A shooter in the space arena, in which you grow from a small, clumsy to a powerful capital spaceship, using resources obtained from destroyed hordes of enemies and other cosmic evil.
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Utgivelsesdato:
februar 2025
Utvikler:
Utgiver:

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«The developer has always wanted to create games that other people will play, so the developer wants to continue to develop the project along with ideas and feedback directly from those for whom the game is being created.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«6-12 months, depending on the interest shown in it from the players»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The full version plans to make the game more balanced and optimized, as well as add new content (for example spaceship's parts and enemies) for a more varied gaming experience.

There are also some ideas and plans for implementing other game modes not only survival.

Also considering incorporating entirely new game ideas based on player's feedbacks.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«
  • Dozens of fragments to build a body
  • Many (more than 40) different modules that perform various functions: armament power, repair, energy shields, resource collection, power generation, etc.
  • Various modifications to ship parts
  • Different types of damage and resistance to each of them, as well as the effects (debuffs) they impose
  • Various types of resources for ship development
  • Hordes of different mobs with different sets of random modificators
  • And much more (the developer’s imagination has not yet dried up)!
»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«It is planned to increase slightly (up to 10-20% of the starting price), since much more content and interesting things will be added than at the start, and I would like to especially thank those who supported by purchasing the game in early access!»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Write your ideas and wishes in the community group for improving the game, as well as new ideas that fit into the general concept and, in particular, bugs and other problems, together we will make the game more interesting and exciting!»
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Last ned Lonely tiny spaceship Demo

Dette spillet er ikke tilgjengelig ennå

Planlagt utgivelsesdato: februar 2025

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Om spillet

Greetings!

Lonely Tiny Spaceship is a shooter in the space arena, in which you grow from a small, clumsy to a powerful capital spaceship, using resources obtained from destroyed hordes of enemies and other cosmic evil.

Background

Now is the distant future... Controlled by advanced and experimental artificial intelligence, the ship was caught in an electromagnetic storm, as a result of which the interstellar navigator was damaged. In order to find the way back “home,” the only hope left is to make periodic interstellar jumps, guided by the stars. But, as you might expect, the vast space is full of unknown dangers... Good luck!

What to expect from the game

Construct a spaceship:
Dozens of parts and modules for constructing the spaceship

Spaceship designer, between levels


Fight with enemies:
  • Different types of damage and resistance to them
  • Different accumulated statuses when receiving damage that have consequences
  • Various types of guns of different calibers for increased firepower. Ability to customize ammunition to suit the situation.
  • Hordes of different enemies with different sets of random modifications
  • Battle with enemies that may turn out to be the same spaceships as you


Move:
Based on real physics, based on the center of mass, torque and thrust
Each fragment has its own mass, on the basis of which the center of mass is also calculated
Next, based on the location and power of the engines, the thrust in one direction or another, acceleration (rotation/motion), is calculated, therefore not only the power, but also the location of the engines affects maneuverability


And:
Ability to flexibly adjust the difficulty level at the beginning


And much more (the developer’s imagination has not yet run out)!

Opplysning om AI-generert innhold

Utviklerne beskriver hvordan spillet bruker AI-generert innhold slik:

A public online resource with artificial intelligence was used to create images (sprites) of ship parts and enemies

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 or later
    • Prosessor: x2 Core cpu 2.4 ghz
    • Minne: 512 MB RAM
    • Grafikk: NVIDIA GeForce GTX 760 or AMD Radeon R7 360
    • Lagring: 512 MB tilgjengelig plass
    • Tilleggsmerknader: Requires a 64-bit processor and operating system
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 or later
    • Prosessor: x4 Core cpu 4.8 ghz
    • Minne: 1024 MB RAM
    • Grafikk: Nvidia GTX 950 or AMD R7 370
    • Lagring: 512 MB tilgjengelig plass
    • Tilleggsmerknader: Requires a 64-bit processor and operating system
    Minimum:
    • OS: mac OS 10.14 (Mojave) or later
    • Prosessor: Apple Silicon or Intel x64
    • Minne: 512 MB RAM
    • Grafikk: Metal capable Intel and AMD GPUs
    • Lagring: 512 MB tilgjengelig plass
    • Tilleggsmerknader: Requires a 64-bit processor and operating system
    Anbefalt:
    • OS: mac OS 10.14 (Mojave) or later
    • Prosessor: Apple Silicon or Intel x64 or better
    • Minne: 1024 MB RAM
    • Grafikk: Metal capable Intel and AMD GPUs or better
    • Lagring: 512 MB tilgjengelig plass
    • Tilleggsmerknader: Requires a 64-bit processor and operating system
    Minimum:
    • OS: Ubuntu 20.04, CentOS 7 or above
    • Prosessor: x2 Core cpu 2.4 ghz
    • Minne: 512 MB RAM
    • Grafikk: OpenGL 3.3 / OpenGL ES 3.0 compatible hardware
    • Lagring: 512 MB tilgjengelig plass
    • Tilleggsmerknader: Requires a 64-bit processor and operating system
    Anbefalt:
    • OS: Ubuntu 20.04, CentOS 7 or above
    • Prosessor: x4 Core cpu 4.8 ghz
    • Minne: 1024 MB RAM
    • Grafikk: Vulkan 1.0 compatible hardware
    • Lagring: 512 MB tilgjengelig plass
    • Tilleggsmerknader: Requires a 64-bit processor and operating system
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