A standalone build game that showcases the structural details of ancient Chinese architecture. I hope to eventually develop into a game for building a complete ancient architectural system, preserving a very interesting electronic version of ancient architecture for future generations.
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Release Date:
Nov 18, 2023

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About This Game

Game Introduction

Game materials are for reference only

This is a game for building ancient Chinese architecture.

Players can use the mouse drag and drop, adsorption function, and input the coordinates of the XYZ axis to achieve the movement of building blocks. The adsorption function can be turned off.

A palette has been set up to give players room to unleash their imagination.

Provide a location map for reference.

Input the number to jump to the corresponding numbered block.

The blocks dragged from the item bar are virtual objects by default. Players can release the left button, and the blocks will remain in their current position for color adjustment. The blocks can be set as entities to create collision effects.

System Requirements

    Minimum:
    • OS:
    • Processor:
    • Memory: 1 GB RAM
    • Graphics:
    Recommended:
    • OS:
    • Processor:
    • Memory: 2 GB RAM
    • Graphics:

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