SuperPower 2 is the only global geopolitical simulation game which allows players to control entire countries. Players control countries in 3 major areas: political, economic and military, but this time, in a beautiful real-time 3D environment.
Recent Reviews:
Mixed (16) - 62% of the 16 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (1,340) - 78% of the 1,340 user reviews for this game are positive.
Release Date:
Oct 11, 2004

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Recent updates View all (2)

August 13


Mainly, we did the following:
- Added a validation to prevent tampering of original files;
- Added a validation to ensure all players on a server are playing the same

MODs, including the same version of DLLs to make sure that a player can’t have tampered files that would give the player an advantage. As of now, everyone plays with the same MOD than the host.

Guide to MOD installation

Why the change?

SuperPower 2 was originally designed with all the tools to allow players to generate their own scenarios. Almost every aspect of the game can be modified to create new interfaces, new rules and new maps.
Having a game that is easily moddable lead to some unintended consequences. Not only did the game support many mods, but some mods could also overwrite the original SP2 files. Malicious mods started circulating that would ruin the game experience for players on the receiving end of those mods.

GolemLabs made some changes in how we deal with mods to make sure every player was using the same mods. We believe this will provide a better experience to players.

What has changed?

We added some validation for the files that the game uses, to ensure that the game’s integrity can be maintained in multiplayer games. This means that when a server starts a game, it will look for mods and it will send this list to players connecting to the game. Connecting players will be able to join a game only if they use the same mods.

Fundamentally, it changes how mods must be installed. The original SP2 files can no longer be overwritten.

All mods must be in a separate folder under the “Superpower 2/MODS/” folder. Mods still need to have an xml file that contains the name and version of the mod.

How are mods loaded

When starting the game, it looks for a configuration file called Joshua.cfg located in the “/Superpower 2” folder. Here is an example of that file:


For each mod you want to use, there must be an entry between a <MOD> </MOD> section. For example, if I want to play the HDM mod, I would edit the Joshua.cfg file like this:


This would indicate to the game that there are 2 mods (SP2 itself is considered a MOD). Since “HDM” is the first in the list of MODs, the game will look for files in this folder before going to the next MOD (SP2 in this case).

If you need to install more MODs, simply add them to the list in order of preference.

Now, have fun!
18 comments Read more


“Creating a superpower from Haiti isn’t an easy task but it sure was a fun run, I recommend SuperPower2 to people that like world simulations or to people that wish they could run any country on earth in anyway they see fit.”
81 % – Gamer's Hell

“The number of options, the good graphics for the globe and almost limitless gameplay adds up a game that is worthy of United Nations attention.”
76 % – GameZone

“The world is beautifully rendered and is capable of giving a wide variety of thematic maps and the capability to drill down into any region.”
85 % – Warcry

About This Game


The Story:

SuperPower 2 is the only global geopolitical simulation game which allows players to control entire countries. Players control countries in 3 major areas: political, economic and military, but this time, in a beautiful real-time 3D environment. Players build up their own countries and increase their influence in the broader world while competing against sophisticated A.I. Along the way, gamers make use of economic sanctions, political alliances, and military actions to wage their battles. SuperPower 2 offers the ability to fine-tune each country's performance, from creating or breaking treaties, to making tactical decisions in particular military conflicts.

Key Features:

  • 193 real countries all playable & equipped with realistic data drawn from the CIA World Factbook, the United Nations and U.S. Military databases.
  • Sophisticated A.I. designed to realistically simulate each country.
  • Real-life combat situations, with multiple forces joining and leaving battles as the balance of power shifts.
  • Real-time gameplay and Modular units building.
  • Solo scenarios and "sandbox mode", as well as full Multiplayer support for up to 32 players in a variety of styles, including world domination, economic master, and many others

SuperPower 2 Steam Edition Features:

  • 14 steam achievements
  • New internet matchmaking library, and modified the UI flow in the multiplayer menus
  • Updated the code to support new OS
  • Widescreen Resolution support
  • Editor and Full SDK included

Gameplay Changes:

  • Capital ships needed for invasions from the sea. They need to be within 750km of the region you're trying to invade.
  • Enemy fleets must be further than 1500km of your invasion fleet when trying to invade a region from the sea.
  • The AI will take diplomatic relations into account and will decide whether or not to annex regions under it's military control now.
  • Economy: GTM limited to 30%, sectortax at 70%.
  • Diplomacy: embargo treaties result in a drop in relations.
  • Combat Radius has been enlarged to make frontlines easier to make.
  • AI: allies will make more rational decisions when there is war. If you can handle it yourself, they won't help.
  • Peaceful Annexation: depending on population support in both nations, you now have more or less chance of peacefully annexation a nation.
  • 95 and the nations involved need at least one religion or language in common.

System Requirements

    • OS: Windows XP, Vista, 7, 8
    • Processor: 1.5 GHz CPU Processor
    • Memory: 256 MB RAM
    • Graphics: DirectX compatible graphic card with 64 MB
    • DirectX: Version 9.0
    • OS: Windows XP, Vista, 7, 8
    • Processor: 2 GHz CPU Processor
    • Memory: 512 MB RAM
    • Graphics: DirectX compatible graphic card with 128 MB
    • DirectX: Version 9.0

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