Discover an immersive ocean Eco-Sim where you can be almost any animal under the sea! From a tiny seahorse to a massive blue whale, experience the endless circle of life in a massive world of reefs, shipwrecks, and hidden wonders.
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An Immersive Ocean Animal Exploration Game

Dive into the world of Infinite Blue, an expansive underwater exploration game where you can become countless different ocean animals and swim through a beautifully realistic ocean environment.

A Massive Roster of Aquatic Animals

Discover 50 unique species for you to embody on your journey through the depths. Small tropical fish, eight-legged cephalopods, sea turtles, stingray, sharks, whales and much more!

An Endless Circle of Life

You are what you eat and you become what eats you. Experience both perma-death and never-death as you will always become another animal after dying.

Procedurally Generated Reefs

Using a hybrid combination of procedural generation and hand-crafted environments you can explore the massive environment that changes every play while retaining a variety of unique feeling areas.

Physically Simulated Creatures

Realtime physics bodies help create complex movements for the unique physiologies of the sea, bringing incredible life and realism to their interactions with the environment around them.

A Massive World To Explore

Discover all the wonders of the world from the glistening shallows of Red Reef to the deep trench bottoms of The Abyss. You'll want to see every inch of this world as certain species are unique to their particular environment. You never know what might be lurking in the depths...

SeaTuber Mode

A special feature I added for V-Tubers and content creators that will sync your animals mouth with your microphone output allowing them to become your avatar for more immersive RP. Truly innovation at it's finest and not a silly idea that made me laugh.

Developer Disclaimer:
Infinite Blue is my first game using Unreal Engine and was built in around 6 months as a learning project for me to test out the many tools and features UE5 has to offer. It lacks some of the more complex RPG elements my other simulators have and is more of a Sandbox / Exploration experience. I hope you enjoy it and get an idea of the possibilities we'll have going forward with the new engine.

Requisitos del sistema

    Mínimo:
    • SO: Windows 10/11 64-bit
    • Procesador: 3.2 GHz Quad Core Processor
    • Memoria: 8 GB de RAM
    • Gráficos: GeForce 980 or equivalent with 4GB of VRAM
    • DirectX: Versión 11
    • Almacenamiento: 4 GB de espacio disponible
    • Tarjeta de sonido: DirectX compatible
    Recomendado:
    • SO: Windows 10/11 64-bit
    • Procesador: 3.2 GHz Quad Core Processor
    • Memoria: 16 GB de RAM
    • Gráficos: GeForce 1080 or equivalent with 8GB of VRAM
    • DirectX: Versión 11
    • Almacenamiento: 4 GB de espacio disponible
    • Tarjeta de sonido: DirectX compatible

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