UNHEIM is a psychological horror surveillance game of exceptional difficulty in which you must not only report anomalies, but also learn to survive paranormal attacks. Every night is a fight for survival against lurking horrors.
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Udgivelsesdato:
5. dec. 2024
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Spil med tidlig adgang

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Bemærk: Dette spil med tidlig adgang er ikke færdigt og ændrer sig måske mere. Hvis du ikke er begejstret for at spille dette spil i dets nuværende tilstand, bør du vente for at se, om spillet skrider frem længere inde i udviklingen. Lær mere

Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“As a super small studio working on our first title, we rely heavily on gathering community feedback to polish the game to its full potential. Early Access allows us to monitor performance and popularity across different hardware configurations and a wide range of players before delivering more content based on player feedback. We believe that the most important aspect of making a great game is listening to our players and creating a game with our community, not just for them.”

Hvor lang tid vil dette spil være i tidlig adgang?

“Based on our current development pace, we estimate that the game will be in Early Access for about 6 months. However, this timeline is flexible. Depending on player feedback, requests for new features, and the complexity of implementing community-driven changes, the Early Access period could range from 3 to 12 months. Our primary goal is to deliver a game that meets and exceeds your expectations.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

  • More Heart-Pounding Scares: We're constantly adding new scares and anomalies to all levels
  • Discoverable Background Story Elements will allow you to uncover the deeper lore and backstory of our protagonist and the H.G.d.R.K
  • Support for other streaming platforms and additional interaction possibilities
  • Improved Translations and Additional Language Support: to make UNHEIM accessible to players around the globe.
  • Balancing, gameplay, and polishing updates based on community feedback

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The Early Access version is fully playable and includes a significant portion of our core gameplay mechanics. You'll have access to four unique levels, each offering four different difficulty settings and featuring individual entity mechanics. We've also implemented a Twitch integration feature, which is already functional and will be expanded with additional interaction options during early access.”

Ændrer spillets pris sig under og efter tidlig adgang?

“The price of the game will remain the same throughout the Early Access period. However, we may consider adjusting the price upon the full official release, depending on the costs associated with implementing all the features and content our community requests.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“Community involvement is at the core of our development philosophy. That's why we're launching in Early Access—we want to build this game alongside you. We invite you to share your feedback and suggestions through the Steam Discussions and our game's Discord server. Your ideas have been instrumental in shaping the game so far, and we believe that, together, we can craft an experience that truly resonates with players.”
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Planlagt udgivelsesdato: 5. dec. 2024

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Om dette spil

UNHEIM is an atmospheric horror surveillance game set in Bavaria, Germany. As a self-proclaimed paranormal investigator, you are equipped with a mixture of various state-of-the-art surveillance tools and strangely outdated reporting devices. Be warned: the beings you observe are all too aware of your presence and don't always react kindly. Can you survive the night?


Direct Entity Interactions:

Set apart from typical horror surveillance games, UNHEIM offers direct confrontations with its horrifying entities. Each encounter comes with unique patterns, behaviors, and means of interaction: outwit these beings to survive, or face a swift and terrifying end.

Engaging Progression System:

As you advance through the levels, your surveillance toolkit expands, enhancing your ability to detect and report paranormal events. This progression system adds depth to your journey, offering new challenges and tools as you delve deeper into UNHEIM.

Superior Audio-Visual Immersion:

Dive into an experience marked by unparalleled audio and visual quality. Every element contributes to the creation of a hauntingly beautiful and terrifying atmosphere.

Ruthless Challenge:

UNHEIM offers a uniquely demanding experience and is exceptionally difficult to master. It's crafted for those who seek an extraordinarily intense test of their memory, observation and resilience skills. Are you prepared for an unforgiving test of your observation skills and stress resistance?

Unpredictable Gameplay and Replayability:

Thanks to randomized elements and the variety of challenges in several levels, UNHEIM guarantees a relentless and unpredictable experience each time you play, ensuring that no two playthroughs are alike.

Twitch Integration:

Stream viewers can actively participate by voting up camera IDs where they suspect paranormal activity or changes, creating a collaborative and engaging experience for both the streamer and the audience.

Meddelelse om AI-genereret indhold

Udviklerne beskriver spillets brug af AI-genereret indhold sådan her:

At Lovely Bytes, we're not just developers, we're passionate gamers like you. And because we understand the gamer's perspective, we firmly believe that the heart of a truly great game lies in the emotional depth and authenticity that only human creativity can provide.
In the development of UNHEIM, artificial intelligence plays a supporting role to accelerate our production, and is used mindfully to help us with certain time-consuming tasks, such as visual brainstorming, or speeding up the process of creating some of the textures. Additionally, AI bravely tackles the Herculean task of turning our chaotic creative thoughts and wild brainstorming scribbles into something resembling coherent, actionable documents.
Our approach to AI is to use it as a tool to augment our skills and capabilities, not to substitute the craft elements that are crucial for creating a deeply engaging and memorable game experience.
Now go and have fun getting scared to death, knowing that what you experience is the result of a mindful blend of assistive technology and traditional craftsmanship.

Systemkrav

    Minimum:
    • Styresystem: Windows 10 64-bit
    • Processor: Intel i5 3210M
    • Hukommelse: 8 GB RAM
    • Grafik: NVidia GeForce GT 650M (2GB+ of VRAM)
    • DirectX: Version 11
    • Diskplads: 2 GB tilgængelig plads
    Anbefalet:
    • Styresystem: Windows 10 64-bit
    • Processor: AMD Ryzen 5 1600 / Intel i7 4770K
    • Hukommelse: 16 GB RAM
    • Grafik: Nvidia GeForce GTX 1080 Ti (8GB+ of VRAM)
    • DirectX: Version 11
    • Diskplads: 2 GB tilgængelig plads
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