A PvPvE space extraction shooter where you mine anomalies, raid a reactive alien hive for double-value cargo, and fight rival pilots to bank your haul before losing half on death.

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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“We plan to use Early Access to gather community feedback on core mechanics and test various game modes. This approach will help us refine PvP, TDM, and other gameplay elements”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We anticipate 3-6 months in Early Access, depending on player feedback and feature development timelines.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“We plan to add single-player mode, PvP, TDM, and Team Capture the Flag. Future updates will also introduce progression, customization, and seasonal content.”

Hur är det nuvarande läget i versionen med Early Access?

“Pre-alpha, collecting playtest feedback to develop PvP combat with in-progress modes like TDM, single-player, and Team Capture the Flag still in development.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“We plan to gradually raise the price as we ship new content and features.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“We plan to involve the community via feedback forums, social media, and in-game surveys to shape the development of new game modes and overall balance.”
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Om detta spel

You were 200 meters from the dock.

Your BLACKWAKE was full of refined ore worth double. Two AXIOM escorts were covering you. Radar was clear.

Then a ghost marker flared.

You didn’t make it.

Half your cargo scattered into space — and every pilot nearby dove for it.

BlitzRift is a fast PvPvE extraction brawler set in a lawless pocket of space where reality tears open and everyone races to claim what spills out.

Mine asteroids for steady gem income — or raid the Scoria hive’s active mining pipeline and steal refined ore worth double. The deeper you push, the more valuable the cargo. The more valuable the cargo, the brighter you shine on radar.

When you explode, half your haul becomes the battlefield.

The Hive Is Working. You’re Interrupting.

The Scoria aren’t a scripted boss. They’re harvesting.

Foragers mine Rift rocks. Ore refines in transit. Cargo flows back to the Queen.

You can disrupt the pipeline at any point:
• Ambush early for safer gems
• Intercept mid-route for mixed cargo
• Raid near the Queen for refined ore
• Pressure her until she vents stockpiles under stress

She reacts. She spawns Guards. She retreats. You can’t delete the hive, only steal from it.

Bring the Right Frame.

Swap ships between runs at SpacePorts.

AXIOM — lightning-fast interceptor with minimal cargo
HELIX — balanced and reliable, free respawn
BLACKWAKE — armed hauler with a massive hold

Minor anomaly? Go fast.
Major alert? Coordinate escorts.

Every anomaly becomes a moving heist.

[b]Radar Lies. Greed Kills.[/b]

Your sensors have limits. Firing weapons and raising shields increases your emissions, making you visible from farther away. Ships leaving range become fading ghost markers showing last known heading before disappearing.

You never see everything. Ambushes are real. Docking with a full hold feels earned.

[b]Six Syndicates. No Grind.[/b]

Join Verdant, Cinder, Ion, Ash, Ember, or Parallax.

No stat advantages. No pay-to-win upgrades. Every pilot flies the same frames.

Skill, coordination, and nerve decide who docks rich.

[b]Features[/b]

• 1–12 player PvPvE multiplayer
• Risk-based cargo economy — lose half on death
• Reactive alien supply chain AI
• Frame swapping between runs
• Escort-and-intercept gameplay loops
• Sensor-based radar with ghost tracking
• Time-limited anomaly events that force conflict

No match timer. No scripted raid boss.

Do you bank now — or push for more?

Upplysning om AI-genererat innehåll

Utvecklarna beskriver hur deras spel använder AI-genererat innehåll så här:

Images for the alpha game are AI generated, all other images are human made.

Beskrivning av vuxet innehåll

Utvecklarna beskriver innehållet så här:

BlitzRift features intense PvP combat with moderate violence, including the use of ranged weapons and environmental hazards that may result in animated blood and damage effects. The game does not depict extreme or realistic violence but includes competitive combat situations. There is no sexual content, drug or alcohol use, or themes of self-harm. Players should expect fast-paced, strategic gameplay with mild mature themes due to its combat-centric nature.

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: 10, 11
    • Processor: 2.0 Ghz
    • Minne: 1 GB RAM
    • Grafik: 128mb Video Memory
    • DirectX: Version 9.0
    • Lagring: 500 MB ledigt utrymme
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: 10, 11
    • Processor: 2.0 Ghz
    • Minne: 1 GB RAM
    • Grafik: 128mb Video Memory
    • DirectX: Version 9.0
    • Lagring: 500 MB ledigt utrymme
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