A retro space shoot 'em up with pixel art graphics, unique enemies, tough angry bosses, and a killer soundtrack. You are among the first pilots to arrive in the system to mount the counteroffensive against the aggressors. Get out there and show these aliens the price for messing with The Alliance!

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Jeu en accès anticipé

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Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« I've been developing this project for over a year in Early Access, and I'm excited to keep building with input from the community. Over the past updates, feedback from players has helped shape everything from gameplay balance to new features. As I work toward the full release, I'll continue engaging in the forums and other channels to make sure the remaining content is fun and challenging. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« I intend to bring the game out of Early Access within the next 3-4 months.

The original Early Access timeline of roughly 12 months has come and gone, and along the way I've made numerous improvements, rebalances, and additions to the game!

I certainly won't be rushing to call it done until I think it's good and solid to play.

How long the game remains in Early Access will depend on many aspects, such as feedback, testing, how the story evolves, and whether we pursue new features based on community feedback. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« The current version of the game is very close to complete, as I have implemented numerous features and additions over the past year since entering Early Access.

Now that all of the core features and additions are in place, my efforts are focused largely on polishing the visual aspects of the game and refining the combat and player mechanics.

I have engaged a professional pixel artist to rework a number of the game's assets, including ship artwork, the Game logo, Steam store page assets, and so forth. Some of those are already integrated, and I will continue to integrate the artwork as it is completed. »

Quel est l'état actuel de la version en accès anticipé ?

« There are 6 Story Mode stages with an array of enemies, unique bosses, story elements, and custom soundtrack music and sound effects.

Survival Mode provides randomized enemy and boss encounters, where no two sessions are ever the same!

Mission Select allows players to replay individual stages after unlocking them in Story Mode. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« I expect the price to increase when the game leaves Early Access, as I have implemented numerous features and additions that add value and replayability over the past year. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« I'm very interested in player feedback as I continue to develop the game. I've already collected quite a bit of feedback from surveys and playtest sessions over the past 18 months, and will continue to solicit more feedback from the players here on Steam. »
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À propos de ce jeu

The Battle of Aurinoxia is a retro-inspired fast-paced vertical space shoot 'em up with pixel art graphics, unique enemies, tough angry bosses, and a killer soundtrack.

Story

The Alliance's mission to exploit precious resources from Aurinoxia IV has erupted in conflict with residents of the system. As the Aurinoxians commence a brutal attack on Alliance ships, they target mining operations and destroy civilian outposts without discretion. The Alliance response is swift and unified. You are among the first pilots to arrive in the system to mount the counteroffensive. Get out there and show those aliens the price for messing with the Alliance!

Game Play

Engage the the relentless assault of alien light-fighters, heavies, and elites, and take out the boss at the end of each stage by figuring out and exploiting their attacks and behaviors. Build up your Mega-Bomb attack meter and Supershield defense and utilize them to unleash on the enemy at your discretion. Improve your weapons loadout via upgrade drops and unleash a fury of bullet hell on the opposing forces. When the going gets tough, make a mad dash for random Nuke drops and level the battlefield to regain the advantage!

Features

  • Story Mode featuring six stages, each with a unique boss, sound effects, and boss mechanic.

  • 5 Difficulty levels to challenge you as you go for the best High Score.

  • Survival Mode: Play randomized encounters with endless enemy waves until you defeat all the bosses in random order. No two runs are the same!

  • Mission Select: Replay individual stages after unlocking them in Story Mode.

  • Community features: High Score Leaderboards, Stats, and Achievements.

  • Original synthesizer soundtrack featuring brand new music by Interface Type Seven.

Demo Available

Grab the free demo to play the first few stages in Story Mode. You'll also get limited access to Survival Mode where you battle endless waves of enemies and take on the early bosses.

Updates and Improvements

The game is being actively developed and updated during Early Access. Here's some highlights of recent major improvements:

  • Improved combat mechanics for better playability and maneuvering around enemies.

  • Added new enemy patterns, movements, and distinct behaviors.

  • Rebalanced difficulties to make game play more engaging and fun.

  • Updated ship graphics, artwork, and logos

Check out the Recent Events & Announcements section to keep up with all the latest additions!

Participation & Feedback

As an indie solo dev, I rely on player feedback to help me make the game better. If you follow my projects, you'll see that I value the feedback I receive. I do my best to integrate feature requests and improvements that make sense for the game. If you have ideas and suggestions, head over to the Community section and weigh in!

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 10
    • Processeur : 8th Generation Intel
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : GTX 1060
    • Espace disque : 2 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 11
    • Processeur : 12th Generation Intel
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : RTX 2060
    • Espace disque : 2 GB d'espace disque disponible

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