An educational VR game that takes players into realistic school emergency scenarios. The game includes various scenarios such as fires, earthquakes and chemical accidents that require quick and effective response.

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Opmerking: De laatste update door de ontwikkelaars was meer dan 20 maanden geleden. De informatie en tijdlijn die de ontwikkelaars hier beschrijven, zijn mogelijk niet meer up-to-date.
Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'The game "OBJ VR" is in early access to give players the opportunity to participate in the development and improvement process. Early access allows developers to receive valuable feedback from users, which helps identify and fix bugs, improve gameplay, and add new features based on community suggestions.
The main reasons for early access are:
1. **Feedback:** Players can share their impressions and suggestions, which helps developers understand which aspects of the game need refinement.
2. **Testing:** Early access allows for the identification and elimination of technical issues and bugs, improving the stability and performance of the game.
3. **Content Development:** Based on player feedback, developers can add new scenarios, improve existing ones, and introduce additional educational elements.
4. **Community:** Early access helps create an active community of players who are interested in the development of the game and are ready to support it at all stages of development.
Thus, early access to the game "OBJ VR" allows developers to create a higher quality and more engaging product that meets the expectations and needs of players.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We cannot give a clear end date for early access as this period allows developers to collect feedback from players, identify and fix bugs and add new features based on community suggestions. The duration of early access will vary depending on how much work is required to achieve high quality.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'After the early access period for "OBJ VR," the following updates and enhancements are planned:

Error correction and bug fixing: The development team will work on resolving identified issues to improve overall stability and performance.
Incorporating player feedback: New scenarios, educational content, and features may be added based on user suggestions and feedback.
Exploring potential enhancements: The team will look into possible additions or modifications to the gameplay experience, aiming to diversify and improve the game.
Expanding device compatibility: The game will undergo optimization for various VR devices, aiming to increase accessibility for more users.
Refining visuals and audio: Graphics and sound will be revisited to potentially enhance the realism and immersion of the game's atmosphere.
Please note that these updates are subject to change, as the development team's priorities may shift during the game's further development.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The game has some bugs and not enough content. Currently, there is only one functioning training scenario available in the game.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We are planning to gradually increase the price as we add new content and features.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'For the educational VR game OBJ VR, focusing on safety lessons in school, the development team intends to:
Gather user feedback through various channels to understand experiences, preferences, and suggestions for improvement.
Organize focus groups for in-depth insights on specific aspects of the game, such as educational effectiveness, user interface, and overall gameplay experience.
Explore opportunities for collaborative content creation with the community.
Collaborate with educators and safety experts to ensure the game's educational value and alignment with curriculum and pedagogical strategies.
Please note that the specific methods and extent of community involvement may change as the development team's priorities and resources evolve.'
Meer informatie
Nederlands wordt niet ondersteund

Dit product heeft geen ondersteuning voor je lokale taal. Bekijk de onderstaande lijst met ondersteunde talen voordat je het koopt.

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Over dit spel

"VR Life Safety" is an innovative VR game that immerses players in realistic emergency scenarios in a school environment. Players take on the role of a life safety teacher who must lead the evacuation and ensure the safety of students in the event of an emergency.

Game Features:


  • School Scenarios: Practice what to do in case of fire, earthquake, chemical accident and other potential hazards in a school setting.
  • Immersive Gameplay: Use VR technology to create a sense of real presence in the school and interaction with students and staff.
  • Skill Development: Learn the basics of safety and correct actions in emergency situations, which can be useful in real life.
  • Impact of Decisions: Every decision you make affects the safety and lives of students. The game tracks and demonstrates the consequences of your actions.

Player Experience:

"VR Life Safety: School Protocol" offers not only exciting gameplay, but also an educational aspect, allowing players to better understand the importance of correct actions in emergency situations. With this game you will not only have fun, but also be able to prepare for real challenges that may arise in school life. Are you ready to become a real hero in the classroom?

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 (64bit) или выше
    • Processor: Intel Core i5 Sandy Bridge or equivalent
    • Geheugen: 4 GB RAM
    • Grafische kaart: Nvidia GTX 1060 or equivalent
    • DirectX: Versie 11
    • Opslagruimte: 300 MB beschikbare ruimte
    • VR-ondersteuning: SteamVR, HTC Vive, Valve Index
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 (64bit) или выше
    • Processor: Intel Core i7 Skylake or equivalent
    • Geheugen: 8 GB RAM
    • Grafische kaart: Nvidia GTX 2060 or equivalent
    • DirectX: Versie 12
    • Opslagruimte: 300 MB beschikbare ruimte
    • VR-ondersteuning: SteamVR, HTC Vive, Valve Index

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