A role-playing game where the player can interact with npc in the game world and have a real-time life cycle. The relationships of the found NPCs among themselves and with the player have an effect on the region they are in and the relations with the surrounding regions.
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Utgivningsdatum:
15 aug, 2024
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Early Access-spel

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Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“The most basic mechanics of the game came to work in general terms. In order to be able to develop on a model that will be shaped according to the feedback of the players.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“approximately 2 years but will be added depending on community feedback and programming process.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“Things planned to be added, includes main missions, other settlement areas, diplomacy, and the impact of relationship statuses on the region depending on the NPC's status (e.g., if you have a bad relationship with the residents, you can't enter their houses, if you have a bad relationship with the nobility, you can't enter their territory or may come under attack, if you have a bad relationship with the king or queen, they might attempt to arrest you at the border, and if you are already inside, law enforcement agencies will patrol to arrest you).”

Hur är det nuvarande läget i versionen med Early Access?

“Currently, there are recurring side missions and non-playable characters (NPCs) with shared life cycles in common areas. The relationship system has no effect yet.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“We plan to gradually raise the price as we ship new content and features.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“Balancing the existence of non-playable characters (NPCs) within the game in terms of relationships, earning money, and trade economics can be achieved through feedback. Any requests or comments regarding new content that can be added to the game will be considered, and if they align with the game's content and logic, necessary efforts will be made to incorporate them into the game in a future update, provided the game is stable.”
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$2.99
 
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Om detta spel

About

It's about a role-playing game with turn-based combat mechanics and choices that have a relative impact on the world.

The general concept of the game

In this world with 9 different kingdoms, it allows the main character, who starts as an ordinary person, to lead a daily life or to have a say in the village, town, city or country (depending on the intervention effect). The people in the game (regardless of the main character) have their own life cycle. Preferred professions (but not all) provide some advantages and disadvantages. Relationships with other characters (not effective in this version) have an effect in a good or bad way (there may be more influence depending on the other character's profession).

Feature highlights

Regardless of the main character, the characters on the map continue their life cycle.
Each character has a system of relationships with the main character and other characters. Characters have their own professions.
It is a world of magic and swords set in the medieval time period.
It contains some of the main features of the sandbox game genre.
Developed with RPG Maker Mz, it is aimed to make the role-playing experience as simple as possible and uncomplicated to play, so that the player can control it comfortably.
The main character can get a profession Currently, the main character can earn income by taking and completing tasks that are allowed to be taken by the user through waiter, porter (transporting materials from point a to point b), mining and guild.

The following sections are under planning and/or construction and are subject to change.

It can have an impact on the region through relationships or professions. Villages do not have administrators. Towns may be headed by an administrator (district governor) and may vary from country to country. There is a governor in the cities, but the security guards at the gate do not allow every passer-by to meet. Capitals have a king and/or queen and it is only possible to meet under certain conditions (the public is not allowed except in exceptional cases). There may also be a prince and/or princess. Administrators can walk around the zone in different outfits to conduct supervision within the zone.
Wandering merchants aim to travel between regions and buy products from cheap markets and sell them at high prices (they can have cheap or expensive products in the stores within the region) on a weekly and/or monthly basis.
Borders are suitable for illegal crossing, but in case of caught, criminal action is applied and may vary from country to country. The practice of execution is common in times of war. It is possible to pass between countries with a transition document, and there is also the opportunity to travel quickly to certain regions.
Professions such as farming, diplomatic/political professions (the main character cannot do it in this version), merchant (over the price difference between cities and/or items that fall and are considered loot) are provided with the opportunity to earn money and status.

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS *: Windows 7 sp1 / Windows 10
    • Processor: i3 2100 or better
    • Grafik: Compatible OpenGL / VRAM 1GB or better
    • DirectX: Version 9.0
    • Lagring: 300 MB ledigt utrymme
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS *: Windows 7 sp1 / Windows 10
    • Processor: intel i5-4430 or better
    • Grafik: Compatible OpenGL / VRAM 1GB or better
    • Lagring: 300 MB ledigt utrymme
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.
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