AO: Containment Breach is a Procedurally Generated, Level Building, Semi-Auto-Battling, Rogue-lite, Horror hybrid. Fight and Contain AOs as you travel through the Terra AO facility. During "Dives" scavenge for Materials to Craft unique Weapons, and Upgrades.

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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“We would like to include player feedback earlier in development so we can shape the core game play of AO: Containment Breach into a more enjoyable experience.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We're estimating we'll be in early access for about 1 Year or less.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“We're planning on adding more Class OBJs, Sector Locations, Weapon Sets, Anchors, Upgrades, AOs, Enemies, and Bosses throughout Early Access. There's a TON planned and we hope we can make AO: Containment Breach immersive and satisfying.”

Hur är det nuvarande läget i versionen med Early Access?

“This version of Early Access includes:
> 3 Class OBJ (Density Evolver, Kinetic Matrix, Lattaline Lense)
> 4 Sector locations (Office, Industrial, Residential, Dunes)
> 30+ Weapons
> 10+ Anchors
> 30+ Upgrades to Unlock
> 20+ Unique AOs to contain
> 15+ Unique Enemy Types
*More content will be added as we make our way to the Full Release.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“Yes, we plan to increase the price as new content gets added; However we will make a full announcement days to weeks before the price increases to inform everyone.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“We are setting up an AO: Containment Breach Discord and Youtube so we can talk directly to anyone who has feedback and suggestions they would like to share. We are open to criticism and want to make AO: Containment Breach the best we can!”
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Översikt

Om detta spel

There's been a Containment Breach within the AO facility on Terra. You're being sent in to establish communications with the other teams inside and to Contain what AOs have broken containment.

AO: Containment Breach is a Procedurally Generated, Level Building, Semi-Auto-Battling, Rogue-lite, Horror hybrid. Fight and Contain AOs as you make your way through the Containment Breach of the Terra AO facility. During "Dives" scavenge for Materials to bring back to the hub to Craft unique Weapons, Upgrades, and Gear. Build Craft unique and interesting strategies to combat hostile entities. Answers to the breach lay deep within the facility...


CONTAIN: Assume all AO containments have been breached. Figure out the Containment Procedures by looking for clues and other means to Re-Contain them.


PURGE: The Blight are spreading out of control, use powerful and unique Weapons to Purge them.


ANCHOR: Reality has destabilized within the facility. Use ANCs to stabilize and explore new locations to obtain new materials.


UPGRADE: Craft Upgrades for MODs, Weapons, ANCs, and Passives each having a unique impact on how you interact with the facility.

Beskrivning av vuxet innehåll

Utvecklarna beskriver innehållet så här:

AO: Containment houses horrific monstrosities that do not shy away from being grotesque. Weapons will degrade them in combat.

Systemkrav

    Minimum:
    • OS *: Microsoft Windows® 8.1/10/11 (64bit)
    • Processor: Intel Core i3-4340 or better
    • Minne: 8 GB RAM
    • Grafik: Compatible OpenGL / VRAM 1GB or better
    • Lagring: 4 GB ledigt utrymme
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.

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