A strategy game that combines MOBA and Tower Defence, You would control guardians with different skills,building your outpost to fend off enemy attacks.
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Uitgavedatum:
3 feb 2024
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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'We are a small development group with few experience of making game. It is important for us to get feedback from our community for helping us optimize ArcaneOutpost and making magnitude adjustments as early as possible.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We plan about 3-4 months.
The specific length depends on the what features would add later in the game.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'We plan to add more game contents in full version,including more guardians, fewer bugs, more upgrade options, and more with mission.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'In EA phase, we have completed the single player game function.
If player experienced whole content, we expect that the game process would be 4-6 hours.
, else if player only finished the basic levels, it would take about 2 hours.

During the EA (Early Access) phase, the game includes:
*3 maps with missions
*3 usable heroes, each with 11 skill variants
*5 types of Turret branches
*5 types of barracks branches
*24 types of enhancement options
*Dozens of enemies and their variants
*3 bosses with unique mechanics'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'After ending Early Access, the game will undergo a slight price increase.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Mainly through feedback, including but not limited to submitting bugs in the game or suggesting additional features and game content. For submitting, please send email to our contact email address.'
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Over dit spel

Game Overview

This is a strategy game combining tower defense and MOBA elements.

In the game, you will play as a wise mage, a guardian adept in arcane arts.
Your will is manifested through the establishment of arcane outposts, standing tall in the treacherous, uninhabited frontiers.
You must face waves of enemies and ultimately use the Arcane Core to purify the entire region.

Strategically, balancing investment in building production and defensive capabilities is key to decision-making.
Additionally, you need to choose different building upgrade tiers and enhancement abilities to face varying battles.

On the battlefield, you will control guardians wielding arcane powers, striking enemies with positioning and skill deployment.
Guardians have 4 different skills, each with several modes that can be swapped to perform distinctly different functions.

To adjust the pace of the game, we have not adopted traditional real-time strategy, but rather divided the game into a preparatory phase for decision-making and a combat phase to resist enemies.
Thus, you don't need to worry about being attacked while building or being interrupted by the need for building upgrades while deploying skills.

The game's basic map mode is relatively simple. If you seek a higher challenge, you can choose mutation factors to strengthen enemies and weaken yourself, aiming for higher scores.

If you find bug or have suggestions, please send email to us. (Find Email Address In Contact info)

Development Plan

During the EA (Early Access) phase, the game will include:
*3 maps with missions
*3 usable heroes, each with 11 skill variants
*5 types of Turret branches
*5 types of barracks branches
*24 types of enhancement options
*Dozens of enemies and their variants
*3 bosses with unique mechanics

We plan to release the official version 3-4 months after EA.
The official version will include:
*6 maps with missions
*5 usable heroes, each with 11 skill variants
*More than 8 types of Turret branches
*More than 8 types of barracks branches
*More than 40 types of enhancement options
*More enemies
*More bosses with unique mechanics
Content for the official version will be gradually updated into the EA version of the game, so stay tuned!

A Word from the Developers:

In the EA phase, this is a low-budget indie game developed by two developers using Unreal Engine 5.
Although we hope to bring the best gaming experience to players in the beginning, due to limitations in development costs and time,
most of the 3Dmodels, animations, and music effects used in the game come from the Unreal Marketplace, without adjustments by professional art staff.
Some game features we hoped to add, such as two-player online mode and random Mutant mode, have been written and erased from the planning whiteboard.
Therefore, we can only launch the Early Access mode, releasing half a game to support ourselves, and then decide on subsequent development plans based on the game's sales status.
(The content in the Development Plan section is not included in this statement; it is the part we have already planned to complete.)

Finally, thank you for your attention and support.
We hope our game brings you joy.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows10 or Windows11
    • Processor: i5 6500k
    • Geheugen: 4 GB RAM
    • Grafische kaart: Gefore GTX 1060
    • DirectX: Versie 11
    • Opslagruimte: 2 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Windows10 or Windows11
    • Processor: i7 6700k
    • Geheugen: 8 GB RAM
    • Grafische kaart: Gefore GTX 1070
    • DirectX: Versie 12
    • Opslagruimte: 2 GB beschikbare ruimte

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