This is an action rougelike game Players need to strategically select possession objects while also selecting various beneficial gain attributes that benefit them. And it can rescue various types of small slimes to strengthen our team~
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好評 (28) - 28 篇使用者評論中有 96% 給予此遊戲好評。
發行日期:
2024 年 8 月 6 日
開發人員:
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來自 甄游组 8 月 7 日

「吃掉敌人,干掉敌人。大量武器,大量随从。丰富的养成系统和重玩要素。
吞食的敌人种类特别多,自动贩卖机和坦克都能吞,攻击方式五花八门。
可以购买建筑升级建筑,升级技能。解锁新武器等等等等。
在牧场里养殖史莱姆,合成史莱姆。
每关流程不长,玩起来比较休闲。
中后期战斗规模很热闹。
非常友好的首发价格。」

搶先體驗遊戲

立即開始遊玩,並參與遊戲開發過程。

備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「First of all, I want to check the proportion of users playing the main levels and endless levels in the game, and focus on adjusting the number of corresponding levels and experience in the game based on user data.
The next step is to understand whether this mixed gameplay mode is liked by players.
At the same time, I would like to collect some players’ opinions on the current art style. Then make adjustments and changes to the game to make it better online」

這款遊戲的搶先體驗時間大約會持續多久?

「Expected to be around 3 months」

正式版預計會與搶先體驗版有何不同?

「(1) Plan to add multiplayer online mode
(2) Plan to add at least 50+ possessed characters
(3) Plan to add 1 to 3 more casual games
(4) The art style is planned to be adjusted again, and the current style is slightly lighter.」

搶先體驗版目前的開發進度如何?

「(1) 30 types of characters that can be possessed
(2) 20 types of auxiliary slimes can be used
(3) 102 types of skill designs
(4) 4 types of peripheral games
(8) 14 main levels
(9) Endless levels」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「We plan to gradually increase prices as new content and features are introduced」

在開發過程中,您打算如何與社群互動?

「Mainly collect a large amount of data from existing level data and player feedback. Adjust based on these data and feedback.
For example:
(1) Check the player's clearance rate and replay rate to adjust the difficulty of the game.
(2) Determine the most suitable level length for toys based on the player's user level duration.
(3) Adjust some features based on user community feedback. For example, the setting of sprint skills and the deletion of combinations with various skills.
(4) Check the level of player preference for some small games in the community to increase or decrease the number of small games」
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關於此遊戲

This is a composite game that combines transformation, rougelike, devouring, synthesis, parkour and other gameplay methods.

(1) As a slime, the player can eat all enemies in the game except zombies, transform into its appearance, and use its skills.
(2) You can collect your own slime accomplices in the map. After rescuing them, they will use various abilities to help players attack the enemy in the level.
(3) You can also encounter some skills or slime merchants in the game, which can provide players with a variety of skills.
(4) Synthetic gameplay. The slime friends rescued by the player in the level can be synthesized and upgraded in the surrounding slime farm, so that the player can obtain more advanced abilities.
(5) Parkour, follow the game process. You can unlock a building that turns into a taxi. In this building, players can possess the taxi and kill zombies.
(6) Devour, a devour mini-game where players turn into a black hole and can eat all the props on the map.

系統需求

    最低配備:
    • 作業系統 *: Windows 7+
    • 處理器: 2 Ghz
    • 記憶體: 4 GB 記憶體
    • 顯示卡: 128MB, OpenGL 3+
    • 儲存空間: 200 MB 可用空間
    建議配備:
    • 作業系統 *: Windows 7+
    • 處理器: 2 Ghz
    • 記憶體: 4 GB 記憶體
    • 顯示卡: 128MB, OpenGL 3+
    • 儲存空間: 200 MB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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