon time-tested mechanics with barricades, fires, player controlled resources, endless raids, macroing, and a caravan system!
Gameplay | Reconquer Online
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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'The game is already in a very fun and playable state but it's lacking the quantity of content most people would expect in a modern MMORPG. Releasing early will give us time to develop new content, gather valuable feedback, and solve any major issues before fully releasing our game.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We expect the game to be in early access until approximately the summer of 2026.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'We plan that the world map will be much larger to include four new biomes. We also plan to have higher level monsters and new dungeons, items, skilling methods, and quests.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The are currently thirteen different trainable skills, namely forestry, fishing, cooking, crafting, mining, smithing, farming, fidelity, accuracy, strength, defense, archery, and health. There are currently eleven total quests and mini-quests. The game supports PvP, instances, and character customization, There are also banks, shops, NPCs, puzzles, high scores, and an end-game raid.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The price will not change after leaving early access. Custom account names and content above level 20 will require purchasing a membership.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'We take suggestions and feedback on our discord channel. Bug reports are often promptly fixed. Players are encouraged to submit ideas for maps, monsters, and game items. We also hope for feedback on balancing the game.'
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Over dit spel

Reconquer Online is an indie MMORPG that prioritizes fun and player freedom rather than grinding. This game introduces fresh mechanics like lever-controlled flame throwers, barricades, damaging fires, player collision, quests with alternative endings, lateral thinking puzzles, and different environmental interactions.

There are currently 13 trainable skills, 11 quests, several bosses and challenges, and a competitive raid with high scores.

Reconquer online has many unique features. These include:

Player-controlled Resources: There is currently a player controlled mine and dock. Monsters sometimes drop "essences" which can be used to guard these resources. Whoever owns the resource has access to the items it generates. Other players can defeat the guardian monsters and claim the resource for themselves.

Barricades and Fires: Barricades can be used to block others while fires can be used to injure them.

Mechanically unique bosses: Fight against bosses that spawn projectiles, drop boulders, switch attack styles, and more.

Endless raids with high scores for those who have advanced the furthest.
In-game macroing to automate the repetitive parts of game play.
A caravan system instead of bank notes for transporting items.
A Tiered PvP System: The PvP damage multiplier starts at 0% and slowly increases as you venture further.
Public Enemies: PvP outside of the wasteland is punished with fidelity loss. Those with negative fidelity are designated "public enemies" and are vulnerable everywhere.

Alternate Endings: Choose a side in certain quests and reap different rewards.

This is a game whose content will continue to grow with the player base.

We believe the game will end up better by slowly introducing higher level content rather than all at once. Our goal is to release a new tier of content (+5 levels) about every three months. In addition, there will be four new biomes. Each biome will have its own major quest-line, raid, and unique items.

  • Desert (up to level 40 content)

  • Jungle (Up to level 60)

  • Arctic (Up to level 80)

  • Wasteland (Up to level 99)

The long term goal is to monetize solely through memberships. Membership currently gives you the ability to choose a custom name. In the future, membership will also give you access to content above level 20.

3 months - $5

6 months - $10

1 Year - $15

Membership can be purchased in game through Steam.

Systeemeisen

Windows
SteamOS + Linux
    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Geheugen: 4 GB RAM
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 200 MB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    Minimum:
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 200 MB beschikbare ruimte
    Aanbevolen:

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