A medieval mystery, 4 to 12 players, where villagers scheme and werewolves hunt. Sharpen your wits, trust no one, and see who makes it through the night.

Inicia sesión para agregar este artículo a tu lista de deseados, seguirlo o marcarlo como ignorado.

No disponible en Español - Latinoamérica

Este artículo no está disponible en tu idioma. Consulta la lista de idiomas disponibles antes de realizar la compra.

Comprar Werewolf Party

 

Acerca de este juego

12 Different Roles, One Goal: Kill the Enemy

Play with 4–12 players on a private party with friends or join a public party placing you on either Team Villager or Team Werewolf.

Team Werewolf: consists of 1 Werewolf, 1 Traitor, 1 Pookie, and 1 Wolf Cub.

  • Werewolf: You transform during the night to begin your hunt. In the morning, strategize with the traitor to decide who to eliminate.

  • Traitor: You secretly team up with the werewolf and will become the new werewolf if the original one is killed.

    Note to Werewolf Team: Werewolf, Traitor, and Wolf Cub see each other’s names in red. Be discreet when talking—villagers might be listening.

  • Pookie: An immortal feline-like ally to the Werewolves. Only the priest's "Holy Slap" can kill you. Avoid detection.

  • Wolf Cub: If voted out, you trigger a Blood Moon Night—unless 2 villagers sacrifice themselves at the cemetery gate. If both Werewolf and Traitor die, you rise as the new Werewolf.

Team Villager: Includes Villagers, Guard, Seer, Priest, Witch, Clown, Insomniac, Moosklar, and Cursed Villagers.

  • Villager: No special powers, but essential for voting and deduction. If you’re the last villager, you get a pitchfork at night.

  • Guard: Protect a bed each night by placing a shield that blocks the werewolf’s attack.

  • Seer: Visit a player’s home before the werewolf wakes to determine if they’re Innocent (Villager team) or Guilty (Werewolf team).

  • Priest: Slap a player once per day. If they’re guilty (Werewolf, Traitor, or Pookie), they die. If innocent—you die.

  • Witch: Once per day, transform a Villager into a Cursed Villager. Green smoke = success. Red = they were a Werewolf. A failed attempt kills you instantly.

  • Cursed Villager: Start as a normal villager, then get transformed by the Witch to fight for good. Be careful at night—getting caught means death.

  • Clown: At night, place clown shoes on a sleeping player. It slows down werewolves and speeds up villagers—perfect for escapes.

  • Insomniac: Once you wake up, you stay up. You get a pitchfork to defend yourself and must silently observe the night’s events.

  • Moosklar: Complete physical workouts during the day to power up. At night, you can wrestle the Werewolf and save your team.

Game Phases:

Day Cycle: Players discuss, play games and vote. Night begins sooner if half the village sleeps.

Night Cycle: Roles wake up one by one. The Werewolf last.

*Note: You cannot use powers or vote on the first day.

Voting:

Head to the village tower and pull the rope to initiate voting. Press "K" to open the panel and recast your vote. Everyone eligible is teleported to the tower.

Environments & Gameplay:

The village has 12 beds spread across several homes. Players sleep, hide, or interact indoors—or take a nap on a bench outside.

At the heart of the village is the Playhouse. On Playhouse days, the Lycan Shop opens, mini-games become available, and players can engage in private LC trades.

Mini-Games:

Play once per half-day to earn LC (Lycan Coins):

  • Test of Strength: 1 LC on loss, 6 LC on win

  • Light Up the Candles: 1 LC on loss, up to 6 LC based on candles lit

  • Perfect Log Split: 1 LC on loss, 3 LC on win

  • The Jester’s Balance: 1 LC on loss, 3 LC on win

  • The Cup Shuffle: 1 LC on loss, up to 8 LC with gambling

  • Land the Horseshoe: 1 LC on loss, 5 LC on win

  • The Mystic Sequence: 1 LC on loss, 5 LC on win

  • Spin for Fortune: 6 random outcomes based on luck

Special Mechanics:

  • Night Altar: A human can use it to cage the Werewolf for one night.

  • Private Booths: Secretly exchange LC (5 LC/day limit).

  • Ghost Mode: After death, you roam in first-person, hear the living, and talk to other ghosts.

Objectives:

Villagers: Identify and eliminate the Werewolf to protect the village.

Werewolves: Kill villagers one by one without being exposed.

Features:

  • 3D proximity voice chat

  • In-game text chat

  • Public/private party system

  • 12-player support

  • Multiple homes and sleeping options

  • Mini-games & LC economy

  • Voting system with rope bell

  • Unique abilities for every role

  • Ship escape mechanic

  • Ghost Mode for the dead

Requisitos del sistema

    Mínimo:
    • SO: Windows 10
    • Procesador: Intel Core i5-2500 / Ryzen 3 1300x
    • Memoria: 4 GB de RAM
    • Gráficos: Intel HD Graphics 4000
    • DirectX: Versión 11
    • Almacenamiento: 1 GB de espacio disponible
    • Notas adicionales: Best played with a microphone

Reseñas de usuarios para Werewolf Party Sobre las reseñas de usuarios Tus preferencias

Reseñas generales:
Positivas (46 reseñas)






Para ver las reseñas correspondientes a un intervalo de fechas, haz clic y arrastra en uno de los gráficos de arriba para crear una selección o haz clic en una barra específica.




Filtrar las reseñas según el tiempo de juego del usuario cuando se escribió la reseña:


Sin mínimo a Sin máximo

Mostrar las reseñas en el orden seleccionado





Más información
Filtros
Excluyendo actividad de reseñas fuera de tema
Tiempo de juego:
Jugado principalmente en Steam Deck
No hay más reseñas que coincidan con los filtros establecidos arriba.
Ajusta los filtros de arriba para ver otras reseñas.
Cargando reseñas...