Turn your entire digital life into a game. AArcade is a 3D desktop that launches shortcuts to absolutely anything you like. Join the anarchy of the persistent online metaverse, or remain in your own private reality. Casual in-game building features, plus hundreds of thousands of addons.
All Reviews:
Mixed (2,274) - 69% of the 2,274 user reviews for this game are positive.
Release Date:
Sep 3, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access allowed AArcade to be built around the suggestions of the Steam player community.”

Approximately how long will this game be in Early Access?

“AArcade's development is nearly complete and will be coming out of Early Access WITHIN A COUPLE MONTHS. The April 20th release date has been pushed back as we eagerly await news on a VR update to the Source engine.”

How is the full version planned to differ from the Early Access version?

“The full version will have an improved new-user-experience with tutorials and one-click-access to the the best community content. Great effort will be put towards orienting new users to the concept of a 3D desktop so that they may enjoy what AArcade has to offer for many years to come!”

What is the current state of the Early Access version?

“AArcade's 3D desktop features are ready to rock 'n roll. The multiplayer features and the new-user-experience are currently being revamped in preparation for coming out of Steam Early Access.”

Will the game be priced differently during and after Early Access?

“AArcade will be free. You shouldn't have to pay for a program that just launches your own stuff anyways.”

How are you planning on involving the Community in your development process?

“Feedback & suggestions have shaped AArcade's development over the Early Access period. Features such as cooperative building in persistent multiplayer servers now exist due to the community's many requests for it. The Steam community can talk to me directly every Wednesday during a live Twitch stream or through the Steam forums.”
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Recent updates View all (187)

June 9

Happy Accidents - Client Update 6/9/2019

Greetings! Today's update adds a pretty substantial paint feature to AArcade!

Paint Your World - No Mistakes, Just Happy Accidents
Now you can go around, sampling textures from any map you visit and adding them to your texture palette. Then you can use your texture palette to repaint any surface in any of your arcades! :)

This feature was developed all last week thanks to suggestions & input from various Discord users! A special thanks to Howie Duhzit, who dug around in the Source engine to find the mat_crosshair command and other techniques that led to this feature in AArcade!

Note that, for now, your paint job is local-only. But in a future update, your custom paint jobs will also be synced when hosting your arcades!

First Step - Add textures to your palette
Load up a map that has textures you like, look at a surface that has the texture, then go to the new Paint Tab on the Tab Menu and click Pick Texture.

Final Step - Paint using your palette
Now that you have a texture in your palette, you can look at any other surface, go to the new Paint Tab on the Tab Menu, and click on your texture in the list to apply it to the material under your crosshair!

Undo Paint / Unpaint
Want to unpaint a surface? Look at the surface, then bring up the new Paint Tab on the Tab Menu and click the Reset Material button to undo any changes you made to the material & reset it back to its natural state.

Reset All Materials
Don't like your masterpiece and want to reset all the surfaces in your arcade back to their default? To do this, look in the Commands Tab of the Tab Menu for a new command "Painted Materials Reset" that will restore all the materials in your current arcade instance to their natural state. (Note that this button is in a different tab so that you don't accidentally click it while trying to paint.)

Custom Texture Palettes
You can have multiple custom texture palettes, very much like favorites lists. So be sure to organize your textures onto palettes that make it easy for you to find the stuff you like! I have one for Neon Retro Wave themed textures, and another for boring old regular architectural textures.

Texture Thumbnails
Until I am able to automate texture thumbnail generation perfectly, there is a button on the Paint Tab that lets you generate thumbnails for textures on-demand. So textures show up as fully functioning generic placeholders by default, but you can give them thumbnails by clicking on their camera icon.

Prop & Displacement Painting Support
Some props will behave perfectly with the new painting feature. Certain props might be hard to paint, as if your crosshair is not colliding with it. In these cases, trying to find another more easily collidable instance of the prop can help. Note that props that are truly non-collide cannot yet be easily painted or have their texture sampled.

If you are painting props that are not part of the world map, and upon returning to the map it appears as if the props did not get their custom paint job applied, you may have to go to the new Paint Tab in the Tab Menu and click Re-Apply All after your arcade has loaded in. (Note that this bug is due to the fact that only world textures get precached, while textures on props that you spawn get cached in on-the-fly.)

Displacements (ie. terrain) cannot be directly painted yet, but support for retexturing displacement surfaces will come in a future update!

ReShade Depth Support Improvements & Update
Today's AArcade update also brings the bundled ReShade up-to-date for everybody (including users who don't manually update it.)

Also, Discord user Howie Duhzit discovered an improvement to our default config that allows for proper ReShade depth effects. His improvement has been integrated into the default config for AA's ReShade.

Again, I want to give a shout out to Wolfen for pressing the issue of AArcade's compatibility with ReShade, which lead to this support in the first place.

Want Faster AArcade Startup?
If you are one of the people who launch AArcade multiple times throughout the day, you'll probably want to cut down its startup times as much as possible.

Today's update adds a new way to do that to the General tab of the Settings menu with an option called "Auto Rebuild Sound Cache." When you disable this, AArcade will skip the final step of starting up (Rebuilding Sound Cache), potentially cutting about 10 seconds off of your startup time, depending on how many addons you have. Just note that this could impact addon maps' ability to play custom soundscapes.

Also in the General tab of Settings you can find and disable "Detect Maps When AArcade Starts," this will cache your detected addon maps instead of auto-detecting them each time AArcade starts, also potentially cutting 10+ seconds off of your startup time!

Or, you could be like me, and only launch AArcade once when Windows starts up and leave it going the whole time. :) (Remember that AArcade has a highly optimized pause mode that releases its system resources.)

Dev Roadmap
A brief overview of the developments soon to come: inter-server teleports, a generic sit in chairs feature, in-game Steam Workshop consumption, custom map Steam Workshop publishing, VR compatibility improvements & comfort features, full Steam Workshop in-game arcade/object publishing support.

And, of course, tons of other fixes, improvements, and other new features that arise along the way. I hope you've been having fun using your computer w/ AArcade, and I'll see ya'll in the metaverse!

Change Log
  • Added a Paint Tab to the Tab Menu. Use it to retexture the materials in your instance how ever you wish.
  • Added Painted Materials Reset to the Commands Tab. Use it when you want to reset ALL of the painted materials in your instance.
  • Added console commands "paint" which paints the material under your crosshair with the last used texture, "pick_texture" which changes the texture to use to the one under your crosshair, and "unpaint" which removes any modified textures on the material under your crosshair.
  • Added the console command "repaint", which will re-apply all material modifications. Useful for props that didn't load in until AFTER map load to get their material modifications applied. (Until I can devise a good automatic solution for this.)
  • Added the bool convar autobuildsoundcache 1. When disabled, it will decrease startup times as the risk of custom sounds failing to play in addon maps.
  • Fixed ReShade preprocessor definitions for ideal depth effects. (Thanks to Discord user Howie Duhzit for sharing the proper settings!)
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May 21

Launcher & Shaders - Client Update 5/21/2019

Good afternoon metaversers! Today's update is somewhat of a maintenance update, as it's purpose is to improve support with the popular ReShade.

If you have any questions about AArcade or how to get it working, you are welcome to join our community Discord at https://discord.gg/9FSCDuJ .

Advanced Post Processing Shaders

Does your beefy PC have extra cycles to spare? Do you want to make your arcades look heavenly with high quality bloom, depth of field, and other advanced & highly customizable post processing effects? Well then ReShade is right for you.

ReShade is a popular graphics mod that allows you to add pretty post-processing effects to **tons** of already existing games. A couple weeks ago AArcade users reported that using ReShade with AArcade was more difficult than it should have been, so today's update is about making it easy to use ReShade w/ AArcade.

Please note that ReShade is an independent open source project and does not endorse nor is partnered with AArcade in any way.

New Launcher

The first thing you'll notice is the new launcher. It's very similar to the old launcher, but now includes some extra options for you to set regarding ReShade. This is where you'll go to enable ReShade for use in-game.

Post-Processing Bug

If you choose to use ReShade w/ AArcade, please note that you will have to manually toggle off ReShade effects when you pause AArcade by pressing SCROLL LOCK (default).
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About This Game

Anarcy Arcade is a shortcut launcher, just like your regular desktop. It replaces your 2D wallpaper image with a 3D world, and replaces your 2D shortcut icons with 3D objects.

It transforms our PCs into 3D metaverses that we can explore with our friends while still getting work done. Performance is always put first. It will not lag your games down.

Use AArcade as your everyday desktop, or use it to manage your massive game, movie, or image collection and share with your friends.

Menu-less Browsing

AArcade is a "game between games" where you walk up to what you want and click LAUNCH. No more down-time between games!


Easily spawn in new shortcuts or props, modify their properties, and build your dream arcade!

Full Version Games & Apps

AArcade launches ANYTHING that you can run on your PC and runs them at full quality & speed. You'll NEVER have to choose between AArcade or running your games well.

Addons & Modding

Use the maps & models from over 30 of your favorite Source engine games as your 3D desktops! Over 50,000 compatible maps and many thousands of compatible props!

Steam Workshop

Share your customizations or your creations with the rest of the community with AArcade's BUILT-IN workshop publishing tool! Well over 1,000 items already shared!


Discover how deep each rabbit hole goes when exploring the massive creations of other players, past & present.


Host any one of your 3D desktops in multiplayer mode. Watch videos with your friends, give tours of your collection, or just hang out on your desktop! (Note that port 27015 must be open to host a public server.)

Virtual Reality (OPTIONAL)

Truly experience the metaverse in 3D using your Oculus Rift, HTC Vive, or other VR devices. The tidal wave of the future is about to hit!

Be Productive

AArcade lets you use your Start menu, alt+tab, use your favorite programs, etc. The things you launch open right on top of AArcade, just as if it was your desktop wallpaper image.

Sleep Mode

When it needs to, AArcade goes into a deep sleep mode where it releases all of its textures, 3D models, etc. so that your PC is free to run what matters most: the stuff you launch.

Steam Stats & Achievements

Compare the size & stats of your collections with your friends. Earn achievements for reaching milestones, and for ever leave your mark on a map by being the 1st person to load it up in AArcade!

Free & Indie

AArcade is 100% free and developed by just 1 guy. It does NOT have built-in ads and is not a corporate attempt to sell you junk. It is made specifically to enhance your PC experience.


  • Supports the Oculus Rift for a virtual reality experience!
  • Works with Steam games, non-Steam games, movies, YouTube videos, pictures, websites, etc.
  • Launches your files & programs. just like normal!
  • Instantly ALT+Tab to switch between programs.
  • Goes into sleep mode while you play other games. (Doesn't lag you down!)
  • Emulators are supported! (But not included.)
  • Automatically finds YouTube trailers and HD boxart to use on 3D shortcuts.
  • Does not interfere with Windows or your normal computer use.
  • Anarchy Arcade does NOT come bundled with any additional games or movies. It simply is a fun & entertaining way to access your personal media collection and share the experience with your friends.

Merging Reality with Virtual Reality

Anarchy Arcade lets you spawn real-life games, movies, pictures, and other media (directly from your PC or the internet) into the virtual world. In the screenshots here on the Steam Store page, we have labeled these real-life media items with a [CENSORED] sticker so you can easily see them. Just imagine your favorite stuff under those stickers.

System Requirements

    • OS: Windows® 7 (32/64-bit)/Vista/XP
    • Processor: 2.0 GHz Processor
    • Memory: 2 GB RAM
    • Graphics: Video card must be 256 MB or more and should be a DirectX 9-compatible
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: A QWERTY keyboard and a mouse are also required. An internet connection is required for internet connectivity.

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