Beat Labs is an open and cross-platform sandbox for rhythm games in Virtual and Mixed Reality (VR/XR). It’s powered by a database of over 100 000 community-made song beatmaps for Beat Saber.
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Early Access-spel

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Vad utvecklarna har att säga:

Varför Early Access?

“Launching the game in Early Access allows us to achieve several key goals essential for its success:

- Community Feedback
- Continued Development
- Player Involvement
- Improved Quality
- Market Readiness

We are committed to creating a game that not only meets but exceeds player expectations through continuous improvement and active community involvement.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“Half a year.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“The full version of the game is planned to introduce a host of new features and expanded content to enhance the overall experience. Specifically:

- Enhanced graphics
- New gameplay mechanics
- Multiplayer and Co-op
- Quality of Life improvements
- Polishing”

Hur är det nuvarande läget i versionen med Early Access?

“The current state of the Early Access version of the game includes a substantial portion of the features and content we have planned for the final release. Here’s an overview of what is currently available:

- Core rhythm gameplay mechanics
- Ability to search and play through thousands of songs
- Multiple environments in which one can play
- Customizations for: weapons, notes, sounds, etc.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“During Early Access, the game is priced to reflect its current state, offering a discount to early adopters who support us during this development phase.

We plan to gradually raise the price as we ship new content and features.

Our goal is to reward early supporters with a lower price while ensuring the final price aligns with the completed game’s quality and content.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“The community plays a crucial role in the development process of the game as well as throughout the whole lifetime of it. We highly value player feedback and are committed to involving the community in shaping the game’s direction.

Our primary platform for community interaction is our Discord server: https://dsc.gg/beatlabs. Here, players can share their ideas, suggestions, and feedback directly with the development team and other community members.”
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Om detta spel

Beat Labs is an open and cross-platform sandbox for rhythm games in Virtual and Mixed Reality (VR/XR). It’s powered by a database of over 100 000 community-made song beatmaps for Beat Saber.



Beat Labs aims to become something more than Beat Saber though, by providing a platform for immersive experiences rather than being a single game. A platform for music and rhythm-based mini-games, powered by content created by us, the community of players.

One of the biggest selling points of Beat Labs is the sheer number and variety of songs the players can choose from. There's tens of thousands of beatmaps (levels) created by Beat Saber community that we tap into.

Beat Labs is highly customizable to cater to various players preferences. This includes the ability to choose the type of gameplay, an environment in which the game takes place, custom models of weapons and destructible objects and more.



The customizations described above are part of what makes Beat Labs an extensible platform. The content that the community creates may even introduce novel gameplay mechanics that we haven't yet thought of. This approach is similar to other, highly popular and profitable platforms, like Fortnite, Minecraft or Roblox.

Beat Labs is available on the following platforms: SteamVR, Meta Quest, PICO, Apple Vision Pro, SideQuest.

Systemkrav

    Minimum:
    • OS *: Windows 7/8/10,11 (64 bit)
    • Processor: Intel Core i5-4590 / AMD FX 8350
    • Minne: 4 GB RAM
    • Grafik: NVIDIA GTX 970 / AMD Radeon R9 290
    • DirectX: Version 11
    • Lagring: 200 MB ledigt utrymme
    • VR-stöd: OpenXR, SteamVR, Tracked Motion Controllers
    Rekommenderade:
    • OS *: Windows 7/8/10,11 (64 bit)
    • Processor: Intel Core i7 Skylake or equivalent
    • Minne: 8 GB RAM
    • Grafik: Nvidia GTX 1060 or equivalent
    • DirectX: Version 12
    • Lagring: 200 MB ledigt utrymme
    • VR-stöd: OpenXR, SteamVR, Tracked Motion Controllers
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.
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