Run and jump a ragdoll goblin through a hilarious physics sandbox! Explore and collect Power Cogs alone- or with a friend in split screen! Repair Gobland and become Goblin Royalty! There's no saying what might happen, and no stopping the BIG GOBLIN ENERGY!
Alla recensioner:
Inga användarrecensioner
Utgivningsdatum:
2025
Utvecklare:
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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Notera: Detta Early Access-spel är inte färdigt och skulle kunna ändras ytterligare. Om du inte känner för att spela spelet i sin nuvarande form bör du vänta för att se om spelet fortsätter utvecklas mer. Läs mer

Vad utvecklarna har att säga:

Varför Early Access?

“Currently SQYD.studio is a team of two. Our names are Conor and Joel, and we are brothers. We love our game and know it has massive potential. Right now, we can only work on it part time. With your help, we hope to spend more time doing what we love; creating delightful experiences for gamers everywhere.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We believe in a sustainable approach to development, so are always hesitant to give exact dates. We are confident WOFG! will be in early access for at least a year. We are open to extending that timeline as much as needed to release a goblin game that feels polished and complete.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“The finished game will have a plot, a clear line of progression, and a satisfying conclusion. We also want to give people more creative ways to interact with the physics systems we currently have in place. Jetpack! Grappling hook! Glue gun! We will explore these ideas, and implement the very best of them. In the end, game dev is an iterative process, and we look forward to seeing where your feedback can take us.”

Hur är det nuvarande läget i versionen med Early Access?

“What we have currently is an excellent character controller, and a great first level. It is a true delight and joy to be a goblin. We have spent countless hours running and jumping around collecting things because it feels so good.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“We plan to raise the price of the game following the full release.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“We need your help to achieve the best possible version of our game. We want to build a community that's as excited about WOFG! as we are. Hearing feedback from playtesters has already helped shape the game immensely. We want that collaboration to continue into early access, and beyond. We plan to engage with regular development updates to our Steam community page. If you’d like to chat with us personally, you can do so through our SQYD.studio discord server.”
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Det här spelet är ännu inte tillgängligt på Steam

Planerat lanseringsdatum: 2025

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Om detta spel

            

WOFG! blends motion capture animations with real time physics. According to top goblin scientists, the simulation is 98% accurate when compared to real-world goblin physics.

Experience a ragdoll controller like no other! Take precise control of your goblin on land and while airborne! Aim your feet at the ground for a clean landing!

There is no feeling more heartwarming than throwing your friends down a mountain, and knowing they would do the same for you. Grab your best bud and experience WOFG! In splitscreen. Double the Goblins? Half the problems.

What the heck is up with all this sludge? Seems like a cataclysmic and plot-defining mystery. 
Do you have what it takes to uncover the truth and save Gobland?

           

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10
    • Processor: Intel(R) Core(TM) i5-4690K CPU
    • Minne: 8 GB RAM
    • Grafik: NIVIDIA GeForce GTX 970
    • DirectX: Version 10
    • Lagring: 2 GB ledigt utrymme
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 11
    • Processor: Intel(R) Core(TM) i5-6600K CPU
    • Minne: 16 MB RAM
    • Grafik: NIVIDIA GeForce GTX 1060 3GB
    • DirectX: Version 12
    • Lagring: 2 GB ledigt utrymme
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