An interactive, digital-media art project that uses historic streetcars as a metaphor to explore ideas about connection, communication, and community. The project is primarily intended for gallery / museum installations - this home-play edition is for personal, non-commercial use only.

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Automata Streetcar is a relaxing, casual, and minimalist world that refers to a historic landscape of buildings and transportation - and I want to get the balance just right. I would very much like our Community to participate in its development, from this version into a fully-developed world. Early Access is a tremendous opportunity to engage with our Community to help identify important content and features, establish themes, and shape this art project together.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'I anticipate that Automata Streetcar will be in Early Access for a minimum 1 year after release, and the development schedule will be based upon Community feedback and suggestions.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The historic streetscape portrayed by the art project is based upon available research materials. As more people become aware of the project, visit the museum exhibit, and play the home version, the plan is to incorporate their experiences, knowledge, feedback, and suggestions to improve Automata Streetcar. This may include the addition, removal, or repositioning of buildings and vehicles, or assigning buildings or vehicles to different time eras.

Content and features may be introduced, modified, or removed during Early Access, based upon Community feedback, suggestions, and game-testing. Please note that this is an art project, not a historical recreation, and that the content will always be based upon an artistic interpretation of historic themes.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The game presents a relaxing, casual, and minimalist experience that uses the same artwork and digital-media content as the full museum exhibit. All basic features are in place and accessible - players can operate the streetcar, pickup passengers, ring the bell, and select different camera views.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The price may change as features or content is modified.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Our Community is invited to provide feedback and suggestions for improvements via the Automata Streetcar Community Page on Steam. I also plan to collect shared experiences, suggestions, and feedback from exhibit visitors during museum and gallery installation events. Feedback will largely inform how buildings, vehicles, and streetscape are modified to better reflect the eras portrayed in the project.'
Meer informatie

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Over dit spel

Automata Streetcar is an interactive, digital-media art project that uses historic streetcars as a metaphor to explore ideas about connection, communication, and community. The project is inspired by the four historic streetcar systems that once operated in British Columba - in Victoria, Vancouver, North Vancouver, and in particular the small, remote mountain community of Nelson.

As mechanical devices, streetcars may be interpreted as a type of automata: self-guided, interactive mechanisms that respond to a sequence of predetermined instructions. They follow a fixed track through city streets, stopping to collect passengers at predetermined locations, operating within a sequential yet highly interactive environment.

The project is primarily intended for installation in a museum or gallery setting, featuring a composition of large-scale physical objects with digital projections onto adjacent walls or screens.  Interacting with the physical art objects (as custom-made game controllers) allows exhibit visitors to explore a digital recreation of Nelson's main street as it was 100 years ago when streetcars operated there. Players take on the roles of the conductor and driver to operate a streetcar, collect passengers, and build community confidence. A version of the project can also be downloaded to experience at home using a standard keyboard and mouse arrangement.

Home Play Version

This Early-Access edition of Automata Streetcar is a simplified version of the art project that presents the interactive, digital-media components in a format for personal, non-commercial home-use.  It is not intended for public exhibition or display, or to generate images for public or commercial purposes.

Systeemeisen

Windows
macOS
    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 11
    • Processor: 13th Gen Intel® Core™ i5-13400
    • Geheugen: 8 GB RAM
    • Grafische kaart: Intel® UHD Graphics 770
    • Opslagruimte: 1 GB beschikbare ruimte
    • Aanvullende opmerkingen: Preliminary system requirements for home play. Gallery / Museum installation has special system requirements - contact artist for details.
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    Minimum:
    • Besturingssysteem: 10.15.7 Catalina or better
    • Processor: 2.7 GHz Quad-Core Intel Core i5
    • Geheugen: 8 GB RAM
    • Grafische kaart: Intel Iris Pro 1536 MB
    • Opslagruimte: 1 GB beschikbare ruimte
    • Aanvullende opmerkingen: Gallery / Museum installation has special system requirements - contact artist for details.
    Aanbevolen:
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