In this fast-paced, turn-based, co-op adventure you'll quest and explore, find awesome loot, customize your fighters, and recruit strange species! Come master your destiny in this strategic game of positioning.
Recent Reviews:
Very Positive (43) - 81% of the 43 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (4,943) - 94% of the 4,943 user reviews for this game are positive.
Release Date:
Mar 2, 2018

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Curator Review

By Ѕtеам 250 April 30, 2018

“Pit People® was a member of the Steam Top 250 until June 24th, 2018.”

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Recent updates View all (93)

December 11, 2018

Pit People Update 7a: Hotfix

We’ve just released a hotfix containing some fixes and improvements to Pit People Update 7. Some of these contain spoilers so we’ve added spoiler tags to them!

  • Fixed a bug with a hex in Bloodbath Lagoon that prevented the player from progressing.
  • Fixed a bug in The Tale of Earl and Starlene that prevented the quest from ending when choosing to stay and fight.
  • Fixed a bug that prevented The Sultan of Shivers from showing up in Gulga Burr.
  • Fixed a bug in The General (CityTown Riot) that prevented the quest from ending when failing.
  • Fixed a rare crash when being knocked onto hazards.
  • Progression bar now displays as full with 100% completion.
  • Removed the “>” from the name “Izzy”. If you’ve already recruited this fighter, you will retain the original name. And congratulations to all those who now have this rare name!
  • Fixed an issue with Horatio speaking on the wrong side of the screen during one of the new quests. (Get it together, Horatio!)
  • Fixed an issue with all the food in Fort Ruffage appearing as drumsticks. (Unless you like drumsticks, in which case, apologies)
  • Fixed an issue with having multiple heroes. (Again, apologies)
13 comments Read more

October 29, 2018

Update 7: Pitlicious has arrived!

Happy Eve of Halloween Eve, everyone! We are excited to announce that our newest Pit People update, "Pitlicious", is now available on Steam!

Aside from new adventures and quality of life additions, Update 7 is full of those "hey, wouldn't it be cool if...?" moments we've been jotting down since development began. Things like...
  • "Wouldn't it be cool if those bear blood storms could happen any time?
  • "What about a bunch of quests in a big city? Crowded streets, hot dog carts, skyscrapers...
  • "OOH, a prison break! Sheep Mascots! A level full of dynamite. Just dynamite. EVERYWHERE."

Whether you can stand toe to toe with General Custard or are as innocent as a wee babe, Pitlicious has something strange and wonderful for you!

Update includes the following:

Major content:
  • 2 New Multi-Part City Quest lines
  • New world map content, including new quests and bear blood storms
  • Fashionable new unlocks
  • 13 new Achievements
  • Viewable fighter career stats in regular mode (similar to Obituary in Permadeath Mode)
  • Newly intensified atmosphere for Elite battles (just in time for Halloween!)

  • Mission progression is now determined by the first host player rather than the most advanced player.
  • The fortress completion achievement is now triggered by completing city and story quest fortresses.
  • Added occasional bear blood storms in random battles.
  • Fixed issues with spidaur webs when spidaurs teleport.
  • Fixed a bug that caused a tutorial exploration region to not count toward player’s total.
  • Added separate key bindings for moving the wagon up, down, left, and right.
  • Fixed a bug that prevented some missions from appearing on some world maps.
  • Fixed a bug that could cause spectator fighters from appearing in the arena lobby during an online session.
  • Changed the Questboard to show the 100% indicator only if all local players have completed the quest.
  • Fixed a bug where the winner of a replay would not be shown in some cases.
  • Players can hold the dismiss key to skip through dialog quickly.
  • Fixed a bug showing pixie wings in portraits.
  • Fixed bug which would auto-fail permadeath players in March for Babies.
  • Fixed bug that prevented enemies from chasing wagon through previously populated hexes.
  • Female archer and man type npcs on the worldmap now use the female voice when killed.
  • The 5th city record song now loops correctly.
  • Fixed bug in quest “Against the Grain” to cause it to fail early in some cases.
  • Fixed tents in multiple fortresses that did not look inactive after running out of enemies to spawn.
  • Fixed bug causing player to see both win and lose events if they killed all of the red team players.
  • Fixed bug preventing players from recruiting an enemy in quest “A Knight’s Code”.
  • Extra loot is no longer lost to lava eruptions on some worldmaps during quest “Fighting Fire with Fire”.
  • Yosef is no longer occasionally given a random color tint in quest “Mt. Olympus”.
  • Worldmap enemy that chases you in quest “Home, Run!” now behaves like other chase enemies.
  • Fixed bug that was causing chaser enemy sfx to play when spawned instead of when triggered by the wagon.
  • Mother Deer no longer sounds like a human man when saying “...?” in quest “Needs Salt”.
  • Fixed a bug in quest, “Mush Love” causing Portabella to occasionally disappear.
  • Erroneous fail dialog no longer plays when fleeing quest “Tale of Yoratio”.
  • Added missing danger icon to Fort Ginger.
  • All mentions of “Mr. Whispers” use that spelling now. Sorry, “Mister Whispers” fans.

  • Snottery Barn revamped to include new narrative beats, unique characters and Spidaur Skin rewards.
  • Layout of battlefield in quest “Against the Grain” rebalanced and made accessible for Troll Moms.
  • Rebalanced quest “He Who Smelt It” to allow enemy team to spread out do their job better.
  • Added some flavor and visual clarity to quest “Fort Ruffage”.
  • Rebalanced quest “Ruckus Ranch” and added some visual flare for clarity.
  • Added battlefields for some unique regions across all worldmaps.
  • Kindness the Rainbow Horse now hums to himself during quest, “Killing with Kindness”.
  • Small camera and narrative sequence tweaks across many quests.
  • New music for CityTownRiot by Patric Catani
  • Adjusted all ambience levels and overall mix
  • Elite battles now play specific music
  • New SFX for new quests
  • New SFX for new weapons
  • Translations for all new quests and content

Collect your Cupcakes, gather your Gorgons and haul out your favorite Hair Trolls: new adventures await!
31 comments Read more

About This Game

Master Your Destiny in this Strategic Game of Positioning

A full cast of tragically unique heroes will rise together from the Pit. Master your destiny as you plot their course of action across an apocalyptic wonderland!

In our fast-paced, turn-based, co-op adventure you'll quest and explore, find awesome loot, customize your fighters, and recruit strange species. Rally your troops and steel your wits if you hope to survive a hostile world filled with sinister robots, deadly vampires and brutally adorable cupcake people!


  • Single Player Story Mode
  • 2 Player Co-op Story (local & online)
  • Local 2v2 Arena
  • 4 Players For 2v2 In the Pit (online)
  • Signature Behemoth art style & humor
  • Over 1,500 Unlocks and 100+ Quests and Missions

Make your experience extra special with Permadeath!

  • Realistic death simulation: dead characters are dead forever and can't be brought back, even if you need them to complete the story!* Whoops!
  • Detailed obituaries: fondly remember your fallen heroes, including key details such as their name, level and how many times they killed for you!
  • Save gold: never buy another resurrection potion, because they're totally disabled and useless!
  • Complimentary save destruction: your saved game will be *permanently destroyed* if you run out of characters in your house! Free of charge!

Choose Permadeath today and face the very real possibility that your family and friends will forever question your judgement as you spend your life wondering why you made such a drastic decision without consulting others.

**only applies post-intro. story mode may be continued by inviting another player to your game, so long as they possess the needed story character.

System Requirements

    • OS: Microsoft® Windows® Vista / 7 / 8 / 10
    • Processor: Intel Core 2 Duo 2GHz+ or better
    • Memory: 4 GB RAM
    • Graphics: 512 MB video card
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX compatible

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