Cozy family fun for all ages. Vibe to original tunes as you roll your way through dynamic levels.

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即将开启抢先体验

此游戏的开发者打算发行仍在制作中的游戏,根据玩家反馈进行开发。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“There is a broad vision for this world the aim to get this in your hands and invite you into the early phases development process.

When this world is crystalized there will be less room for broad sweeping changes and moving beyond early access will be the intention. Entirely open to and encouraging feedback as to overall mechanics, obstacles and experience.”

这款游戏的抢先体验状态大约持续多久?

“A full release is planned for November, 2026”

计划中的完整版本和抢先体验版本到底有多少不同?

More.

More levels. More obstacles. More unique music. More of everything.

More Satisfying Failures
Item Collector Ball is quite challenging. You're gonna die a lot. There will be a major focus on various ways your ball can be destroyed. There is currently only one way (the laser); this is one of my most excited about things to explore. Rocket obstacles?? Mines???? BOMBS?? These are hopeful additions on the table with Unreal Engine 5's Chaos Physics and Niagara.

Variable Movement Mechanics
Exploring ways for players to make their own movement mechanics. This game is entirely based on chaos physics simulations so there are MANY ways that the experience can be affected. There will be a delicate balance of a number of settings to give a reliable, fun and challenging experience.

1. These defaults will continue to be fine tuned; Any feedback on this is very welcome.
2. Some of these may be exposed to players with reasonable boundaries to allow for customization.”

抢先体验版本的现状如何?

“Single player game with ten levels. The core movement and game mode are established, satisfying and fun. There are three unique physics manipulating obstacles. Your best times are stored for each level.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The price may change at or near the official launch.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“While there is an established core vision for the look, feel and physics of this game; Constructive feedback will always be welcome and taken seriously. Fizzle Studios is active on the following social media to provide updates;
  • Twitch
  • Youtube
  • Reddit

All communication takes place in the ”
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下载 Item Collector Ball Demo

此游戏尚未在 Steam 上推出

计划发行日期: 2026 年 3 月 3 日

离此游戏计划的解锁时间还有大约:6 天

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关于此游戏

Zip your way through a wide variety of courses as fast as you can!  This game is just as fun for a casual gamer or a speed runner just the same.  The original soundtrack is a must have for any fan of gaming music.  Inspired heavily from games like N++ and Marble Madness, Careful detail was paid to ensure smooth, responsive and satisfying movement.

Unique Obstacles

- Gravity Fields: Get pulled in various directions to help you traverse difficult situations

- Tubes: A hamsters dream.

- Lasers: These hurt... but man are they fun to watch destroy your ball.

Crafted with love

Manually built and tested levels ensure a dynamic experience that we have complete control over every aspect of level design. Each of the in game objects is modeled by us to match the look feel and user experience.

系统需求

Windows
SteamOS + Linux
    最低配置:
    • 操作系统: 10
    • 处理器: Intel Pentium Processor G2020
    • 内存: 8 GB RAM
    • 显卡: Nvidia GeForce RTX 2080 Ti
    • 存储空间: 需要 3 GB 可用空间
    最低配置:
    • 操作系统: steamOS 3.0, Ubuntu 20.0
    • 处理器: Intel Pentium Processor G2020
    • 内存: 8 GB RAM
    • 显卡: Nvidia GeForce RTX 2080 Ti
    • 存储空间: 需要 3 GB 可用空间
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