This game is a roguelike where item management is crucial. Since almost all items have a limited number of uses, the choice of whether to use or save each item becomes important. You can also cooperate with other users by sharing dungeon IDs!
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This game is centered around a unique multiplayer experience. For this reason, it is difficult for the development team alone to achieve a perfect game balance. That's why we want to refine the game balance together with our players. Your feedback is key to guiding this game to its best and final form.”

Approximately how long will this game be in Early Access?

“We are aiming for a period of approximately 6 months to 1 year.”

How is the full version planned to differ from the Early Access version?

“Early Access currently includes four elemental areas (Fire, Water, Wind, and Earth). We plan to add two more areas, Light and Dark, for a total of six areas in the full version.
Additionally, we plan to add several cooperative puzzles that require players to work together to solve.”

What is the current state of the Early Access version?

“The core game systems have already been implemented, and you can play in four elemental areas (Fire, Water, Wind, and Earth).”

Will the game be priced differently during and after Early Access?

“As new areas will be added, we plan to increase the price.”

How are you planning on involving the Community in your development process?

“You can participate in discussions on the Steam Community Hub and our Discord server. We'll use your feedback to adjust the game balance and guide future development plans.”
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About This Game

The spirits that uphold the foundation of the world.
An anomaly occurred among those spirits.
And chaos befell the world...

Young spirit mage Alto suddenly lost the ability to communicate with the spirits
"The spirits are acting strange."
What is happening to the spirits?
In order to calm the disturbed spirits, Alto decided to set out on a journey to seal them.

A serverless, asynchronous, and multiplayer rogue-like game.
By sharing the main player's dungeon ID (a string) through chat or other means, anyone can play that dungeon and support the main player.
Support players can reveal hidden passages visible only to them, send item codes (strings) to provide missing items to the main player,
and when the main player opens a door, they can convey the unlock code (a string) to the support player to open that door.
This creates a loosely interactive exchange between the two parties.
Wouldn't it be fun to easily support your favorite streamer in this way?

Another key point is item management.
Since almost all items have a limited number of uses, the choice of which items to use and which to save becomes crucial.
While it is necessary to use weapons that match the enemy's attributes to progress advantageously, but these items break quickly...

Features:

・Cooperation with other players: Share dungeon IDs through chat and receive support from other players. Get guidance on passageways only visible to support players, receive item supplies... and since there's no player number limit, it's perfect for live streaming!

・Item management-focused roguelike: Fill your limited item slots with strategically chosen weapons and armor. As items are easy to break, procure and choose items wisely while aiming to conquer the dungeon!

・Action-packed boss battles: In contrast to the roguelike journey, boss battles transform into action-packed sequences! However, don't worry. The roguelike system, where the world stops when you don't move, is still active here, allowing for relaxed item selection.

・Hero weakening with progress: Sealing a boss weakens weapons of that attribute! Choosing which attribute to conquer first is also an important decision!

・Permadeath: Since it's a roguelike, if you're defeated, start over from scratch! Be cautious as all levels and picked-up items are reset.

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 or later
    • Processor: Intel i5 2nd generation
    • Memory: 8 GB RAM
    • Graphics: GTX 780
    • DirectX: Version 11
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 10 or later
    • Processor: Intel i5 2nd generation
    • Memory: 8 MB RAM
    • Graphics: GTX 780
    • DirectX: Version 11
    • Storage: 2 GB available space
    Minimum:
    • OS: macOS 10.13 or later
    • Processor: Apple M1 or Intel Core M
    • Memory: 8 GB RAM
    • Graphics: Intel HD Graphics 6000
    • Storage: 2 GB available space
    Recommended:
    • OS: macOS 10.13 or later
    • Processor: Apple M1 or Intel Core M
    • Memory: 8 MB RAM
    • Graphics: Intel HD Graphics 6000
    • Storage: 2 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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