This content requires the base game IL-2 Sturmovik: Battle of Stalingrad on Steam in order to play.

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Mostly Positive (10) - 70% of the 10 user reviews for this game are positive.
Release Date:
Jun 18, 2024
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This content requires the base game IL-2 Sturmovik: Battle of Stalingrad on Steam in order to play.

Buy IL-2 Sturmovik: Ta 152 H-1 Collector Plane

 

About This Content

The Ta 152 was the last creation of the German aircraft designer Kurt Tank, which managed to take part in combat operations during the Second World War. This aircraft was the culmination of the evolution of the Fw 190 fighter and Germany's most advanced piston fighter. It was in development for a long time, several years, and appeared at the very end of the war. During the development, several modifications of the original Fw 190 were produced, which finally led to the Ta 152 - the name "Fw" was changed to "Ta" in recognition of the designer's merits.

Compared to the Fw 190D "Dora", the wingspan was significantly increased for better maneuverability at high altitudes, the fuselage was longer, and the new Jumo-213E engine was equipped with two boost systems: MW-50 (water-methanol mixture injection for low and medium altitudes) and GM-1 (nitrous oxide for high altitudes). The "Dora" engine was already characterized by a high degree of automation and regulation and thus complexity, but here the Germans went even further - the engine was equipped with a two-stage three-speed (!) supercharger.

As you can see, these improvements were made for high-altitude combat, where the Ta 152 had to outperform the Mustangs and Spitfires of the Allies - the threat from the bomber armadas climbing higher and higher was growing every year. The plane had a pressurized cockpit and could reach a speed of 750 km/h at an altitude of 12 km, and its ceiling was 14 km! Think about it - a piston fighter that could climb and fight above modern jetliners. Its armament is also respectable, even by late WWII standards: 30mm MK 108 and two 20mm MG-151/20 cannons allowed it to destroy any air target.

The Ta 152 went into production at the end of the war and appeared in the skies of Germany in early 1945, but due to the disparity of forces, they had no effect on the course of hostilities: they were produced in very small numbers (about 25 H-1s). They remained in history as a monument to German wartime engineering and design.

In addition to Quick Mission Builder, Advanced Quick Mission Generator and Multiplayer modes, you can fly it in Career mode during the Battle of Bodenplatte timeframe (I./JG 11 after March 1st, 1945).



  • Default armament: nose-mounted 30mm MK 108 (85 rounds, 650 rounds per minute) and two wing-mounted 20mm MG 151/20 (175 rounds, 700 rounds per minute) guns
  • Length: 10.71 m
  • Wingspan: 14.4 m
  • Wing surface: 23.5 m²

Modifications

  • EZ42 Gyro Gunsight (13 kg weight increase)

Paint Schemes

  • Alternative grey and green camo (RLM 74/75) (customizable tactical number).
  • Jagdgeschwader 301 paint scheme (customizable tactical number).
  • Oberfeldwebel Willi Reschke, 7./JG 301, Alteno, April 1945.
  • Roderich Cescotti, Willi Reschke, III./JG 301, Leck, Germany, April 1945.
  • Oberfeldwebel Walter Loos, Stab./JG 301, Neustadt-Glewe, Germany, April 30, 1945.
  • Oberstleutnant Fritz Aufhammer, Stab./JG 301, Stendal, Germany, March 22, 1945. Aufhammer flew this machine to the Focke-Wulf factory at Rechlin for a meeting about Ta 152 production and since it was a new and unfamiliar aircraft type, he ordered to paint it red to survive the trigger happy German Flak crews along the way.

Technical details

Indicated stall speed in flight configuration: 170..192 km/h

Indicated stall speed in takeoff/landing configuration: 156..178 km/h
Dive speed limit: 750 km/h
Maximum load factor: 8.5 G
Stall angle of attack in flight configuration: 19.1°
Stall angle of attack in landing configuration: 17.7°

Maximum true air speed at sea level, engine mode - Emergency with MW-50: 579 km/h
Maximum true air speed at 5000 m, engine mode - Emergency with MW-50: 663 km/h
Maximum true air speed at 9500 m, engine mode - Emergency with MW-50: 740 km/h
Maximum true air speed at 12000 m, engine mode - Emergency with GM-1: 756 km/h

Maximum true air speed at sea level, engine mode - Combat: 541 km/h
Maximum true air speed at 10700 m, engine mode - Combat: 707 km/h
Maximum true air speed at 12000 m, engine mode - Combat: 678 km/h

Service ceiling: 14000 m
Climb rate at sea level: 17.5 m/s
Climb rate at 3000 m: 15.8 m/s
Climb rate at 6000 m: 13.4 m/s

Maximum performance turn at sea level: 21.5 s, at 280 km/h IAS.
Maximum performance turn at 3000 m: 26.9 s, at 280 km/h IAS.

Flight endurance at 3000 m: 4.6 h, at 350 km/h IAS.

Takeoff speed: 175..210 km/h
Glideslope speed: 190..210 km/h
Landing speed: 155..175 km/h
Landing angle: 12.5°

Note 1: the data provided is for international standard atmosphere (ISA).
Note 2: flight performance ranges are given for possible aircraft mass ranges.
Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.
Note 4: climb rates are given for Emergency power with MW-50, turn times are given for Combat power.

Engine:
Model: Jumo-213 E1
Maximum power in Emergency mode at sea level: 2050 HP
Maximum power in Emergency mode at 9500 m: 1450 HP
Maximum power in Combat mode at sea level: 1750 HP
Maximum power in Combat mode at 9800 m: 1330 HP
Maximum power in Nominal mode at sea level: 1580 HP
Maximum power in Nominal mode at 10700 m: 1260 HP

Engine modes:
Nominal (unlimited time): 3000 RPM, 1.42 ata
Combat power (up to 30 minutes): 3250 RPM, 1.51 ata
Emergency power (up to 3 minutes): 3250 RPM, 1.7 ata
Emergency power with MW-50 (up to 10 minutes): 3250 RPM, 1.8 ata
Emergency power with GM-1: 3250 RPM

Water rated temperature in engine output: 55..110 °C
Water maximum temperature in engine output: 120 °C
Oil rated temperature in engine output: 40..120 °C
Oil maximum temperature in engine output: 135 °C

Supercharger gear shift altitude: automatic

Empty weight: 3877 kg
Minimum weight (no ammo, 10% fuel): 4184 kg
Standard weight: 5217 kg
Maximum takeoff weight: 5230 kg
Fuel load: 736 kg / 995 l
Useful load: 1353 kg

Combat debut: early March 1945

Operation features

  • The aircraft has a wide automatization of the engine systems, in fact, to control speed it is only necessary to use the throttle lever. There is no need to manually set engine revolutions and mixture or supercharger gear in normal flight. The engine supercharger has an automatic switch system which depends on altitude and engine revolutions.
  • The aircraft is equipped with MW-50 water-methanol mixture injection system that prevents the engine detonation in the emergency power mode. The system is activated by the pilot at altitudes up to 10000 m. The total operating duration of the MW-50 water-methanol mixture injection system is 28 minutes. Also, the airplane has a MW-50 warning light which shows no injection (over the engine RPM gauge).
  • The aircraft is equipped with GM-1 nitrous oxide injection system that provides the engine with additional oxygen. Nitrous oxide allows to fly above the rated altitude of the engine. The system is activated by the pilot at altitudes from 11000 m. The total operating duration of the MW-50 nitrous oxide injection system is 17 minutes.
  • Radiator flaps are controlled automatically, keeping a set coolant temperature. This temperature can be set by a pilot using the thermostat regulator if needed (default 0% setting is adequate for all engine modes, while increasing it cools the engine more).
  • When the angle of attack increases to critical levels the wing may stall suddenly and unexpectedly. There is almost no pre-stall buffet before the stalling. To avoid this the pilot must pay additional attention when performing extreme maneuvering.
  • The aircraft has no flight-control trimmers. Airplane is equipped with bendable trim tabs that can be set pre-flight by ground personnel.
  • The aircraft has a manually controlled horizontal stabilizer which is electrically-actuated. It should be set to +1.5° before takeoff and landing. Also, it may be used to trim the flight stick during the flight. In a deep dive the stabilizer should be set so that the pilot must push the flight stick forward to maintain the dive angle.
  • Landing flaps have a hydraulic actuator and they can be extended to any angle up to 73°. The flap angle may be checked by indicators on the left and right wing outside the cockpit.
  • The aircraft has a tailwheel lock system which locks the tailwheel if the flight-stick is pulled backward. The tailwheel should be locked when taxiing straight for a long distance, before takeoff and after touchdown upon landing.
  • The aircraft has independent left and right hydraulic wheel brake controls. To apply either brake push the upper part of the rudder pedal.
  • The aircraft has a fuel gauge which shows remaining fuel in main fuselage fuel tanks depending on switch position. In game the fuel indicator switch changes by pressing (RShift+I). There are no fuel gauges for the wing tanks. Supplementary fuel flows into the rear fuselage tank. Also, the airplane has emergency fuel warning lights. The white warning light flashes when the rear tank supply has dropped to about 10 liters. The red warning light flashes when the supply in the front tank has dropped to about 80 liters.
  • The aircraft has a cockpit pressure gauge and cockpit ventilation switch. Compressed air is pumped into the cockpit at 8000 m altitude automatically. In the case of pressurized ventilation, a constant overpressure (0.1-0.2 atu) should normally be achieved in the cockpit. Also, the airplane has a cockpit depressurization warning light (at the top of the instrument panel).
  • It is impossible to open or close the canopy at high speed due to strong airflow. The canopy has an emergency release system for bailouts.
  • The gunsight has a sliding sun-filter.

Mature Content Description

The developers describe the content like this:

This DLC may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows® 10/11
    • Processor: Intel® Core™ i5/i7 3+ GHz
    • Memory: 16 GB RAM
    • Graphics: 4GB VRAM or better
    • DirectX: Version 11
    • Storage: 85 GB available space
    • VR Support: SteamVR. Keyboard and mouse required
    • Additional Notes: DirectX®-compatible flight stick recommended
    Recommended:
    • Requires a 64-bit processor and operating system

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