Deckbuilder. Roguelite. Metaprogression. Words are a weak attempt to describe reality - in Annuit Coeptis you use cards to wreak violence across a land poised upon the brink of destruction. Will you defy the End of the World?
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Date de parution :
9 mai 2024
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Jeu en accès anticipé

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Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« Thank you for taking the time to read these thoughts. I am a solo indie game developer and my views on design and release are influenced by my own preferences and experiences. I've always appreciated and enjoyed the opportunity to play games through Steam's Early Access program; I see it as an opportunity to both enjoy games particular to my niches and interests, as well as help support development and possibly help guide it with my feedback. In other words, I don't want to wait to play a new game I can tell I'm going to love.

So, it felt natural to release my first Steam title to Early Access. I hope this to be a worthy entry to the genre as well as the marketplace, and I'm excited to develop the game alongside the players who choose to join me. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« My goal is to have the game completed in six months. I believe this to be a realistic goal since most of the core systems are in place; the bulk of the remaining work is adding content such as new stages and art for cards and enemies. The main programming tasks left are adding functionality for new card and enemy effects and attacks, which are quick to implement because of the existing framework. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« There are a number of additional stages planned, each with their own content - new enemies, new items, new cutscenes, and so on.

Also in planning are more protagonists to choose from, each with their own starting deck and locked card pool to customize from. These are intended to have their own mechanics and game feel, to increase replayability as well as allowing for differing styles of play.

Another goal is to expand the cast of merchants, each with their own personality and bargaining preferences. »

Quel est l'état actuel de la version en accès anticipé ?

« Based on the playtests of myself and a handful of volunteers, there is an approximate ten to twenty hours of gameplay in this first launch build of the game. This is the time estimated to learn the game and its strategy and to craft a strong enough deck to defeat all three bosses, with additional time if you wish to explore each stage path and to find every item.

As of the launch to Early Access, there is one protagonist with over a dozen unique cards and seven unique card upgrades, allowing for a range of approaches and styles.

There are three fully implemented stages, with twenty combat encounters arranged along branching paths, allowing for different routes to be taken for each run. These are arranged in node maps with accompanying descriptive text and art, as well as cutscenes, that tell the story of Zoryavia and the terrible destruction in store for the world.

There are almost four dozen unique items to be found, each with their own accompanying lore that reveals a little about the setting and themes. Between each stage is an interstitial mini-stage where the player can rest and encounter merchants. There are currently four merchants, each of which has their own preferences for items they buy, creating a risk-and-reward-strategy for the sale of items and thus the customization of your deck during a run. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« The game price will most likely be raised after the full release. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« I plan for feedback from the community to play a major role in the development process. Suggestions, encouragement, complaints, and bug reports are all vital - please leave your thoughts on the Steam Discussion board. Critical and constructive feedback from the player community is vital to continuing work towards making the best game possible. »
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À propos de ce jeu

SLAY THE WORLD

It's the End of the World. A series of natural disasters have been set in motion that will wipe out the world of man in a few short days. Time enough to test your wits and skill against the madness. Build a deck before and during a run, upgrading cards to face the challenges present in each stage. Every enemy poses a different threat, with multiple attack types and maneuvers. Defeat is only a setback - your progress in each run provides you with the means to improve your deck going forward. This is the deckbuilding roguelite for adults.


FIGHT OR DIE

Fast-paced card combat against a wide variety of foes. Use your attacks strategically to defeat enemies. Anticipate their actions to minimize the damage you take - to prologue your inevitable death? Or, perhaps, to win.

GROW AND EVOLVE

During a run you will have opportunities to expand and customize your deck. Add new cards for stronger attacks and to gain new options in combat. Each individual card may be upgraded as well, choosing from a variety of effects including buffs and attack damage.

LEARN AND MASTER

Between runs you can spend Useless Trinkets obtained during previous runs to unlock better cards. You may also lock away cards you no longer wish to appear in your deck. In this way, you can craft the deck you start each run with to your own style and approach while increasing in power to make it further with each playthrough.

EXPLORE AND CONQUER

The land of Zoryavia is a fully-realized dark fantasy kingdom. As you cut a bloody swathe through the country, you will witness firsthand the breakdown of society and the crumbling of order. You will collect various discarded items, each with a story to tell about the world, its past, and its people. You may also learn of darker things unknown to men - the old gods and beasts that dwell beneath the earth. Will you be strong enough to reach the source of the calamities? Only time will tell.

Divulgation de contenu généré par IA

L'équipe de développement décrit l'utilisation de contenu généré par IA dans le jeu comme suit.

AI generated images were used to create the base art for cards and maps, which were then edited by a human to meet the standards and match the thematic presentation of the game.

Description du contenu pour adultes

Voici la description de l'équipe de développement à propos du contenu du produit :

Implied violence and horror. Mature themes of nihilism and somewhat satirical glamorization of violence.

Configuration requise

    Minimale :
    • Système d'exploitation : Tested for 64-Bit WINDOWS 11 and previous
    • Processeur : Tested for x64-based processors
    • Mémoire vive : 4 MB de mémoire
    • Espace disque : 310 MB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : WINDOWS 11
    • Processeur : 2.9 GHz
    • Mémoire vive : 4 GB de mémoire
    • Espace disque : 310 MB d'espace disque disponible

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