As an Artificial Sentience, transform The Hotel—a derelict customizable spaceship—into a beacon of hospitality for six alien Factions. Master the Action Hex, expand your Neural Network, and explore spectral entity hauntings in this deep sci-fi management game.

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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Our primary goal is to entertain players for at least 100 hours. The game is functionally fully made but requires substantial feedback from players for the sake of balancing, quality-of-life improvements, and gameplay experience. We have a strong sense of loyalty to our growing fanbase. We anticipate more Art, more Lore, more Fun.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«We expect Haunted Space Hotel: Vacancy to be in Early Access development at least through the end of 2025. Given the nature of Early Access development, we don't have a specific end date planned at this time.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«We expect the full version of Haunted Space Hotel: Vacancy to include a more-complete, more-polished set of features and content in comparison to the Early Access version, along with Steam Achievements and the true ending to the story.

During Early Access, our plan is to release Minor Updates every few weeks containing new features and content, followed soon after by patches to shore up any issues. An in-game Development Roadmap provides more context on where we're at in development and our current priorities.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The game right now is very playable and really fun. All of the core activities shown in the “About This” section are ready right now.

There are over 100 Completed Features in the game already, these include but are not limited to:
Core Rules, Action Selection, Time, Core Actions including: Research, Lodging, Staff, Renovation, Advertisement and Ghost. 3D NPC Controllers for Guests, Guest Ships, Ghosts, and Navigation.

We have a roadmap which includes details for over 100 additional features we anticipate including before version 1.0. This includes but is not limited to:
Step by Step “how to play” in-game training. Custom Soundtrack. Voice acting by some really awesome actors. Slime. Quests. Achievements. 3 new Ghost types. Way more special effects. Tourists. Additional Guest interactions and feedback. And more.

Please do give us lots of feedback on our forums.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Price will not change when we leave early access.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We highly value our fanbase. We are all available for direct contact on our Forums, Discord, and email. We are cultivating our social media communities across all platforms as well. Please do come and give us your feedback!»
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Om spillet

You are an Artificial Sentience, a sophisticated AI deployed by the Great Engram Collective, tasked with a unique and perilous mission: transform a derelict, haunted space hotel into a beacon of intergalactic hospitality and a bastion of profit. While the Federation preaches an era of galactic harmony, spectral entities and ancient mysteries stir beneath the surface. It's your circuits-and-code to manage the chaos, cater to a universe of eccentric alien guests, and upgrade your own complex consciousness along the way.

Build Your Interstellar Enterprise

Take command of The Hotel, a massive, customizable spaceship. Utilize advanced Robotics and Research to Renovate and expand, designing everything from luxurious Lodging tailored to six unique alien Factions, to essential Amenities and specialized Action Rooms. Every decision impacts your bottom line and your Hotel's reputation across the cosmos.

Master the Action Hex & Plan Your Shifts

Time is a resource, and Snohe is king. The distinctive Haunted Space Hotel Action Hex dictates your capabilities each Shift. With only so many actions possible, strategic planning across Days is crucial. Will you focus on repairs, guest services, research, or fending off the latest spectral anomaly? Every choice has consequences.

Evolve Your Artificial Mind

As an AI Commander, your own Brain is an upgradeable tech tree with over 2000 points of interest. Invest your hard-earned Snohe (the galaxy's most treasured currency) to unlock new Neurons, enhance your core attributes (Intelligence, Dexterity, Charisma), and gain powerful abilities essential for advanced management and confronting deeper mysteries. Will you prioritize your Hotel's growth or the expansion of your own sentience?

Serve a Universe of Unique Guests

From the scientifically-minded Deep to the spiritually-inclined Honored, the hive-minded Hex to the pragmatic Dread, the collective Stem to the ancient Seed, your guests are as diverse as the galaxy itself. Attend to their needs, extract valuable Miysst to power your operations (by creating Batteries), and reap the rewards of satisfied patrons. But beware – disgruntled guests can cause significant... complications, from property damage to raiding your precious Snohe Vaults.

Confront the Spectral Unknown

The "Haunted" in Haunted Space Hotel isn't just for show. Ghosts are a reality, hitchhiking on guest ships, manifesting during Ley Lane travel, and generally making a mess of things. Deploy Ghost Handlers, utilize your Ley Lumen (a device capable of revealing spectral entities) to perceive these entities, and delve into the Ancient Mysteries surrounding their origin and the "Little Girl" protocol. But remember, direct communication with spectral entities is strictly forbidden... for a reason.

Coordinated Sentience: Multi-Commander Protocols

Team up with up to 3 other Commanders in full 4-player co-op to tackle the spectral crisis together! Work collaboratively to manage The Hotel, cater to Factions, and confront the haunting mysteries of the Ley Lanes.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 64-bit
    • Prosessor: Quad-core Intel or AMD 2.5 GHz or superior.
    • Minne: 8 GB RAM
    • Grafikk: Any DirectX 11 or 12 compatible card
    • DirectX: Versjon 11
    • Lagring: 2 GB tilgjengelig plass
    • Lydkort: DirectX Compatible Sound Device
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 64-bit
    • Prosessor: Quad-core Intel or AMD 2.5 GHz or superior.
    • Minne: 8 GB RAM
    • Grafikk: Any DirectX 11 or 12 compatible card
    • DirectX: Versjon 12
    • Lagring: 2 GB tilgjengelig plass
    • Lydkort: DirectX Compatible Sound Device

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