Stop the undead from entering the temporal portals with traps and your weapons. Play the campaign solo or in co-op mode up to 4 players.
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发行日期:
2024 年第二季度
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注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Chronocide is a work in progress but the aim is to start having it available as soon as possible for interested players. Besides the useful feedback and balance changes that will follow (especially since the game is playable by 1-4 players), there is a very real world in which there are things for me as a developer to pay for, such as software licenses, voice actors and the like. Having a bit of an income while developing the last parts of the game will be extremely helpful.”

这款游戏的抢先体验状态大约持续多久?

“The goal is to have the base game available in EA and released sometime in late 2024. This will make it possible to churn out the content that's left and polish, optimize, etc. the game.”

计划中的完整版本和抢先体验版本到底有多少不同?

“Early access will contain the first of three acts in the base game.
I plan to add more levels, enemies, traps, weapons and other items in chunks during 2024.

After the base game is complete, the plan is to release three more acts, one act per paid DLC.

I plan to release balance changes and bug fixes will be continuously.

I plan to have the soundtrack available at some point during 2024 as a standalone product and also bundled with the game for a lesser price then if purchased separately.”

抢先体验版本的现状如何?

“The early access version includes the first of three acts in the base game. All weapons, traps and enemies that will be contained in the act will be in the game.
Balance testing has been going on continuously but this will definitely be something I will be monitoring and adjusting on a regular basis.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The base game's price will remain the same during and after early access (except for temporary, event based discounts).
I plan on adding paid DLCs, but these will cost less than the base game.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“I will be engaging with community feedback and taking suggestions into account when developing the game. Balance suggestions and such will also be appreciated.
What this game does, it needs to do well.”
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计划发行日期: 2024 年第二季度

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关于这款游戏


Chronocide brings a horde of undead for you to shoot, burn, crush, throw, impale, poison, freeze and hurt in other imaginative ways.

Grind your enemies down on their way to the temporal portals with cleverly placed traps and your weapons. Save civilization from being wiped out while you're at it. Earn up to 5 stars per level, each grade rewards more points to use for acquiring items or upgrading your hero, traps and weapons. Every hero can acquire neutral traps/weapons and some traps/weapons thar are only available to them.

The campaign can be played in solo or co-op mode (up to 4 players).

This game is meant to be challenging. If at first you don't succeed at a level, try, try again.
Or switch to casual difficulty (and earn less stars if you complete the level).
Missing stars on a level? Replay it to increase your rewards.

Basically, Chronocide is an indie developer's manifestation of love for physics and tower defense.

Original soundtrack by Malin Eriksson.



TL;DR
Footage, content and gameplay is subject to change at any time during the early access period.

During early access, content will be released continuously until the 3 acts that wraps up the main story are complete. Every act consists of 8 levels.
The number of traps, weapons, enemy types and levels will increase with time.

NOTE: Only 1 act is available so far in the early access.
This will change further along development.

Also, there will be bugs.
Hopefully, any such arising will be easy to find and get rid of with the help of the community.



The base game will contain the first 3 acts which is the main story arc.
As you progress through the acts, more traps, weapons and other items will be available.
Play through the campaign to unlock more game modes.

The 4 available heroes play very differently and complement eachother;
- Waldis the wizard - expert in elemental damage, using mostly projectile weapons.
- Rolanda the paladin - employs buffs/debuffs and uses (mostly) melee weapons.
- Mike the soldier - uses instant-hit bullet weapons that require mana to reload.
- Anthia the necromancer - inflicts spell damage instead of wielding weapons, also has access to minions.



Join the official Discord server if you have any feedback about the game or the balancing thereof: https://discord.gg/UwtBZ8WKHJ

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10 version 64-bit
    • 处理器: x86, x64 architecture with SSE2 instruction set support, ARM64
    • 内存: 8 GB RAM
    • 显卡: NVIDIA GTX 980
    • 存储空间: 需要 4 GB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10 version 64-bit
    • 处理器: x86, x64 architecture with SSE2 instruction set support, ARM64
    • 内存: 16 GB RAM
    • 显卡: GeForce RTX 3060
    • 网络: 宽带互联网连接
    • 存储空间: 需要 4 GB 可用空间
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