Wave-based top-down shooter with between-wave (per-run) upgrades and meta progression. After each wave, pick one of three tiered upgrades that stack into a build. Use Turbo to reposition, Shield to survive, and spend coins on permanent ship upgrades.

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开发者的话:

为何要采用抢先体验这种模式?

“We're using Early Access to tune the core loop with real players. The game is fully playable, but balance, pacing, and polish benefit from feedback, especially around the between-wave upgrades, permanent upgrades, and the Ship player feel.”

这款游戏的抢先体验状态大约持续多久?

“We're close. The game is feature complete and in a release-candidate polish phase. We'll leave Early Access when stability, balance, and UI/UX meet our bar. No fixed date. If new issues come up, we'll take the time to fix them.”

计划中的完整版本和抢先体验版本到底有多少不同?

“1.0 focuses on polish and balance: upgrade tiers/stacking, wave pacing, UI/UX, VFX/SFX, and bug fixes. We may add a small number of upgrades/cosmetics where they improve variety. Post-release, our 1.1 goal is online multiplayer. Plans can change based on testing and feedback.”

抢先体验版本的现状如何?

“PolyDestroyer is playable and stable. The core loop is in: after each wave you choose one of three random, tiered upgrades that stack during the run. Between runs you spend coins on permanent upgrades and cosmetics. In combat you use turbo to reposition and Shield for brief invulnerability. Weapons are found during runs and equipped for the next run, while ships are cosmetic only. Steam Achievements, full controller support, and eight languages are included. Expect ongoing balance changes, UI/UX polish, performance work, and bug fixes.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“We expect a modest price increase at 1.0. The price will stay as-is during Early Access.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We post patch notes, read the Steam Discussions, and review bug reports and balance feedback. We'll share what we're working on and why, and adjust based on player data and comments. We also keep an active Discord server for quicker feedback and small playtests when needed.”
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关于此游戏

PolyDestroyer is a wave-based top-down space shooter about smart picks and staying alive as the arena gets busier. After each wave you choose one of three random, tiered upgrades. These upgrades stack during the run and shape your build.

Between runs you spend coins on permanent upgrades that raise your baseline power and open new options. In combat, Turbo helps you reposition or escape danger, and Shield gives brief safety for clutch moments.

Runs are short and readable. The core decisions are which upgrade to take and when to use a Turbo/Shield.

Key Features

  • Between-wave upgrades (per-run): three random choices after each wave; tiered and stackable.

  • Permanent upgrades: invest coins between runs for lasting power.

  • Turbo & Shield: quick repositioning and short invulnerability windows.

  • Weapons to discover: find weapons during a run, equip them for your next run to shape your build.

  • Ships: spend coins on different styles of ship.

  • Wave-based runs: survive a wave, pick an upgrade, go again.

  • Localized: English + 7 additional languages.

  • Steam Achievements.

  • Full controller support.

Early Access

PolyDestroyer receives regular updates for balance and content. Feedback helps guide priorities and tuning.

Roadmap Highlights

  • PolyDestroyer Release Candidate 1 (In progress) - PolyDestroyer is feature complete, we are working on polish for the full release.

  • PolyDestroyer Release (Next) - Once we have completed polishing the game and resolving bugs, the full release of PolyDestroyer will be pushed out!

  • PolyDestroyer Post-release - We will continue to add new upgrades, cosmetics, and PolyDestroyer 1.1 will feature our online multiplayer update! 

系统需求

Windows
macOS
SteamOS + Linux
    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Microsoft Windows 11
    • 处理器: Intel Core i3-2100 or AMD equivalent
    • 内存: 512 MB RAM
    • 显卡: NVIDIA GeForce GTX 650 2GB or AMD Radeon HD 7770 2GB
    • DirectX 版本: 11
    • 存储空间: 需要 140 MB 可用空间
    • 附注事项: These requirements ensure basic performance and minimal graphical settings.
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Microsoft Windows 11
    • 处理器: Intel Core i5-6500 or AMD equivalent
    • 内存: 512 MB RAM
    • 显卡: NVIDIA GeForce GTX 1050 Ti 4GB or AMD Radeon RX 560 4GB
    • DirectX 版本: 11
    • 存储空间: 需要 140 MB 可用空间
    • 附注事项: These requirements ensure smooth performance with higher graphical settings and resolutions.
    最低配置:
    • 操作系统: macOS X 10.12 Sierra or later
    • 处理器: Apple M1 or Intel Core I
    • 内存: 512 MB RAM
    • 显卡: NVIDIA GeForce GTX 650 2GB or AMD Radeon HD 7770 2GB
    • 存储空间: 需要 140 MB 可用空间
    • 附注事项: These requirements ensure basic performance and minimal graphical settings.
    推荐配置:
    • 操作系统: macOS X 10.15 Catalina or later
    • 处理器: Apple M1 or Intel Core I
    • 内存: 512 MB RAM
    • 显卡: NVIDIA GeForce GTX 1050 Ti 4GB or AMD Radeon RX 560 4GB
    • 存储空间: 需要 140 MB 可用空间
    • 附注事项: These requirements ensure smooth performance with higher graphical settings and resolutions.
    最低配置:
    • 操作系统: Ubuntu 16.04 LTS or later
    • 处理器: Intel Core i3-2100 or AMD equivalent
    • 内存: 512 MB RAM
    • 显卡: NVIDIA GeForce GTX 650 2GB or AMD Radeon HD 7770 2GB
    • 存储空间: 需要 140 MB 可用空间
    • 附注事项: These requirements ensure basic performance and minimal graphical settings.
    推荐配置:
    • 操作系统: Ubuntu 20.04 LTS or later
    • 处理器: Intel Core i5-6500 or AMD equivalent
    • 内存: 512 MB RAM
    • 显卡: NVIDIA GeForce GTX 1050 Ti 4GB or AMD Radeon RX 560 4GB
    • 存储空间: 需要 140 MB 可用空间
    • 附注事项: These requirements ensure smooth performance with higher graphical settings and resolutions.

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