Start taking control of the map and build buildings, recruit units, fight monsters and conquer enemy villages. It's a 2D game in which you move on a hexagonal map. A strategy game combined with an RPG game. All in the times of the early Slavs. More information soon...
All Reviews:
Positive (19) - 94% of the 19 user reviews for this game are positive.
Release Date:
Apr 2, 2024
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Due to the fact that the game is created by only 2 brothers
We are making this game available in early access so that everyone can test it before the final version is released. We spend the money from sales on coffee to work on the game at night :)”

Approximately how long will this game be in Early Access?

“Full version in December 2024”

How is the full version planned to differ from the Early Access version?

“In early access, there is currently only a "free mode" to choose from, in which you will be able to expand the settlement and discover the world, raise the level of your character - all so that those interested can get acquainted with this project. Over time, further planned modes/missions and strategic mechanics will be added to diversify the gameplay.”

What is the current state of the Early Access version?

“At the time of publication, the current game only allows gameplay in free mode, in which it is possible to expand the settlement and discover the world, raise the level of the characters, all so that those interested can get acquainted with this project.”

Will the game be priced differently during and after Early Access?

“The price will increase with the quality and expansion of the game.”

How are you planning on involving the Community in your development process?

“We will take into account all constructive criticism that appears on the social media on which we are active, i.e. Facebook, Twitter or Instagram. We take every opinion seriously because we know that in this way we will create a game in which everyone will find something for themselves.
Twitter:
Instagram: ”
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About This Game

                                               ------ 100% Handmade - 0% Ai -------

FolkOrigin is an RTS game in which the entire world is set on a 2D hexagonal map. The main idea is to expand the settlement in such a way as to ensure the production and extraction of as many raw materials as possible on the map. A well-planned distribution of labor results in the effective acquisition of resources necessary for trade, thanks to which our settlement becomes rich and individuals have the opportunity to produce items that strengthen their individual characteristics. A well-trained and equipped unit is the key to defending the settlement, conquering subsequent zones on the map and surviving in a world full of Slavic monsters.

• 29 buildings to build

• 24 resources

• over 50 different items in your inventory

• over 60 enemy units

• over 40 units for recruitment

• mode: Tutorial - the player is introduced step by step to the basic mechanics related to the development of the settlement.

• mode: Free Play - the player develops his settlement in any way, without time limits, without a main goal and without an opponent who could thwart the plans.

• mode: Campaign - Hunting - track down and fight the 10 strongest Slavic demons

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DEMO - free version with the ability to play a tutorial with a limited development tree

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Full version - November 2024[/h2]

I work on the game together with my younger brother who creates all 2D assets such as landscapes, characters, buildings, etc. I take care of everything else - coding C#, testing, writing all the content in the game, publications, trailer, etc. Work on the project has started in September 2023.

Generally, we are working on a game that we dream about and that we want to play ourselves :)

• adding/improving animations and appearances of character buildings * - in progress

• diversity of landscape * - in progress

• amulets that increase stats * - in progress

• Steam achievements** - in progress
• ability to recruit exotic units** - in progress

• improving the layout of UI panels and buttons ** - in progress

• development of tooltip content ** - in progress

• summary of the completed game ** - in progress

• BALANCE of valuation of raw materials / items / units ** - in progress

• crafting - producing items *** - in progress

• ambient, sfx *** - in progress

• individual skills of units *** - in progress

• gameplay recording system *** - in progress

• building defensive structures *** - in progress

• game mode: hunting **** - in progress

(* - level of difficulty of execution)

𝄞 ♪ 𝄞 ♪ 𝄞 ♪ 𝄞 ♪ 𝄞 ♪ 𝄞

SFX - Victoria Wind

Ambient - AlkaKrab

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows
    • Processor: Intel Core i3 or AMD
    • Memory: 2000 MB RAM
    • Storage: 200 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows
    • Processor: Intel Core i5 or AMD
    • Memory: 4000 MB RAM
    • Storage: 200 MB available space

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