An educational VR game that takes players into realistic school emergency scenarios. The game includes various scenarios such as fires, earthquakes and chemical accidents that require quick and effective response.

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Spil med tidlig adgang

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Bemærk: Den sidste opdatering fra udviklerne var for over 20 måneder siden. Informationen og tidslinjen, som udviklerne har beskrevet her, er muligvis ikke længere aktuel.
Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“The game "OBJ VR" is in early access to give players the opportunity to participate in the development and improvement process. Early access allows developers to receive valuable feedback from users, which helps identify and fix bugs, improve gameplay, and add new features based on community suggestions.
The main reasons for early access are:
1. **Feedback:** Players can share their impressions and suggestions, which helps developers understand which aspects of the game need refinement.
2. **Testing:** Early access allows for the identification and elimination of technical issues and bugs, improving the stability and performance of the game.
3. **Content Development:** Based on player feedback, developers can add new scenarios, improve existing ones, and introduce additional educational elements.
4. **Community:** Early access helps create an active community of players who are interested in the development of the game and are ready to support it at all stages of development.
Thus, early access to the game "OBJ VR" allows developers to create a higher quality and more engaging product that meets the expectations and needs of players.”

Hvor lang tid vil dette spil være i tidlig adgang?

“We cannot give a clear end date for early access as this period allows developers to collect feedback from players, identify and fix bugs and add new features based on community suggestions. The duration of early access will vary depending on how much work is required to achieve high quality.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“After the early access period for "OBJ VR," the following updates and enhancements are planned:

Error correction and bug fixing: The development team will work on resolving identified issues to improve overall stability and performance.
Incorporating player feedback: New scenarios, educational content, and features may be added based on user suggestions and feedback.
Exploring potential enhancements: The team will look into possible additions or modifications to the gameplay experience, aiming to diversify and improve the game.
Expanding device compatibility: The game will undergo optimization for various VR devices, aiming to increase accessibility for more users.
Refining visuals and audio: Graphics and sound will be revisited to potentially enhance the realism and immersion of the game's atmosphere.
Please note that these updates are subject to change, as the development team's priorities may shift during the game's further development.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The game has some bugs and not enough content. Currently, there is only one functioning training scenario available in the game.”

Ændrer spillets pris sig under og efter tidlig adgang?

“We are planning to gradually increase the price as we add new content and features.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“For the educational VR game OBJ VR, focusing on safety lessons in school, the development team intends to:
Gather user feedback through various channels to understand experiences, preferences, and suggestions for improvement.
Organize focus groups for in-depth insights on specific aspects of the game, such as educational effectiveness, user interface, and overall gameplay experience.
Explore opportunities for collaborative content creation with the community.
Collaborate with educators and safety experts to ensure the game's educational value and alignment with curriculum and pedagogical strategies.
Please note that the specific methods and extent of community involvement may change as the development team's priorities and resources evolve.”
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Om dette spil

"VR Life Safety" is an innovative VR game that immerses players in realistic emergency scenarios in a school environment. Players take on the role of a life safety teacher who must lead the evacuation and ensure the safety of students in the event of an emergency.

Game Features:


  • School Scenarios: Practice what to do in case of fire, earthquake, chemical accident and other potential hazards in a school setting.
  • Immersive Gameplay: Use VR technology to create a sense of real presence in the school and interaction with students and staff.
  • Skill Development: Learn the basics of safety and correct actions in emergency situations, which can be useful in real life.
  • Impact of Decisions: Every decision you make affects the safety and lives of students. The game tracks and demonstrates the consequences of your actions.

Player Experience:

"VR Life Safety: School Protocol" offers not only exciting gameplay, but also an educational aspect, allowing players to better understand the importance of correct actions in emergency situations. With this game you will not only have fun, but also be able to prepare for real challenges that may arise in school life. Are you ready to become a real hero in the classroom?

Systemkrav

    Minimum:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 10 (64bit) или выше
    • Processor: Intel Core i5 Sandy Bridge or equivalent
    • Hukommelse: 4 GB RAM
    • Grafik: Nvidia GTX 1060 or equivalent
    • DirectX: Version 11
    • Diskplads: 300 MB tilgængelig plads
    • VR-understøttelse: SteamVR, HTC Vive, Valve Index
    Anbefalet:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 10 (64bit) или выше
    • Processor: Intel Core i7 Skylake or equivalent
    • Hukommelse: 8 GB RAM
    • Grafik: Nvidia GTX 2060 or equivalent
    • DirectX: Version 12
    • Diskplads: 300 MB tilgængelig plads
    • VR-understøttelse: SteamVR, HTC Vive, Valve Index

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