CAMPS is an open-world tactical sandbox. Immerse yourself in a fully procedurally generated expanse featuring diverse biomes. Taking a role of a mercenary, complete contracts, gather resources, team up and build your private military company.

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Em breve em acesso antecipado

Os desenvolvedores deste jogo pretendem lançá-lo como um trabalho em andamento, que evoluirá de acordo com os comentários dos jogadores.

Observação: jogos em acesso antecipado não estão completos e podem ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

"By offering early access, we aim to create a collaborative environment where players can actively participate in shaping the game's future.
We believe, that as for a modular multiplayer project that empowers to combine various mechanics, early access will enable us to deliver a more polished and enjoyable experience and ensure a safe environment for experimentation."

Por quanto tempo aproximadamente este jogo estará em acesso antecipado?

"The project is regularly updated with new content, features, and optimizations based on player feedback.
While the duration of Early Access can vary depending on the development progress and community feedback, our primary objective for Early Access is to ensure that the game achieves a state of completeness and polish before release.
Our plan is to maintain Early Access until the game includes at least one map representing each of the three biomes we have planned. We estimate that it may take more than one year (or slightly longer) before the game is ready to transition out of Early Access."

Como a versão completa será diferente da versão de acesso antecipado?

"The Early Access version serves as the foundation for the full release, with all core gameplay mechanics and features present.
The transition to the full version will primarily involve the inclusion of a wider variety of maps, ensuring that the game offers a diverse range of playable battlegrounds across different biomes."

Qual é o estado atual da versão de acesso antecipado?

"At its current stage, the Early Access version of the game represents minimum viable product, encompassing essential gameplay mechanics and a standard collection of vehicles and weapons.
The list of currently implemented features is available in the "About This Game" section.

However, players may encounter occasional bugs and unpolished animations. The primary focus of content development efforts is currently on refining animations and creating interiors for all types of buildings, allowing players to enter them."

O preço do jogo será alterado após o fim do acesso antecipado?

"The price will gradually change with the addition of new maps. Each new map will be released as DLC, its price will be added to the original Early Access price.
There will be no additional fees beyond this."

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

"We value community involvement deeply, so we will actively listen to player suggestions, ideas, and feedback, and incorporate them into development roadmap. The goal of the project is to foster a collaborative environment where players feel heard and have a real impact on shaping the project's future."
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Sobre este jogo

This project isn't a war simulator and doesn't depict real-life events or conflicts.

CAMPS

CAMPS is an experimental framework focused on delivering an open-world tactical sandbox experience, providing solo and team players with the tools to experiment with a wide range of strategies, mechanics, and gameplay features.

THE GOAL

The main aim is to create a comprehensive open world tactical playground for solo and team players.


INGAME EDITOR

CAMPS provides intuitive and easy-to-use toolsets for creating user generated content (UGC) and distributing it to the Workshop.

MULTIPLAYER

Currently, the game is soft-limited to 20 players per server by default configuration.

Custom servers are fully customizable and can use a variety of settings and team-based gameplay modes.


GAME MECHANICS

CAMPS provides a field for various experiments, allowing the combination of all types of game mechanics from fighting to flying jetpacks.

INJURY SYSTEM

The injury system extends beyond just characters. Infantry can suffer everything from bleeding wounds to explosive contusions, while vehicles experience engine failures, fuel leaks, and more.

DESTRUCTIBLE ENVIRONMENT

Trees, buildings, and objects react to your actions.

The destruction system brings exciting possibilities, and future updates will expand the number of destructible elements.
The game also provides ballistics, ricochets and various types of surface penetrations.

ARSENAL

The game's current state offers a wide array of arsenal abilities, ranging from ground traps to artillery. The plan is to continuously expand the weapons arsenal, providing items to suit every player's taste.

Descrição do conteúdo adulto

Descrição dos desenvolvedores sobre o conteúdo:

The game contains mature content, including depictions of violence, drug/alcohol use. Review the game's content warnings and ratings before playing.

Requisitos de sistema

    Mínimos:
    • SO *: Windows 7 or higher.
    • Processador: Dual-Core 64-bit Intel or AMD processor, 2.5 GHZ CPU.
    • Memória: 3 GB de RAM
    • Placa de vídeo: 2 GB DirectX 11 compatible video card.
    • DirectX: Versão 11
    • Rede: Conexão de internet banda larga
    • Armazenamento: 2 GB de espaço disponível
    Recomendados:
    • SO *: Windows 7 or higher.
    • Processador: Quad-Core 64-bit Intel or AMD processor, 2.5 GHZ CPU
    • Memória: 3 GB de RAM
    • Placa de vídeo: 3 GB DirectX 11 compatible video card.
    • DirectX: Versão 11
    • Rede: Conexão de internet banda larga
    • Armazenamento: 2 GB de espaço disponível
* A partir do dia 1º de janeiro de 2024, o cliente Steam será compatível apenas com o Windows 10 ou posterior.
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