Dread Protocol is a 3rd-person roguelite blending FTL-style events and navigation with brutal, punishing combat. Explore procedurally generated space stations, carve your path through destructible walls, and dismantle the Federation one station at a time.
發行日期:
2025 年 10 月
開發人員:
發行商:
遊戲玩法 | Gameplay Trailer
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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「As a solo developer building a procedurally generated FTL-style dungeon crawler, I want to involve the community to help refine the experience. Feedback on balance, run length, and even story ideas will make Dread Protocol stronger than I could achieve alone.」

這款遊戲的搶先體驗時間大約會持續多久?

「The plan is for Early Access to last less than a year, depending on feedback and development progress. The game already has a strong foundation and a large amount of branching narrative content. Early Access focuses on refining the experience, improving balance, and expanding content with community input over time.」

正式版預計會與搶先體驗版有何不同?

「The game enters Early Access as a complete and fully playable roguelite experience featuring procedural environments, branching narrative events, intense combat, and a wide variety of enemies, weapons, and upgrades, along with a deep skill tree to unlock.

The full version is planned to further expand on this foundation with more encounters, factions, bosses, and weapons, as well as additional home base systems. Future updates are planned to focus on balance improvements, quality-of-life features, and overall polish based on player feedback.」

搶先體驗版目前的開發進度如何?

「All core systems are implemented, and the game is fully playable from start to finish. It features procedural environments, narrative events, combat, and squad mechanics, offering a deep, replayable experience with a large amount of handcrafted content. Expect some bugs, balance issues, and missing polish, which is exactly why Early Access feedback is so valuable.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes. The price is planned to be lower during Early Access and may change when the game leaves Early Access to reflect the level of content and polish at that time.」

在開發過程中,您打算如何與社群互動?

「I’ll be active in the Steam discussions and on Discord, sharing updates, running surveys, and gathering feedback. As a solo developer, I read almost everything and want to shape Dread Protocol closely with the community.」
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預計發行日期: 2025 年 10 月

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關於此遊戲

  • A 3rd-person action-roguelite space adventure that seamlessly blends text-based events with procedurally generated dungeons, offering hundreds of hours of replayability.

  • Aggressive, brutal combat that leaves no room for mercy - permadeath is a constant threat.

  • A plethora of guns, each leveled and uniquely seeded for countless combination possibilities.

  • Procedurally generated levels ensure that no two playthroughs are alike, with over 4 billion seeded runs.

  • Destructible environments allow you to carve your way through each space station, creating new flanking opportunities or launching enemies into space.

  • 14 levels, each with its own set of enemies, environment, and distinctive feel.

  • Over 100 unique cybernetics and pieces of equipment to fuel your creativity.

  • A deep and rewarding Skill Tree.

成人內容說明

開發者表示產品內容如下:

Cartoony blood splats & head explosions

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: Windows 7/8/10 (64-bit versions)
    • 處理器: Intel CPU Core i5-2500K 3.3GHz / AMD CPU Phenom II X4 940
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 670 or AMD R9 270
    • DirectX: 版本:11
    • 儲存空間: 5 GB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: Windows 7/8/10/11 (64-bit versions)
    • 處理器: Intel CPU Core i7 3770 3.4 GHz / AMD CPU AMD FX-8350 4 GHz
    • 記憶體: 16 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 970 or AMD R9 290X
    • DirectX: 版本:11
    • 儲存空間: 5 MB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
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