A roguelike team builder, auto-battler meets inventory management, where you are a little dungeon keeper who has to fit minions, relics, and items in a very tidy way in his tiny one-room dungeon to empower himself to protect the dungeon from the raiding adventurers.
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Обзоров пользователей: 4 - Недостаточно обзоров для расчета рейтинга
Дата выхода:
23 янв. 2025 г.
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Игра в раннем доступе

Приобретите игру и начните играть — примите участие в ее развитии

Примечание: игры в раннем доступе находятся на стадии разработки. Они могут измениться в будущем или остаться в текущем состоянии, так что, если вам не по вкусу то, что игра может предложить сейчас, рекомендуем дождаться её дальнейшего развития. Узнать больше

Сообщение от разработчиков

Почему ранний доступ?

«As the only main developer for this game, it’s tough to catch everything, test thoroughly, and get the balance just right on my own. But the fun and valuable feedback I received from the community during the demo launch made me realize something: it’s better to share the game early, even if some parts might still be a bit unbalanced or rough around the edges. That way, players can jump in, enjoy the game, and help shape it along the way!»

Сколько примерно эта игра будет в раннем доступе?

«Surround 3 months.»

Чем планируемая полная версия будет отличаться от версии в раннем доступе?

«The full version of the game is planned to expand significantly on the Early Access version, with several features and content additions designed to complete and enhance the experience. Here’s what you can expect:

Planned Features and Content for the Full Version:
Gallery System:
A dedicated section to explore all the units and items available in the game, allowing players to view their stats, descriptions, and lore. This feature is intended to make collecting and strategizing more engaging.

Expanded Achievements:
While the Early Access version includes some achievements, the full release will introduce a more comprehensive list. These achievements will challenge players across different gameplay aspects and provide greater replayability.

Additional Items and Units:
To ensure balanced and dynamic gameplay, I will introduce new items and units to fill gaps and create more strategic possibilities. These additions are aimed at improving the pacing and diversity of battles.

Requested Game Modes:
Based on player feedback, I am working on new game modes that will add variety and cater to different playstyles. These modes are currently under development and will be thoroughly tested before release.

Polished Final Boss Encounter:
I am dedicating extra effort to making the final boss battle a truly epic and unforgettable experience, ensuring it serves as a fitting climax to the game.

What’s Missing in Early Access:
The Early Access version, currently version 0.9.1, includes most major content, such as core gameplay mechanics, enemies, and levels. However, there are still some missing pieces and areas requiring improvement:

Balance Adjustments: Some units and items might feel overpowered or underwhelming. These will be fine-tuned based on player feedback.
Bug Fixes: While the game is playable, some minor bugs remain and will be resolved before the full release.
Additional Content: Not all items, units, and features planned for the full game are implemented yet. These will be added gradually during Early Access updates.
Commitment During Early Access:
I am actively working on refining the game, addressing player feedback, and adding missing features to deliver a polished and complete experience. Your input during this phase is invaluable and directly shapes the path to the full release.

With these planned additions and improvements, the full version will not only be more feature-complete but also deliver a richer, more balanced, and immersive gaming experience.»

Каково текущее состояние версии в раннем доступе?

«The Early Access version of the game, currently version 0.9.1, offers a substantial portion of the planned features and content, providing a robust and enjoyable experience for players. Here’s what’s included:

Current Features and Content:
Core Gameplay Mechanics:
All essential mechanics, including dungeon-building, unit management, and auto-battling, are fully implemented, allowing players to dive into the heart of the game.

Enemies and Levels:
Most of the planned enemies and levels are already available, offering a wide variety of challenges and strategic opportunities.

Items and Units:
A broad selection of items and units is included, enabling players to experiment with different strategies and team compositions.

Progression System:
Players can progress through levels, face increasingly challenging opponents, and experience the growth of their dungeon.

Known Limitations:
Balancing: Some items, units, and encounters might still feel unbalanced as I continue to refine gameplay based on player feedback.
Bugs: While the game is stable, there may still be occasional bugs that I am actively working to address.
Final Boss Encounter: The current version includes a placeholder or incomplete version of the final boss battle. I am committed to making this encounter truly epic in future updates.
For a full list of features and content, please refer to the "About This" section, which details what is currently implemented and available for Early Access players. Your feedback is invaluable as I continue refining and expanding the game toward the full release.»

Изменится ли цена игры после выхода из раннего доступа?

«I plan to gradually raise the price as the game improves with better balance and additional content. Early Access will start at a lower price for those who want to jump in early and be part of this development journey with me!»

Как вы планируете вовлекать сообщество в разработку игры?

«I plan to continue involving the community through our ongoing Discord channel, which has been active since the demo launch. We've had great discussions there, showcasing new ideas, brainstorming potential cool content, and addressing bug reports together. It’s been an invaluable space for feedback, and I look forward to building on that as we shape the game together!»
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Об этой игре

Step into the role of an adorable dungeon keeper in One Room Dungeon, where roguelike team-building meets strategic inventory management. Your tiny one-room dungeon is your fortress—masterfully arrange your minions, whimsical relics, and delightful items to fend off pesky adventurers looking to raid your home.


Features:

  • Grid-Based Inventory Management
    Organize your dungeon with care using a grid-based system. Every item has its place, and your success depends on clever planning and tidy arrangements.

  • Level Up Units and Items
    Strengthen your minions and magical artifacts over time. A well-trained team and upgraded gear are key to surviving tougher waves.

  • Ultimate Skills
    Each unit has a unique Ultimate skill that activates when certain conditions are met—turning the tide of battle in a flash.

  • Random Encounters
    Meet quirky friends and shopkeepers who may offer you rare items, game-changing gear, or curious relics.

  • Relics, Equipment, and Potions
    Find and combine different enhancements to build powerful synergies and create new tactics in every run.

  • Challenging Bosses
    Put your strategy and strength to the test against mighty bosses that require more than just brute force to defeat.

  • Unique Starter Characters and Builds
    Choose from a range of starter characters, each with their own playstyle and skills. Pair them with starter relics to shape your run in entirely different ways.

Protect your dungeon (your home), defeat the adventurers, and prove yourself as the ultimate dungeon keeper in One Room Dungeon!

Системные требования

Windows
macOS
    Минимальные:
    • 64-разрядные процессор и операционная система
    • ОС *: Windows 7+
    • Процессор: Intel Core i3 or equivalent
    • Оперативная память: 4 GB ОЗУ
    Рекомендованные:
    • 64-разрядные процессор и операционная система
* С 1 января 2024 года клиент Steam будет поддерживать только Windows 10 и более поздние версии.
    Минимальные:
    • ОС: OS X 10.11.x
    • Процессор: Intel Core i5 or higher
    • Оперативная память: 4 GB ОЗУ
    Рекомендованные:

    Обзоры пользователей: One Room Dungeon

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