Dreamlands is an indie Lovecraftian action roguelite set in the Dreamlands. Take on the form of Simon Haynes, a hapless office worker thrown into a dangerous adventure involving mysterious cults, eldritch horrors, and powerful gods.
Release Date:
Coming soon
Gameplay | Trailer 1
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The intended scale of Dreamlands is very large for a team of our size. We want to make this the best game it can be, so making sure we have community feedback every step of the way is very important to us.”

Approximately how long will this game be in Early Access?

“As our team is very small, bringing this game to completion will likely take a few years. However, this timeline may vary depending on the feedback we receive.”

How is the full version planned to differ from the Early Access version?

“We intend for Dreamlands to eventually have nine outer regions encircling the central city. Additionally, there are many other features we'd like to add: achievements, more weapon types, worn equipment, crafting, and more in-depth NPC relationships, to name a few. These features will likely be implemented over time along with the additional regions.”

What is the current state of the Early Access version?

“The central city plus two of nine planned outer regions in the Dreamlands are currently playable, along with the first bossfight and the first third of all nine skill trees. All features described in the description are fully functional.”

Will the game be priced differently during and after Early Access?

“Our current plan is to gradually increase the price of Dreamlands as we release new content.”

How are you planning on involving the Community in your development process?

“We have a public Discord server and will be active on the Steam forums as well as social media. We highly value community feedback to help us determine the best direction for Dreamlands as well as to help catch bugs and improve existing mechanics.”
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About This Game

A Grand Adventure Awaits

Take on the role of Simon as he fights for freedom, slaying creatures of nightmares and running from those too strong to defeat. Battle the forces keeping him trapped or die trying, else be stuck in the Dreamlands for eternity.

Calling forth the powers of Ithaqua as a Shade and a swarm of Shepherd's Eyes approach.

Features

  • In-Depth Skill Tree System: 50+ upgradeable nodes spread across nine different skill trees allow for huge variety in playstyles, with 100+ more planned!

  • Exciting Combat: Fend off the terrifying and powerful monsters of the night and day with 30+ weapons and numerous abilities and potions.

  • Shifting Terrain: Every time you return to Carcosa, the Dreamlands warp, generating a new world for you to explore.

  • Mysterious Cults: Engage in intriguing interactions with worshippers of the dark gods that rule the Dreamlands. Discover their secrets and gain unique powers by completing quests for them!

  • Varied Regions: Explore multiple vast procedurally generated regions, from the jumbled city of Carcosa to the grassy plains of Limbo to the dark, rainy forest of Petrichor.

  • Epic Bosses: Engage in battle with eldritch gods to find out the truth of the Dreamlands and free its people from captivity.

Through the Portal

After a late night drinking, Simon Haynes finds himself taking an accidental one-way taxi ride into Carcosa, the central city of the Dreamlands. People and creatures from various worlds reside in Carcosa, and Simon is almost immediately invited to cults and asked for favors as a newcomer. After getting his bearings, he looks down to find himself clutching onto a heavy magical tome: the Necronomicon.

Simon wakes up next to a portal protected by a powerful magical seal.

The Necronomicon

The Necronomicon is the summation of Simon’s inventory, blessing trees (skill trees), an index describing various people, places, and things Simon has encountered, and more.

Simon’s Inventory

One of many blessing trees in the Necronomicon

Through the Necronomicon’s power, Simon is able to channel otherworldly forces to his advantage, and it isn’t long before this becomes necessary.

Beyond Lake Hali

On the other side of Lake Hali lay nine ever-shifting regions of struggling wildlife, eldritch horrors, and mysterious ruins. Powers governing each region maintain walls between them, and Simon soon finds himself forced to challenge these powers in search of freedom.

A trip across Lake Hali in a gondola of questionable integrity

Gaining powerful abilities might let you take on multiple monstrosities at once.

Then again, sometimes running is the best option...

The Residents of Carcosa

To gain the powers and equipment he needs, Simon seeks the assistance of Carcosian residents. Joining cults allows Simon to channel the power of that cult’s god through blessings, Guild commissions grant Simon a steady income, and by talking to various residents Simon finds shops at which he can purchase new equipment.

A first meeting with apothecary Shelby May.

A quest, courtesy of Shelby May.

A peek at some of the Marketplace’s rotating stock.

The Story has only Just Begun

Will Simon find a way to escape, or will he be forever trapped in the Dreamlands? The rest is up to you.

Good luck!

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel I5 4690 / AMD FX 8350
    • Memory: 2 GB RAM
    • Graphics: 1 GB VRAM
    • Storage: 4 GB available space
    • Additional Notes: SSD required
    Recommended:
    • Memory: 4 GB RAM
    • Graphics: 2 GB VRAM
    • Storage: 8 GB available space
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