A shooter in the space arena, in which you grow from a small, clumsy to a powerful capital spaceship, using resources obtained from destroyed hordes of enemies and other cosmic evil.
Alla recensioner:
Inga användarrecensioner
Utgivningsdatum:
februari 2025
Utvecklare:
Utgivare:

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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Notera: Detta Early Access-spel är inte färdigt och skulle kunna ändras ytterligare. Om du inte känner för att spela spelet i sin nuvarande form bör du vänta för att se om spelet fortsätter utvecklas mer. Läs mer

Vad utvecklarna har att säga:

Varför Early Access?

“The developer has always wanted to create games that other people will play, so the developer wants to continue to develop the project along with ideas and feedback directly from those for whom the game is being created.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“6-12 months, depending on the interest shown in it from the players”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“The full version plans to make the game more balanced and optimized, as well as add new content (for example spaceship's parts and enemies) for a more varied gaming experience.

There are also some ideas and plans for implementing other game modes not only survival.

Also considering incorporating entirely new game ideas based on player's feedbacks.”

Hur är det nuvarande läget i versionen med Early Access?

  • Dozens of fragments to build a body
  • Many (more than 40) different modules that perform various functions: armament power, repair, energy shields, resource collection, power generation, etc.
  • Various modifications to ship parts
  • Different types of damage and resistance to each of them, as well as the effects (debuffs) they impose
  • Various types of resources for ship development
  • Hordes of different mobs with different sets of random modificators
  • And much more (the developer’s imagination has not yet dried up)!

Kommer spelet att prissättas annorlunda under och efter Early Access?

“It is planned to increase slightly (up to 10-20% of the starting price), since much more content and interesting things will be added than at the start, and I would like to especially thank those who supported by purchasing the game in early access!”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“Write your ideas and wishes in the community group for improving the game, as well as new ideas that fit into the general concept and, in particular, bugs and other problems, together we will make the game more interesting and exciting!”
Läs mer

Ladda ned Lonely tiny spaceship Demo

Det här spelet är ännu inte tillgängligt på Steam

Planerat lanseringsdatum: februari 2025

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Om detta spel

Greetings!

Lonely Tiny Spaceship is a shooter in the space arena, in which you grow from a small, clumsy to a powerful capital spaceship, using resources obtained from destroyed hordes of enemies and other cosmic evil.

Background

Now is the distant future... Controlled by advanced and experimental artificial intelligence, the ship was caught in an electromagnetic storm, as a result of which the interstellar navigator was damaged. In order to find the way back “home,” the only hope left is to make periodic interstellar jumps, guided by the stars. But, as you might expect, the vast space is full of unknown dangers... Good luck!

What to expect from the game

Construct a spaceship:
Dozens of parts and modules for constructing the spaceship

Spaceship designer, between levels


Fight with enemies:
  • Different types of damage and resistance to them
  • Different accumulated statuses when receiving damage that have consequences
  • Various types of guns of different calibers for increased firepower. Ability to customize ammunition to suit the situation.
  • Hordes of different enemies with different sets of random modifications
  • Battle with enemies that may turn out to be the same spaceships as you


Move:
Based on real physics, based on the center of mass, torque and thrust
Each fragment has its own mass, on the basis of which the center of mass is also calculated
Next, based on the location and power of the engines, the thrust in one direction or another, acceleration (rotation/motion), is calculated, therefore not only the power, but also the location of the engines affects maneuverability


And:
Ability to flexibly adjust the difficulty level at the beginning


And much more (the developer’s imagination has not yet run out)!

Upplysning om AI-genererat innehåll

Utvecklarna beskriver hur deras spel använder AI-genererat innehåll så här:

A public online resource with artificial intelligence was used to create images (sprites) of ship parts and enemies

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10 or later
    • Processor: x2 Core cpu 2.4 ghz
    • Minne: 512 MB RAM
    • Grafik: NVIDIA GeForce GTX 760 or AMD Radeon R7 360
    • Lagring: 512 MB ledigt utrymme
    • Ytterligare anmärkningar: Requires a 64-bit processor and operating system
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10 or later
    • Processor: x4 Core cpu 4.8 ghz
    • Minne: 1024 MB RAM
    • Grafik: Nvidia GTX 950 or AMD R7 370
    • Lagring: 512 MB ledigt utrymme
    • Ytterligare anmärkningar: Requires a 64-bit processor and operating system
    Minimum:
    • OS: mac OS 10.14 (Mojave) or later
    • Processor: Apple Silicon or Intel x64
    • Minne: 512 MB RAM
    • Grafik: Metal capable Intel and AMD GPUs
    • Lagring: 512 MB ledigt utrymme
    • Ytterligare anmärkningar: Requires a 64-bit processor and operating system
    Rekommenderade:
    • OS: mac OS 10.14 (Mojave) or later
    • Processor: Apple Silicon or Intel x64 or better
    • Minne: 1024 MB RAM
    • Grafik: Metal capable Intel and AMD GPUs or better
    • Lagring: 512 MB ledigt utrymme
    • Ytterligare anmärkningar: Requires a 64-bit processor and operating system
    Minimum:
    • OS: Ubuntu 20.04, CentOS 7 or above
    • Processor: x2 Core cpu 2.4 ghz
    • Minne: 512 MB RAM
    • Grafik: OpenGL 3.3 / OpenGL ES 3.0 compatible hardware
    • Lagring: 512 MB ledigt utrymme
    • Ytterligare anmärkningar: Requires a 64-bit processor and operating system
    Rekommenderade:
    • OS: Ubuntu 20.04, CentOS 7 or above
    • Processor: x4 Core cpu 4.8 ghz
    • Minne: 1024 MB RAM
    • Grafik: Vulkan 1.0 compatible hardware
    • Lagring: 512 MB ledigt utrymme
    • Ytterligare anmärkningar: Requires a 64-bit processor and operating system
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