Zoom through the many handcrafted worlds in this FPS Platforming Speedrunner! Master your control over the Source-inspired movement system and leave your best times for others to challenge!

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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Early access will allow the game to be polished to a high standard before its official release! This includes looking at balancing issues in regards to level design, gameplay, fixing bugs, or even adding highly requested features.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«Final release is expected to happen during Spring 2025.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The goal for release is to introduce more levels and worlds to the game, as well as introducing other characters and flesh out the feel of the world. We would really like to make the game as polished and bug-free as possible.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The game is functional and playable, currently with 60 levels, four distinct worlds, and all core gameplay elements implemented. We are currently working on fixing up any outstanding bugs and adding more content.

We have a playable demo available on Steam which includes the entire first world!»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«A small price increase may be considered for full release.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We're active within our Discord community, and would love to see you there! We'd love to hear about your thoughts on the game, whether you've enjoyed it or have feedback for us, or are just excited about it - that really keeps us motivated!

You can find a link to our discord on the side!»
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Om spillet

Zoom through the many handcrafted worlds in this FPS Platforming Speedrunner! Learn to master your movement kit and leave your best times for others to challenge!

We reserve the right to wipe leaderboard times until full release!

Designed from the beginning to be approachable for players new to the genre, while still retaining the nuance and high skill ceiling that veterans can appreciate. Levels are designed to teach you everything you need to know, and will gradually push your skill level and nudge you to do things just a bit faster. By the end of the game, you'll be zooming through worlds like nothing.

Features movement tech such as air-strafing, bunnyhopping and surfing, popularized by Source-Engine titles such as Counter Strike, Half-Life, and Team Fortress 2! However, the game builds off of this movement drastically with its own mechanics such as sliding, surf jumps, wallkicks and more!

Featuring five unique worlds and over 75 carefully thought-out levels. Each levels teaches something new, brings a new idea to the table, presents a new challenge - no filler!

Fight for the best times against your friends and globally! Show off your times on the leaderboards, watch how others beat your times through the replay system, and race against other players' ghost times.

catboyZOOM is a passion project developed primarily by myself, Ethan, with additional programming from my partner, Brae.

We're both avid enthusiasts of FPS platformers, particularly Source-movement, and have both been involved in movement gamemode communities for over a decade. Most of our time has been spent in the Team Fortress 2 jump community, where together we've published over 25 custom maps (and spent over 25k hours of our lives), and are core contributors to the Source movement community project Momentum Mod.

We both care deeply about making movement platforming that is extremely fun, satisfying, and rewarding - something that gives you the joy of just going really fast and executing a route well, but that also makes you wanna grind a single level for hours upon hours until you get that perfect run.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 64-bit
    • Prosessor: Quad-core Intel or AMD 2.5 GHz or superior
    • Minne: 4 GB RAM
    • DirectX: Versjon 12
    • Lagring: 512 MB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem

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