Love is a reductive platforming game with a retro aesthetic and a focus on a challenging difficulty. It has an custom respawn system, 16 levels, 12 track soundtrack, competitive scoring, and a simple-to-use level creation feature.
Toutes les évaluations :
très positives (727) - 93% des 727 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution :
7 févr. 2014
Développeur :
Éditeur :

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

Français non disponible

Ce produit n'est pas disponible dans votre langue. Veuillez consulter la liste des langues disponibles ci-dessous avant de l'acheter.

Acheter Love

Acheter LOVE & kuso Bundle BUNDLE (?)

Comprend 2 article(s) : Love, kuso

Contenu téléchargeable disponible pour ce jeu

 

Mises à jour récentes Tout voir (17)

7 novembre

LOVE Update #15

Gosh, this is the tiniest update, but it's a good one.

Patch Notes
• When playing a level in Level Select mode, selecting "Leaderboards" will now take you to the Leaderboards for that specific level
• Pressing Back on the Options Menu will now properly return you to the Main Menu
• Fixed a small issue with navigation in the Level Select menu

Also kuso turned one year old today! I've got a lot of exciting news around it, so check that out here:
https://steamcommunity.com/games/578930/announcements/detail/1703944765524295744
2 commentaires Lire la suite

26 septembre

LOVE Update #14 (and kuso Announcement!)

Dusts off keyboard

Oh, hey. Hi. It's Fred. It's been a while.

I imagine you might be surprised when you see that a game is updating in your Steam library, only to find that it's the 2014 release, LOVE. Didn't I say I was done supporting this game? Turns out that might've been a tiny fib.

Let me get this exciting announcement out there first:
There's a substantial, free update coming to kuso later this year.
New levels, new features, new modes, new music, new ways to play, and new secrets. I've been hard at work on this update since the day we launched kuso last November, and I'm really excited for you to play it -- later this year. If you haven't picked up kuso yet, please do! I truly feel that as a sequel to LOVE, it improves on the format in every single way.

But that's kuso. This update is about LOVE. And why it just downloaded a patch. What's that all about? Well, while working on kuso's new features, I learned a lot of things that I realized would fit perfectly into LOVEwithout messing up the original game, so I wanted to take some time this week and fit some new features in. Time for some patch notes!

• Customizable Keyboard Controls.
--- This has been a long requested fix, and while the implementation is a little hack-y, it works. Press Shift+F6 in game, and it'll take you to a room where you can rebind or reset your keyboard controls. Do note that the game won't show those keys in menus and things, but they will function perfectly.

• Individual Leaderboards for Level-Specific Speedrunning
--- This is something I'm very excited about. I personally can't compete with the world record for all of LOVE, but I can sure as hell beat Level 2 very fast. And now I can compete with you on an official level, as Steam now has Leaderboards for every individual level.

• RETRY and New Pause Menu
--- In Tony Hawk's Pro Skater 2, when you want to chase a high score, you're likely to hit start and select retry hundreds of times. When chasing a speedrun high score, you'll want to do that too. I've completely redone the pause menu to not only look nicer, but function better too.

• Local Configuration Settings
--- This one's an embarrassing fix for bad programming. Instead of calling for Steam's stats when you boot up the game, it'll check your local files for it. You can even edit your config.cfg by hand if you want. Want to set the windowed version of the game to a 40x multiplier? Go nuts. I won't try to stop you.

• Audio Levels
--- I've had a number of streamers request this for kuso, so while I'm still working on that update, I've included it here in LOVEas well. Now you can turn the sound effects to a whisper while blasting James' excellent music.

• New Tutorial Level
--- The original tutorial level was bad and didn't explain the respawn mechanic. It's been completely replaced.

• Better Input Handling
--- LOVE wasn't designed for a Game Pad, and when it got Game Pad support, it was poorly implemented. While it still only supports xInput by default, moving around menus should feel much, much better.

• New Menus
--- While they aren't massively different, all the menus have been touched up and refined -- or completely replaced.

• Optimized In-Game HUD
--- The original Lives and Timer counters have been replaced by some much more flexible and nicer-to-look assets.

Flappy LOVE Leaderboards
--- Compete for a high score in the hidden mini game that (by looking at the metrics) very few people have found. No spoiling it in the comments, please.

And for now, that's it! While I don't intend to add anything more to LOVE, only time will tell. I'm so thankful to the thousands of players who have picked up LOVE and enjoyed it, and I hope that these updates are substantial enough to entertain you while I work on the upcoming content for kuso.

If you're a Discord user, I highly recommend joining the LOVE & kuso Discord Channel (https://discord.gg/jHhX6Np). We post snippets and teasers of things we're working on, and love to chat about other stuff we're excited about. Just please check the #rules channel before posting.

Thank you for reading, and see you again soon.
20 commentaires Lire la suite

À propos de ce jeu

Love is a reductive platforming game with a retro aesthetic and a focus on a challenging difficulty. It has an custom respawn system, 16 levels, 12 track soundtrack, competitive scoring, and a simple-to-use level creation feature.

The challenging levels are balanced with the inclusion of a simple yet unique respawn system wherein the player can leave a checkpoint at any location at any point, as long as they are on solid ground. Players have a number of gameplay modes to choose from, whether they want it easy, normal, or they want to try their hand at a mode designed specifically for Speed Running.

Beyond the visual aesthetic, the challenging level design, and the abundance of features, there is the fantastic soundtrack composed by James Bennett, which brings the simple 3-color atmospheres to life.

Features
  • 16 Levels
  • 7-Level Remix Mode
  • Online Leaderboards
  • Speedrun Mode for intense competition
  • 19 Achievements
  • Multi-faceted scoring system for competitive play
  • Unique Respawn Mechanic
  • Xinput-based Gamepad Support
  • Level Editor
  • Extra 10 Level Remix Campaign, with Source Files

Configuration requise

    Minimale :
    • Système d'exploitation : Windows XP
    • Mémoire vive : 1 GB de mémoire
    • Graphiques : DirectX 9, 128MB
    • DirectX : Version 9.0
    • Espace disque : 240 MB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : Windows XP or Greater
    • Processeur : Intel i3 or Greater
    • Mémoire vive : 2 GB de mémoire
    • Graphiques : DirectX 10, 256MB
    • DirectX : Version 10
    • Espace disque : 1 GB d'espace disque disponible

Ce que disent les curateurs

63 curateurs ont fait une évaluation de ce produit. Cliquez ici pour les voir.
Évaluations des utilisateurs
Nombre important d'évaluations détecté:
Exclure  ou  Afficher les évaluations publiées
Type d'évaluation


Type d'achat


Langue


Période
Pour consulter les évaluations publiées lors d'une période spécifique, cliquez et faites glisser votre sélection sur un graphique ci-dessus ou cliquez sur une barre.

Afficher le graphique



Afficher :
Bêta des évaluations NOUVEAU !
Si activée, trie les évaluations suivant le nouveau score de pertinence. Pour plus d'informations, consultez ce billet.
Afficher le graphique
 
Masquer le graphique
 
Filtres
Pertinence des évaluations : bêta activée
Plus aucune évaluation ne correspond aux filtres définis ci-dessus
Ajustez les filtres ci-dessus pour voir d'autres évaluations
Chargement des évaluations...