Plague Architect is a strategic outbreak simulator set in a mall. Mutate symptoms, manipulate behavior, and witness stories unfold as you simulate the beginnings of a deadly outbreak.
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Om detta spel

Plague Architect is a strategic outbreak simulator set in a mall. Inspired by classics like Plague Inc., while drawing on emergent narrative games like Dwarf Fortress and Rimworld.

Features

Mutate Symptoms

Evolve your plague with random symptom choices inspired by roguelikes, offering an expanding range of possibilities as you progress.

Interact

Flood fountains, block air vents, sound alarms, and discover creative new ways to ensue chaos.

Generate Stories

Make meaningful choices and respond to random events, creating a unique experience every time you play.

Development

Early Prototypes (current)


Early prototypes are available for download. These are a minimal implementations of the core gameplay loop. This includes:

  • Earn experience by infecting and killing.
  • Level up to unlock more symptoms or action points.
  • Symptoms affect infectiousness and lethality.
  • Action points are used to interact directly with the world.
  • Win by killing everyone.
  • These prototypes are frequently updated as they evolve into the first vertical slice.

Vertical Slice


A vertical slice represents the full intended gameplay experience. This will include:

  • One mall scenario.
  • An airborne infection.
  • Fully simulated pulmonary and related symptoms. For example, people will actually cough, spreading the infection.
  • More in-depth actions. The current "infect" ability will be removed. Instead, actions will be more indirect, like opening an air vent.
  • Random events. For example, people may barricade in a shop.
  • Development and iteration will continue in this phase until the game is very fun and replayable. Only after this will the release date and official roadmap be announced.

Official Roadmap


The official roadmap will focus on multiple scenarios, infection types, symptoms, etc., fleshing out the content and long-term progression of the game.

The details of the official roadmap will be provided after the vertical slice is complete.

Systemkrav

    Minimum:
    • OS *: Windows 7, Windows 10 and Windows 11 64-bit
    • Processor: X64 architecture
    • Grafik: DX11-supported
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.
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