A 2.5D game immersing you in the atmosphere of Soviet perestroika. A grim mystery awaits in the city of M, where a terrifying incident has occurred. You’ll explore locations, solve puzzles, and uncover secrets hidden in the shadows of events that shook this world.

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Spil med tidlig adgang

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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“Early Access allows us to gradually add content and improvements while incorporating community feedback. We believe in the potential of this project and want players to be part of its creation. Your support and feedback will help us improve the game at every stage.”

Hvor lang tid vil dette spil være i tidlig adgang?

“We plan for the game to remain in Early Access until the second act is implemented. Ideally, we aim to complete development by winter-spring 2025, but exact timelines may vary depending on the complexity of development and feedback received.

Our priority is to release a fully polished and high-quality game, and we don't want to rush the launch. We will regularly share updates and improvements to keep the community informed about our progress.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

  • Dankov and his observations of the events in city M
  • Katya and her interactions with other characters in the story
  • Zosya and her final decision

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The game features the first act, where you will be introduced to the main characters and the gameplay mechanics specific to them. For more detailed information, please refer to the "About This Game" section.”

Ændrer spillets pris sig under og efter tidlig adgang?

“The price will not change upon leaving Early Access.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“The community is crucial to the development of our game. We plan to gather player feedback through development channels and the Steam platform to understand which aspects of the game need improvement or new content. Your ideas, suggestions, and feedback will help us at every stage of development.

We want players to feel like part of the game's creation process, and your involvement will help us create a deeper and more engaging experience.”
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Om dette spil

Year 1987-88. The beginning of Perestroika has stirred Soviet society. People in the city of M start listening to rock music and actively express their opinions on various topics. The Perestroika wave even reaches closed cities, and in the city of M, unrest begins—how will future events impact the classified research at the local scientific research institute?

About the Game

Three characters experience their own unique perspectives against the backdrop of an unclear cataclysm in the atmosphere of the late USSR. Each hero has their own view of the situation, trapped within a room or building where they happened to be when the events began. The player will solve various tasks and puzzles, hide, and unravel the “Red Night” incident.

By exploring the world around them, the player will find clues about the nature of the disaster and try to figure out how to stop it. As the game progresses, the personal stories of each character, closely intertwined with their struggle to survive, are revealed.

The game genre can be described as a story-driven horror with puzzle elements. The setting—a sci-fi 1980s USSR—immerses players in a tense and captivating story, full of secrets and chilling revelations.

Characters

  • A biologist, lab assistant in the city of M’s research institute. Aged 36. She once held a high-ranking position but was demoted due to negligence, which deeply wounded her pride, as she has been in science for over 15 years. A skilled professional, she quickly adapts to work, though often neglects basic safety protocols. She graduated from the NSU biology department as one of the top students and defended a dissertation on the role of genetics in tumor formation. After graduation, she continued research in genetics and cytology, exploring the potential for gene manipulation and the impact on cellular life processes. She first encountered scandal when accused of intentionally causing cancer in a person. Zosya denied the allegations, but to hush the story, she was transferred from Novosibirsk to the city of M’s research institute.

  • An unemployed 18-year-old radio enthusiast. Lives with her mother, Raya. Katya comes from a family of scientists. Her mother is a chemist, a senior researcher at the city of M’s research institute. Her father, Sergey, was a talented radio physicist who instilled in Katya a love for radio from a young age.

  • Studied at the F.E. Dzerzhinsky Higher School of the KGB, serving since 1980. Intelligent, diligent. In 1982, as part of a special reconnaissance group during a special operation, he dealt with the issue of chemical weapon use in Afghanistan [CLASSIFIED].

Beskrivelse af voksenindhold

Udviklerne beskriver indholdet således:

In the second act of the game, there will be scenes featuring monsters and murders. The monsters are designed with an organic, meat-like appearance. The atmosphere aims to evoke a sense of horror and unease.

Systemkrav

    Minimum:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem *: Windows 7/8/10 (64-bit OS required)
    • Processor: Intel Core i3-7100, AMD Ryzen 3 1200 AF
    • Hukommelse: 4 GB RAM
    • Grafik: GeForce GT 1030, AMD Radeon R7 240 or equivalent
    • DirectX: Version 11
    • Diskplads: 4 GB tilgængelig plads
    Anbefalet:
    • Kræver en 64-bit processor og operativsystem
* Fra den 1. januar 2024 understøttes Steam-klienten kun på Windows 10 og senere udgaver.

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