Zombiehood is a run-and-gun, zombie-killing, rogue-lite, sandbox game with tight controls and emergent gameplay systems. Also loot. Lots of loot. Additionally, the code is fully open-sourced, inviting you to learn, remix, adapt, and create new content.
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Om dette spil


Run and gun your way through a procedurally generated overworld. Collect loot as Zombiehood challenges you to manage random weapons, ammo, and artifacts while fighting through hordes of increasingly stronger zombies. With death comes a new beginning, as the map resets. However, progression continues in the form of experience points and money, which can be used to build your character stronger between runs.

INTENSE COMBAT

Combat in Zombiehood is deceptively deep. Enemies have certain weak points, armor, and resistances forcing you to stay on top of your game. Locational damage can bring about new enemy types as you shoot off limbs and heads. Movement is tight and weighty and non-commit dodges let you stay quick on your feet. Massive weapon variety keeps things interesting.

EMERGENT ROGUELITE SYSTEMS

Systems in Zombiehood build on top of each-other. As you collect dozens of weapons and upgrade your stats you'll discover artifacts. Artifacts shape the way you play by providing random gameplay modifiers that stack. Find synergy between these modifiers with the right weapons to create overpowered builds that blast through enemies.

INFINITE MAP VARIETY

Maps are comprised of biomes, which are comprised of different level pools. These are randomly drawn and generated with each run, such that no two runs are ever the same. A fog of war covers the map, and you'll have to navigate through it to the final boss. Along the way you'll find shops to restock and heal, as well as random events that can help you or hurt you...

NEVER ENDING BATTLE

Completing a successful run unlocks new "skull difficulties". These difficulties stack up to 5 times, letting you face enemies up to level 50. Bigger enemies means bigger rewards, which allow you to upgrade your character in pursuit of peak min-maxxing.

OPEN SOURCED

Access the developer console on the cheat branch. Explore, experiment, and manipulate gameplay systems to create your own unique scenarios and challenges. Furthermore, the code is fully open-sourced, inviting you to remix, adapt, and construct new content, enabling community-driven evolution of the game.



KEY FEATURES
  • Procedurally Generated Levels: Every death brings a new map and a novel set of challenges.
  • Randomized Gameplay: Navigate through levels with randomized weapons, ammo, and abilities.
  • Unyielding Zombie Hordes: Employ strategic thinking to survive against relentless zombie waves.
  • Artifact Synergy: Discover and stack artifacts to modify gameplay and create powerful builds.
  • Meta Character Progression: Use experience points and money to build a stronger character between runs.
  • Dynamic Difficulty Scaling: Unlock and challenge higher difficulty levels for greater rewards.
  • Open Source Development: Access and modify the game’s code to create and share new content with the community.

Meddelelse om AI-genereret indhold

Udviklerne beskriver spillets brug af AI-genereret indhold sådan her:

Some promotional art is generated w/ AI.

Systemkrav

    Minimum:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem *: Windows 7+
    • Processor: 1.8 GHz or faster
    • Hukommelse: 4 GB RAM
    • Grafik: 1 GB VRam
    Anbefalet:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 10+
    • Processor: 2.2 GHz or faster
    • Hukommelse: 8 GB RAM
    • Grafik: 2 GB VRam
* Fra den 1. januar 2024 understøttes Steam-klienten kun på Windows 10 og senere udgaver.
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