A cross-platform, cooperative, multiplayer, zombie death-fest. Slaughter your way through many different maps, game modes and enemies - With tons of weapons and customization options!
Alle anmeldelser:
Blandede (258) - 64 % av 258 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato:
16. okt. 2015
Utvikler:
Utgiver:
Merkelapper

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«We want to allow the community involved in development! With the game very much under active development, early access allows us to maintain the flexibility to do the kind of wide-scale changes that would not be reasonable in a final release. This allows the game to continually evolve in response to user feedback.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«As the team behind this game is relatively small, and our wish list for features and improvement is getting ever longer, it's difficult to put an exact estimate on how long we aim to stay in early access.

We hope however long we do stay in it produces the kind of results the community wants!»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«During Early Access we want to focus on optimization, stabilization and polishing. In addition to that we also have a fairly extensive wish list of features we would like to add if time allows. The list is actively changing based on community input (so make sure to give suggestions!), however some of the features we would like to add include:

  • More integrated campaign/story mode - possibly with cut-scenes to tie it together.
  • Larger and more extensive boss-battles.
  • More maps, and more polished versions of the current maps.
  • More game modes, and more fleshed out versions of the current ones.
  • More weapons, items, etc.
  • More customization flexibility.
  • More extensive modding support, potentially with a full engine source code release.
»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«Fully Functional! But with various things that are very much subject to change. There may be bugs and polish required in various areas.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Price is not intended to change when we leave early access.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We maintain discussion boards for the community, and actively read and consider any and all suggestions. We also provide access to all our development tools to allow users to contribute; bug trackers, localisation tools, map editors, etc, are all available. The gameplay source-code is also available for people to prod and poke at will!

Users are free to suggest their ideas and thoughts - which we actively base our plans off.»
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Om spillet

Zombie Grinder is cross-platform, multiplayer game that features a variety of different game-modes to enjoy with friends, both locally and online. You can slaughter your way through many different maps, game modes and enemies - With tons of weapons and customization options!

Cooperation
Supports both local shared-screen coop (and split-screen if in pvp modes), online coop, and even the ability to mix both - bringing in multiple local players into online games!

Support is available for global community-wide in-game-chat, local in-game-chat and voice chat to make cooperation and setting up matches even easier!

Weapons & Customization
The game contains a constantly evolving stable of items to find in-game and add to your inventory! Giving you options to change each of your characters individual look and load-out. There are even some rare special-drops of steam-inventory items that have rare randomized stats for you to bring into your game!

This stable of items includes many fun and exotic weapons - everything from automated turrets to rocket-propelled-chainsaws!

Skills
The longer you play the game, the more experience your character gains, and the more times you level up! Leveling up allows you to unlock parts of the skill tree that give you passive or active skills you can activate during games to give you an edge over the enemy!

Game Modes
Many different modes are implemented, with more being worked on! For PVE this includes modes like: like wave-based game modes and objective modes. While PVP provides the common deathmatch style modes, CTF, TDM, DM, Gun-Game, etc.

If that's not enough we provide several rogue-like game modes that procedurally generate their game maps! Providing more longevity to the game!

Various game modes also provide global ranking to show how awesome you are at the game!

Level-Editor & Workshop
If that's not enough, the game also features a level editor that has full support for Steam Workshop. If the provided maps aren't enough, you can make your own or browse ones other people have made!

In future we want to work on opening up the source of some of the gameplay code to allow far-larger scope modifications!

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows XP
    • Prosessor: Dual Core 2.4GHz Processor
    • Minne: 2 GB RAM
    • Grafikk: Supporting Shader Model 2.1 & OpenGL 2.1, with at least 512mb GRAM.
    • Lagring: 512 MB tilgjengelig plass
    • Lydkort: Standard
    • Tilleggsmerknader: 60 FPS
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.
    Minimum:
    • OS: OS X version 10.10 (Yosemite)
    • Prosessor: Dual Core 2.4GHz Processor
    • Minne: 2 GB RAM
    • Grafikk: Supporting Shader Model 2.1 & OpenGL 2.1, with at least 512mb GRAM.
    • Lagring: 512 MB tilgjengelig plass
    • Lydkort: Standard
    • Tilleggsmerknader: 60 FPS
* Fra og med den 15. februar 2024 kommer ikke Steam-klienten til å støtte 32-biters spill, eller macOS 10.14 eller lavere.
    Minimum:
    • OS: Ubuntu 14.04.1
    • Prosessor: Dual Core 2.4GHz Processor
    • Minne: 2 GB RAM
    • Grafikk: Supporting Shader Model 2.1 & OpenGL 2.1, with at least 512mb GRAM.
    • Lagring: 512 MB tilgjengelig plass
    • Lydkort: Standard
    • Tilleggsmerknader: 60 FPS

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