Escape a Cold War orphanage in this co-op 1-6 player survival horror. Solve shifting puzzles, evade cultists, and survive the Child Eater’s arrival.

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'We are a small indie studio, but our game is an ambitious project built around a 3-big game phase structure. We chose Early Access because we believe it's essential to share our game with players as early as possible and build upon their feedback.

This approach has already proven successful: after two public playtests and a demo, we were able to meaningfully integrate player feedback into the development process.

Our game is designed to be long and rich in lore and rich in content, so a strong start and a memorable gameplay experience from day one are crucial for the upcoming phases.
Early Access allows us to co-develop the game with our community and ensure we’re on the right track.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'A development roadmap is available in the game’s main menu, outlining our current plans. We’re aiming to continue building on the Early Access foundation with additional content and improvements in 2026. This may include expanded puzzle sets, new gameplay features influenced by community feedback, and the possible introduction of new locations or phases— all with the goal of deepening the experience over time.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The game is expected to grow over time as we develop it further. Early Access Phase 1 introduces players to the core mechanics and a central setting. In the future, we hope to expand the gameplay with more diverse locations, giving players the opportunity to explore different areas, experiment with new strategies, and experience greater replayability.

These ideas are part of our ongoing creative direction and may evolve based on feedback and development progress.

Early Access allows us to bring players into the world early and build the game together. Our long-term vision includes a flexible, escape-room-inspired horror experience — potentially with puzzles that shift dynamically and encounters that vary across playthroughs.

We're also exploring ways to enhance the game's atmosphere with visual and thematic elements inspired by the 1980s, including collectibles and design motifs that fit the era. These additions are part of our current creative direction, but may change as development continues.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The Early Access version includes the core gameplay mechanics for both players and NPCs, as well as the foundation of the game's Phase 1 content. Players will explore the main building central to the game's story, interact with usable items, and collect various collectibles hidden throughout the environment.

You can expect 30–40 puzzle variants, which represent just a portion of the full range of content we have planned. The Early Access release also introduces parts of the overarching storylines that players will gradually unravel as development progresses.

Additionally, the game will feature adjustable difficulty settings and key Steam integrations, including achievements, right from the start.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We plan for each new phase to slightly increase the overall price of the game as more content is added.
Our goal is to reward early supporters and ensure they continue to benefit as the game grows.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Our primary communication channel is Discord, where we’ve created a dedicated space with separate categories specifically for community-driven development. Here, we encourage not only bug reports but also gameplay suggestions, feature ideas, and general feedback. We did this by our two Playtest and during SteamNext fest

In addition to Discord, we actively monitor the Steam Community Hub and user reviews. All feedback is collected, reviewed, and organized into our Trello backlog, where it becomes part of our development planning process.

We strongly believe in building the game together with our players, and your input genuinely shapes its future.'
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Over dit spel

Welcome to the realm of the Child Eater. Escape a Cold War orphanage in this 1-6 player co-op survival horror. Solve shifting puzzles, evade cultists, and survive the Child Eater’s arrival.

Escape the orphanage

Hide. Loot. Solve puzzles. Work together.

  • Multiplayer co-op survival horror for 1-6 players

  • Communcation through proximity voicechat

  • Dynamic escape room mechanics where every session is different: puzzle-chain system

  • A hallucinatory horror engine that blurs reality and fear

  • Hostile enemies: priests, nuns, cult monsters, Child Eater

  • Unlockable collectibles, titles, story pieces and achievements

  • 6 playable characters with their unique abilites and progression

  • Authentic 1980s eastern bloc environment, featuring pop-cultural and Cold War references

The game is set in Eastern Europe in the early 1980s. The orphans (players) must figure out how to escape alive from an orphanage that harbors terrible, evil secrets. The caretakers, priests and nuns, are members of a satanic cult and the time has come for the final séance where all the orphans are to be sacrificed to unleash demonic forces on the world and bring demonic power to earth by the "Child Eater". Secret story elements are revealed by playing through the game multiple times.

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

Some jumpscare effects and item visuals make limited use of AI-assisted generation, followed by manual editing. All content is curated, integrated, and polished by the development team.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

The aim of the game is entertainment.
As it belongs to the horror genre, there are of course frightening and grotesque characters. However, the game endeavours to avoid gory scenes and the depiction of gratuitous violence.

The game is a psychological horror, i.e. it exerts pressure on players through mental and emotional tension rather than visible physical horrors.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10 (64 bit)
    • Processor: Intel® Core™ i5-9400F or equivalent
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 1060 or equivalent
    • DirectX: Versie 12
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 20 GB beschikbare ruimte
    • Geluidskaart: Yes
    • VR-ondersteuning: No
    Aanbevolen:
    • Besturingssysteem: Windows 11 (64 bit)
    • Processor: Intel® Core™ i7 or equivalent
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GeForce RTX 2060 or equivalent
    • DirectX: Versie 12
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 20 GB beschikbare ruimte
    • Geluidskaart: Yes
    • VR-ondersteuning: No

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