POP: Methodology Experiment One is an experimental game by Rob Lach which was designed music first, with the gameplay and aesthetic derived from the creative flow of the music production process. What emerged is an emotional psychedelic roller-coaster of interactive vignettes.
All Reviews:
Mixed (58) - 62% of the 58 user reviews for this game are positive.
Release Date:
May 10, 2012
Developer:
Publisher:
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Reviews

“Between the flat, pastel video clips, the game sections become vivid, even psychedelic”
Polygon

“It’s like the Mel Croucher future that never was and that’s good enough for me.”
Retro Remakes

“An LSD-infused display not unlike that of a 1980's Lisa Frank Trapper Keeper come to life.”
Retro Gamer CD

About This Game

POP: Methodology Experiment One is an experimental game by Rob Lach which dissects the impact of reinterpreting the typical game development process and following a self-prescribed dogma to its creative conclusion. POP takes you on a visual and emotional roller-coaster, throwing at you a series of disjointed interactive vignettes of ranging purpose, visual style, and frustration.

Deluxe Edition Includes

  • Game of the Saeculum Edition DLC
  • Official Soundtrack

Game of the Saeculum Edition Includes

  • Developer Commentary where Rob Lach whispers secrets into your ear and desperately tries to fit a commentary 3x as long as the actual game
  • Game Mode Switches Including modes like 66.6 which allows you to play the game at 66.6% speed and Huetrip making everything continuously shift colors.

Methodology Experiment #1

POP:ME1 was designed music first, with the game mechanics, visual aesthetic, and overall structure derived from the creative flow of the music production process. As Rob created each song, he imagined a game that would go along with it, tapping into the emotional energy of the music he was creating, documenting his concepts, and executing the ideas with minimal iteration. What emerged is a series of interactive vignettes, disjointed, taking the player on an intimidatingly intense and equally indecipherable journey of frustration and wonder.

System Requirements

Windows
macOS
    Minimum:
    • OS *: Windows XP or Later
    • Processor: Intel Pentium 4 Equivalent
    • Memory: 512 MB RAM
    • Graphics: 256MB Graphics Memory, OpenGL 2.0 Compatible
    • Storage: 400 MB available space
    • Sound Card: Required
    Recommended:
    • OS *: Windows 7
    • Processor: Intel Core 2 Duo Equivalent
    • Memory: 4 GB RAM
    • Graphics: 512MB Graphics Memory, OpenGL 2.0 Compatible
    • Storage: 400 MB available space
    • Sound Card: Required
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: OSX 10.6
    • Processor: Intel 64 Bit
    • Memory: 512 MB RAM
    • Graphics: 256MB Graphics Memory, OpenGL 2.0 Compatible
    • Storage: 400 MB available space
    • Sound Card: Required
    Recommended:
    • OS: OSX 10.8
    • Processor: Intel 64 Bit
    • Memory: 4 GB RAM
    • Graphics: 512MB Graphics Memory, OpenGL 2.0 Compatible
    • Storage: 400 MB available space
    • Sound Card: Required
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.

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