This content requires the base application RPG Maker MZ on Steam in order to run.

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3 user reviews - Need more user reviews to generate a score
Release Date:
Mar 13, 2024
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About This Content

"Character Generator Expansion Plugin" allows for the free editing of character components, enabling users to freely edit the composition of character blocks and adjust stacking orders. Additionally, it allows for specifying equipment and universal parameters, permitting individualized replacement settings for each character.
Each character can be configured with the following components:
• One full-body image
• One side-view image
• One Face image
• One TV image
• One TVD image
The configuration of these components is entirely customizable.
In non-combat mode, the side-view image can be called for use as a dramatic action. This feature can be directly applied to characters with set SV images and can affect both characters and events. It can be used on events or player characters.
The plugin's operation requires the official "PluginCommonBase.js."
This plugin is designed to work with the latest MZ core version and in environments where no other plugins are installed except "PluginCommonBase.js." Any risks and costs associated with using it in other environments are the user's responsibility.
All image materials used inside are sourced from RPG MAKER MZ's RTP. Therefore, any redistribution or modification of materials should adhere to RPG MAKER MZ's material usage guidelines.


■The plugin package includes the following:
Content:
Plugin files: 2 types (1 core file, 1 additional file, all others are duplicates)
Sample projects: 1 (in both English and Japanese versions)
Other files: 2 (user manual, readme(User License Agreement))

* When used in conjunction with the TN_SpriteExtender.js plugin (sold separately), please make sure to place the Sun_0_GeneratorEx.js plugin after TN_SpriteExtender.js. Due to the different scaling ratios for SV graphics, it is recommended to adjust the height to approximately 0.85 to 0.9.

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2024/9/2 Update

Fixed an issue where changing the color of the same material caused a delay in screen loading. Before this fix, processing the same material simultaneously would result in errors. After the fix, opening the menu also becomes smoother.


2024/4/10 Update

Four new features have been added:
1. A solution has been implemented for the flaw where only one set of patterns could be configured for a character: A new feature has been added to allow Character B to read Character A's equipment settings. For example, when Character A equips cloth armor, Character B will be considered as wearing cloth armor even if not equipped, displaying the equipment status accordingly.
2. Settings for weapons, armor, and variable blocks have been added to allow for configuration specific to multiple characters: This can significantly simplify the setup difficulty. For instance, previously, each weapon required 16 individual configurations for each character. After simplification, it is now only necessary to configure once for the male and female modules respectively.
3. Settings for weapons, armor, and variables have been enhanced to include an option to retain the color configuration of character settings blocks: This allows headgear that needs to match the character's hairstyle to adjust accordingly to the character's original hair color, eliminating the need for individual settings for each character.
4. A new method has been added to the game to change the color configuration of character settings blocks, making it easier to fulfill requests such as changing hair color.

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System Requirements

Windows
macOS
    Minimum:
    • Additional Notes: System supporting RPG Maker MZ
    Recommended:
    • Additional Notes: System supporting RPG Maker MZ
    Minimum:
    • Additional Notes: System supporting RPG Maker MV
    Recommended:
    • Additional Notes: System supporting RPG Maker MV
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.

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