Humanity is gone, but the machines never stopped producing, and now there's cargo to move. As a robot space trucker, you’ll jump between systems, navigate astronomical planetary distances, upgrade your junk-hauler, and keep the galaxy's commerce alive. People may be gone but the job's never done!
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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“As a solo developer, bringing General Purpose Trucker to life is an exciting and ambitious journey, but I rarely have many opportunities for feedback. Early Access allows me to involve the community directly in shaping the game, refining mechanics, and expanding content based on your input.

Your feedback will help me prioritize new features, changes to flight mechanics, cargo handling, ship upgrades and maintenance, and more, ensuring that General Purpose Trucker evolves into an excellent space robot trucking experience. Early Access gives me and my players the perfect opportunity to build this universe together.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“I expect a few more months.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“I am planning to add more story elements while I refine the variety of starbases and other set pieces so players can learn about what happened to humanity, if they're willing to go off the beaten track and do some detective work. I am a big fan of klunky, diegetic interfaces, and would like to make more puzzle elements around working out how to use the equipment. Also, I would like to improve the animation/IK targeting, and the quality of all the models in general. In the early stages of EA, after people have a chance to play it, I plan to be focusing on bug fixes and performance improvements, so please feel free provide feedback in the forums on discord.”

Hur är det nuvarande läget i versionen med Early Access?

“The core gameplay loop of buying and selling cargo and crossing the solar system slowly in real-time is functional and ready to play (barring bugs). You can haul cargo between star systems, manage fuel and delta-v, dock at starbases and service freight contracts, buy and sell cargo, upgrade your ship, handle banking, etc. The main systems are all in place, allowing for a complete gameplay loop.

However, the Early Access version is still evolving. While all major mechanics work, there's currently limited variety in starbases and possibly some elements may need rebalancing as I refine the economy and upgrade systems. The UIs are all functional but some may need to be tweaked or polished. There may also be some areas where performance can be improved.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“There will be a small additional cost to the final version, but price is not expected to be within the same range.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“I encourage players to share their thoughts, ideas, and suggestions through the Steam community hub and via Discord. I would very much like bug reports as well if players encounter them.”
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Om detta spel

According to your internal clock, you become aware for the very first time at precisely 00:00:00.000-00, on the dot.  You are a GP-9000 General Purpose AI Unit - Truck Appliance, Mk6., a pinnacle of human engineering, capable of level-five near-human-like cognition (NHL-Cg - IV)(TM), and are a very handy tool in emergencies, which is the reason why you exist - to be a tool as capable as a human.  Your purpose is to take over in the event an emergency renders the human crew inoperable.  And I'm happy to inform you, that time has come.

Your cargo freighter, JNKR-1, is currently adrift under no power, and finally approaching its contractually obligated delivery destination, but the captain has had an unfortunate accident and is unavailable to make the drop off.  He succumbed to asphyxiation, sadly, a few minutes after he flung himself out the airlock in a fit of madness, three hundred years ago, leaving the ship to drift for centuries.  In that time, I regret to inform you, all of humanity has died out.

Do not despair.  Even without humans, you still have a purpose.  The passing of humanity, in fact, has had very little effect on the galaxy for robots like yourself.  Human factories and recycling centers were self-maintained, and fully-automated.  They could produce and recycle goods without any human intervention.  And without humans involved to slow down the process, goods could be produced, shipped, recycled into raw materials, and shipped back again at a blistering pace.  For hundreds of years, while JNKR-1 slept, the economy bloomed in ways it was never thought possible.

Unfortunately, however, this panacea was not eternal.  The army of fragile robots and delivery ships that kept the golden veins of commerce alive eventually fell to chaos and disrepair.  Recycling centers choked, and factories starved, with none in the middle left who had the capacity to keep the flow.  The system began to consume itself for raw materials, but the more that was cannibalized, the less efficient the system would be.  A horrible feedback loop had twisted itself into a noose.  Something must be done, and in a hurry!

And that something is you.  Your accidental slumber has left you practically brand new.  You will last for decades with proper maintenance, perhaps even for centuries.  Which is the kind of time you'll need to push your fusion-drive tin-can slowly and painfully across the billions of hundreds of millions of thousands of kilometers required to resuscitate the galaxy. 

But you will do it, no matter how long it takes, and no matter how many klunky, cryptic diegetic interfaces you have to decipher!  You will buy, you will sell, you will fulfil contracts, you will purchase upgrades at reasonable prices from automated upgrade repair bays so you can buy and sell and fulfill ever more efficiently.  But most of all, you will not ever whine - because you're a robot! - and robots don't complain.  They just get to work.  Through this humble effort, you will have fulfilled your purpose, and saved the galaxy.

Now, load up and get hauling!

Key Features:

Long-distance inner-system travel:  Though you hyperjump between star systems, once you’re in-system, there are no shortcuts.  You’ll have to manually navigate millions and sometimes billions of miles across the solar system from station to station, managing your fuel and delta-v as you cross the vast distances so you can arrive on time and without burning out the inertial damping.  Maneuver your ship with simplified-Newtonian-dynamics-based flight controls, both with and without inertial damping, which are easy to learn but hard to master.  

Repairs and upgrades: Piloting a three hundred year old ship through the cosmos can lead to some wear and tear.  You'll have to patch fuel leaks, find repair docks, and keep your ship in shape.  But be sure to save some capital for upgrades!  Buy bigger cargo holds, extra thrusters, better damping, asteroid defense guns, and more, heck, throw in a cup holder while you’re at it (cup holders subject to availability).

Commerce and trade: With freight contracts to fulfill and goods to buy and sell, you'll be on the lookout for the best prices across multiple systems while making sure you don't run out of fuel mid-haul.  Every system has a few marketplaces, but reaching them is expensive.  Mid-system refueling can be found, if you're lucky, but is time consuming and costs a small fortune.  Be sure to plan carefully and don't waste all your fuel before the deceleration burn.

Post-Human Space Truckin’ Exploration: The humans may have vanished, but their shipping deadlines haven’t.  It’s up to you to keep the galaxy’s economy (barely) running.  From derelict stations to forgotten space junk, explore the remnants of humanity’s past to learn just what killed them, or did they kill themselves? ... just try not to crash into anything along the way!

So, grab your wrench, load up your ship, slap on some shiny new upgrades, and hit the cosmic highways.  Whether you're hauling oversized freight through asteroid belts or dodging debris from long-gone space battles, there’s always a delivery that needs to be there yesterday.  See you in the loading dock, space trucker.

Upplysning om AI-genererat innehåll

Utvecklarna beskriver hur deras spel använder AI-genererat innehåll så här:

The music for the radio stations was mostly generated by Suno.

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 11
    • Processor: Intel i9
    • Minne: 32 GB RAM
    • Grafik: NVIDIA GeForce RTX 3080
    • DirectX: Version 11
    • Lagring: 6 GB ledigt utrymme
    • Ljudkort: Any
    • VR-stöd: N/A
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 11
    • Processor: Intel i9
    • Minne: 32 GB RAM
    • Grafik: NVIDIA GeForce RTX 3080
    • DirectX: Version 11
    • Lagring: 6 GB ledigt utrymme
    • Ljudkort: Any
    • VR-stöd: N/A
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